Skip to Content

Game Daily

Zach Yonzon

Manila, Philippines - http://www.trymykungfu.com

Manila-based Zach Yonzon is a freelance artist/writer currently working on personal comic projects. Zach learns new things about PvP everyday and attempts to share them in his weekly column The Art of War(craft). When out of combat, Zach is often CC'd by his daughter, Zoe Fable.

Breakfast Topic: Paid services


With the Azeroth-shaking announcement of paid faction changes, it seems like one of the last barriers to character re-customization have been broken down. Who would have thought that we could switch allegiances four years ago? The World of Warcraft has certainly come a long way since it launched. One of the big changes back then was allowing players to transfer realms -- initially disallowing PvE-to-PvP transfers but that restriction was eventually lifted. That was shocking news then, but then Blizzard opened the door for names and even gender changes.

What we're essentially seeing is Blizzard's own clever version of microtransactions. Sure, we can't buy powerful items like those in free-to-play games (which will soon become endangered in China...), but we can pay real money to cater to our vanity or convenience. I've paid several times for server transfers, name changes, and even character re-customization. My wife grumbles whenever I shell out real money for those things, but I'm sure she'd pay to morph her former main, a Troll Priest, into a Blood Elf in a heartbeat. Even Matthew Rossi would pay good money to turn his Human Warrior into a huge-like-Rossi Draenei. There's only one problem, though -- they can't. Race change is one thing Blizzard hasn't given the go signal to... yet.

Anything's possible, though. Years ago, Blizzard unequivocally said that they would never allow PvE to PvP realm transfers. See how that turned out. What other paid services do you think Blizzard lacks? You probably already know that I'm all for race change as part of character re-customization. But how about paying for levels? I mean, despite all the changes they've made to make leveling easier, I abhor it. I'd gladly shell out some cash to get a high-level character right off the bat. What other paid World of Warcraft services do you think the game needs or players want?

Filed under: Analysis / Opinion, Breakfast topics

Breakfast Topic: World of Dancecraft


New tier sets and Arena gear are cool, new 5-man content is awesome, and a new Battleground is almost too good to be true. We're being hit with a flurry of new content it's easy to forget that Blizzard still has to introduce those new dances they teased us with before Wrath of the Lich King was released. I just remembered all of this when the world saw one of its pop icons pass on last week, the inspiration for the unmistakable Night Elf male dance. The King of Pop will be missed, and I'm happy that he at least got an homage in my favorite game.

Just like the Night Elf male dance, many of the racial dances are inspired by some real world choreography -- Tauren males rock out like bananas dancing Peanut Butter Jelly Time; Draenei males do the Tunak Tunak Bollywood-style; Orc males can't be touched while doing the hammertime; Blood Elf females do their intoxicating Britney moves; and Blood Elf males relish every opportunity to display their Dynamite masculinity. As you can see above, the female Night Elf dance is a poor man's version of Alizée's live performance of J'en Ai Marre.

If and when Blizzard does manage to put out those dance studios, what new dances would you like your characters to learn? Maybe something from Ok Go? How about some modern dance as a nod to celebrated choreographer Pina Bausch who recently passed on? Too avante garde? Perhaps Chubby Checker's twist deserves an homage, too. If that April Fools joke wasn't so downright silly we might even see some Azerothian Jabbawockeez. Share your thoughts with us, and even if you're not all that interested in dance, you have to admit that French pop isn't the worst way to start the day.

Filed under: Analysis / Opinion, Breakfast topics

Blizzard gives sneak peek at Tier 9


Blizzard put up a preview of a couple of Tier 9 sets over at the Under Development section of the official website, and they look pretty interesting. As previously suspected, the Tier 9 armor sets seem to share visual characteristics with the same armor class. In the examples that Blizzard shows, the Horde Shaman and Hunter -- both mail-wearers -- are similar in appearance. Two other examples are the Alliance Priest and Warlock, cloth-wearing classes, who look largely similar.

The good news with these faction-specific armor is that the design team has put a decent effort into making the sets somewhat distinguishable from one another. For example, the Horde Shaman's shoulders are reminiscent of the Earthfury Epaulets from Molten Core, distinct from the chitinous design of the Horde Hunter. The Alliance Priest and Warlock designs are a lot closer to each other, however. But don't take my word for it... head over to the Under Development page and check out the previews for yourself. I'm pretty stoked and can't wait to see the rest of the sets!

Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Filed under: Patches, Items, Blizzard, News items

Why won't Blizzard let me change my race?


I want an Orc. More specifically, I want my Blood Elf Death Knight to become an Orc. I know, I should've chosen the right race to begin with, but he's now Level 80 and it's too late. I don't want a pretty boy Death Knight, which was obviously a bad idea to begin with considering they infest Dalaran and the rest of Azeroth like metrosexual cockroaches, but I made a mistake and I regret it. I seriously want to change my character's race. I'd consider rerolling, but it's a Death Knight.

Paid character customization is nice and all, but it won't let me change my race. At first I was fine with it because I thought it would create all sorts of problems from quests to factions to racial mounts... but then Blizzard drops a bombshell of an announcement: faction changes are coming to Azeroth! Implicitly, this meant being able to change races, too. Nethaera squashes that idea with a resounding 'No'. Players could only change to the opposing faction's race, which is weird. No, really, it's weird. I mean, I'll be able to transform my Horde Blood Elf Death Knight into an Alliance Draenei but I can't make him an Orc? Why not?

Read more →

Filed under: Analysis / Opinion, Blizzard

Breakfast Topic: Is Blizzard doing faction change the right way?


Blizzard can pull off some real surprises sometimes. This whole thing about Paid Faction Changes came totally from left field, and even though we know players have been asking for it I don't think any of us really expected that it would happen. For the precognitive among us, did you think they'd do it this way, though? For one thing, was the demand for such a service so huge that Blizzard opted to devote precious developer time to making it happen? It's definitely not an easy thing to pull off.

Despite Blizzard answering some concerns about the future service, there are still more questions relating to Achievements, quests, reputation, and more. What happens to faction-specific mounts? Lore nerds are boggled by the story behind a possible change -- can everything really be explained by some Goblin invention? That seems like such a cop-out, doesn't it? Wouldn't it be better (and cooler) to implement a long and epic quest chain to change factions? Sure it would be confusing to see Orcs hoisting the Alliance banner or Humans yelling 'For the Horde!', but wouldn't it be easier to implement?

Lore-wise, it makes more sense, too. It's not uncommon to see particular races switch allegiance. It's much stranger to transmogrify from, say, a Troll to a Gnome. What are your thoughts on this planned service? Are you happy to have it as a paid option, which would be quick and painless (although your wallet may say otherwise) or would you prefer a long-winded in-game quest chain? Maybe you have some ideas on how it could work. Sound off!

Filed under: Analysis / Opinion, Breakfast topics

Faction Changes Q&A


Perhaps the biggest news in the past week -- aside from 'Cataclysm', that is -- hasn't been Patch 3.2 itself but a service Blizzard has apparently been working on for some time. Paid faction changes. We received quite a number of tips about it and even saw our story make a cameo on Attack of the Show. Players have been asking for something like this for a while, and there have been incidents of entire guilds rerolling from scratch to defect.

Of course, with the shocking news comes a lot of questions, so Nethaera hops on over to the forums and answered a few concerns that players had. The biggest bummer for me was that I couldn't change race within my own faction! So... let me get this straight... I can change faction and become a totally different race but I can't swap my Blood Elf Death Knight into an Orc? Blasphemy! Unfortunately Blizzard doesn't think choice of race isn't something you can regret unlike faction choice. Anyway, more answers after the jump...

Read more →

Filed under: Analysis / Opinion, Blizzard, Forums

Exodus punished for exploiting Yogg-Saron encounter


As previously reported, there were accusations that US guild Exodus used an exploit to obtain the World First of the last unclaimed Hard Mode in Ulduar -- Alone in the Darkness. As it turns out, these accusations were true and blue poster Daelo posted on the official forums that the Yogg-Saron encounter was hotfixed on all servers to prevent this from happening in the future. Owing to this, Exodus' kill is no longer recognized by some achievement trackers.

Contrary to some reports, however, Exodus released a statement on their website that members of their guild were not banned, clarifying that Blizzard meted out a 72-hour suspension for their abuse of game mechanics. They argue that the encounter wasn't beatable to begin with, similar to the C'thun fight in Ahn'Qiraj before it was fixed, prompting the exploit. In the same statement, Exodus also points at Ensidia's arguably hypocritical stance of complaining about the abuse considering Ensidia used similar questionable methods to achieve other World Firsts. Serennia mentions this behavior in his column at wowriot, as well, bringing into question Blizzard's apparent double standard when meting out punishment.

Filed under: Analysis / Opinion, Cheats, Guilds, Blizzard

Breakfast Topic: What's your item set design preference?


It looks like we've got a sneak peek at what may be the new tier sets when MMO Champion uncovered some gear intended for Paladins, Death Knights, and Warriors. Just in case you didn't notice, that's all plate gear and, well, they all look alike. With Patch 3.2 seeing the return of faction-specific armor, a lot of people were thrilled except that most players (including myself) sort of forgot that faction-specific gear such as the old Level 60 PvP sets had shared models across armor types.

The reason most of us didn't notice was because this wasn't so apparent back then... the Alliance only had one mail-wearing class and the Horde only had one plate-wearing class. With Shamans and Paladins no longer restricted to one faction and with the introduction of Death Knights in Wrath of the Lich King, more classes appear to share the same item models -- there are three plate and two mail classes on both factions now. This has the downside of homogenizing appearance across classes but the upside of having the near-certainty of putting together a visually cohesive set as well as looking different from the enemy faction's counterparts.

So today's question is simple: what design philosophy do you think works best for World of Warcraft? Every path has its obvious benefits, of course. What appears to be the most appealing is something we still haven't seen... faction- and class-specific gear where each class has a completely unique model according to faction. It sounds great on paper but it's more work for the art team and an itemization nightmare -- imagine having to organize those drops in a dungeon! It might be easier to go the Sunwell Plateau route and be done with it! Or heck, do everything Emperor's New Clothes-style, where everyone goes commando! Good idea? No? So, uh, that was just me? Drat.

Which design direction do you prefer?


Filed under: Items, Blizzard, Breakfast topics

Patch 3.2 PTR Tier 9 reawakens faction pride and... homogeneity?


When Blizzard announced that the new Tier 9 sets with Patch 3.2 would be faction-specific, I'm sure I wasn't the only one who thought how awesome that would be. It would mark the first time tier sets would be themed to a faction. It was something many players had been asking for. But as the saying goes, "be careful what you wish for..." In this case, players such as myself are actually going to see the return of faction-specific armor except that there's one niggling detail we'd forgotten about the first faction-specific gear sets (Level 60 PvP) -- they were armor class-based.

That's right. As wonderful as many players thought those faction-specific armor sets were, they were actually somewhat homogenous in that classes that shared the same armor type (i.e., cloth, leather, plate) had the same models. Apparently this is Blizzard's philosophy with armor set design: either the class sets are faction-neutral but look distinct from each other or they are faction-specific but look the same across armor class. The only time Blizzard broke from tradition was with the much-maligned Sunwell Plateau gear which was both faction-neutral and shared a look across armor class. It felt lazy.

Read more →

Filed under: Patches, Items, Analysis / Opinion

Patch 3.2 PTR Season 7 sets are the new hotness


Hell yeah! MMO Champion has done its usual data-mining magic and managed to unearth most of the latest Arena gear and whoa, does it look amazing. Boubouille notes that many of the sets are incomplete and that some Photoshop work was done for display purposes, but I think we get the general idea. Season 7 items are the latest iteration of evolutionary design, which builds visually upon older sets. This design evolution was hinted at in vanilla World of Warcraft, where the old Warlord / Field Marshal PvP sets were minor visual upgrades from the Champion / Lieutenant Commander sets. The Season 7 item sets should probably called Badass Gladiator because, well, personally I think they're just... badass.

While Blizzard promised the return of faction-specific sets in Patch 3.2, these will apply to PvE Tier 9, and from the looks of it won't be as phenomenal as it sounds considering classes sharing the same armor type will look nearly identical to one another. On the other hand, Season 7 gear, which also seems to introduce new weapon models, keep on improving without having to resort to dragon nipples or orbiting Thralls. It seems that Zarhym's promise of the Arena sets improving as the seasons continue is a solid one.

Read more →

Filed under: Patches, Items, Analysis / Opinion, PvP, Arena

WoW Insider Show


Recorded live every Saturday at 3:30pm Eastern on Ustream.  New episode right here every Monday.



Archive | RSS | iTunes | Ustream

Around Azeroth

Around Azeroth

Featured Galleries

IcftB: Midsummer 2009 -- EK
Tier 9 Collected Sets
WoW Tier 9 Gear
Patch 3.2: Children's Week in Northrend
Patch 3.2 Heirlooms
Patch 3.2 Triumph Gear
FigurePrints Review
Argent Coliseum
Isle of Conquest

 

Categories