Breakfast Topic: Old school
At this point, the thread that inspired today's breakfast topic is, itself, pretty old-school, but anyway, here's the question: What is the most obscure old-school thing you remember? The OP's contribution is when he looted a BoP axe in his first instance, thinking he could give it to a friend, but he is quickly trumped by the second poster: dwarf mages.As for me, I have a pretty terrible memory, but I do dimly recollect taking tailoring on my first character, a Hunter, because I'd heard about shirts and they sounded cool. But that fits more in the "noob" category than "old-school" proper. Inner Fire raising attack power and not having charges? Throwing weapons that couldn't have their quantity refreshed? Reck bombs? Decursive? I haven't been playing since beta or anything, so none of this is too crazy. What's your favorite memory of WoW past?
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Reader Comments (Page 1 of 6)
Rhapsody May 16th 2008 8:07AM
Reincarnation giving a shaman rez sickness.
Druids before Barkskin.
Consecration being the 31-point Ret talent.
Never needing more than 17-20 points in Prot to tank as a warrior.
Thijz May 16th 2008 8:32AM
Am I the only one who sees 'You gained 10 talent points' in that picture?
Anyways, I miss Plainsrunning and hanging around in Goldshire which is deserted nowadays...
Zeplar May 16th 2008 8:53AM
Yeah... in the picture, why does he gain 1 skill point and 10 talent points???
Eliah Hecht May 16th 2008 9:07AM
As far as the picture goes, I found that in a gallery of beta screenshots. So I assume it's a beta thing.
Kaeb May 16th 2008 10:48AM
This dates from Beta 4 (or so). At that time, you still purchased abilities with Talent Points (not coin.) and your Talent Trees were filled out with Skill points.
He's just earned enough talent points to purchase 2 of the three skills available at that level (there were always more abilites than talent points) and 1 "talent" (what we now know as Talent points).
Training in early beta work much more like training a hunter pet than the way training a character does now.
See how broken the game was back in the "good ol' days?" but it was still the best thing around, so we liked it!
Halkthered Jun 2nd 2008 6:01PM
Cleanse removing rez sickness is another one I remember...
Coram May 16th 2008 8:09AM
Back in the beta they had a melee ability for pally's and replaced it with seals.
Khanmora May 16th 2008 8:08AM
Not having a need/greed window, druids sucking and pallies being awesome :), there being no such thing as Dire Maul or battlegrounds, hitting glitched mining and herbing nodes and getting stuck in gather position. I've been playing since January of 2005 so there's a lot of things that have changed since then.
Khanmora May 16th 2008 8:15AM
Oh, and SWIRLY BALL!!!
Jewbanks May 17th 2008 12:56AM
I dont know how much time I spent glitched in the gathering crouch
Kaervek May 16th 2008 8:09AM
the classic hilsbrad pvp, always miss that.
grravie May 16th 2008 10:48AM
heck yeah!!! the days before battlegrounds! i remember the "front" moving back and forth constantly between southshore and tauren mill. i think that was way more exciting than any battleground that followed. it was chaotic, as close to a real battle as this game has ever gotten.
Fauche May 16th 2008 8:09AM
Plainsrunning.
Bolero May 16th 2008 8:11AM
AV matches that went for hours and could last all day.
Zumwalah May 16th 2008 8:55AM
i remeber i once joined an AV that had been going for 43 hours
Angus May 16th 2008 8:58AM
I remember summoning the ice lord and having him break the alliance turtle. So much fun when something the size of a bunker starts plowing through a line.
"Keep him up! Keep him up!!!"
TobiasX May 16th 2008 9:37AM
Such a shame this hardly ever happens, I didn't even know about the Ice Lord :(
zenpunk May 16th 2008 12:05PM
This was my pick too, but see it's already been said. But yeah, this is my fondest old-school memory.
I remember being in 2 AV's, one of them 7 hours and one 9 hours, in both from start to finish. And every second FUN, unlike AV now. Back then horde and alliance actually fought each other, instead of just running by each other to kill towers and generals.
Back then there was a hard front line, and it took communication and a concerted effort to push it one way or another, both sides scrapping for every inch of ground. People used the wolves/rams and ivus/icelord help push the line. Mage bombs jumped down snowfall hill, sacrificing their lives to take 3 or 4 people with them to push the line 10 yards. A warriors would charge the front line with 3 or more healers spamming quick heals on him to keep him up long enough to push the line forward a bit. And the Shredder (THE SHREDDER!!!1!) could carry the whole team to the next graveyard, at least, as long as it got heals (are the mechanical repair engi thingys even in the game any more?)
And, perhaps best of all, you could mine rich thorium mines. ;)
Man, those were the days. It's absolutely un-friggin-believable how Blizzard destroyed AV a little more with each and every patch. Today it is a mere shell of what it used to be.
If I could have AV back to the way it was back then, but would have to give up all of the rest of WoW to do it, I would take AV. In a second.
grravie May 16th 2008 1:10PM
well said zenpunk. /agree
Kaervek May 16th 2008 8:11AM
oh god, then need before greed window. how i'd forgot running instances and someone looting mid combat ,with everyone trying to type N into party chat :p
classic.