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Filed under: Wrath of the Lich King

Blood Sport: Patch 3.3, part II


Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column.

David Byrne and The Talking Heads are a personal favorite. Miles Fisher seems to love them as well. His cover of This Must Be The Place (Naive Melody) is homage to one of the most beautiful, striking melodies I've ever heard, and as such, it will be your listening music for the day. (NSFW Warning: The video is a parody/reenactment of American Psycho, so view carefully.)

Last time, we went over the Will of the Forsaken nerf, 100% pet resilience, death knights, and druids. The patch looks to be a very interesting bag of surprises for arena enthusiasts, we're getting major changes to the way some races work, as well as nearly every class is getting a pretty substantial change or two which will probably help them in PvP. We don't normally see patches where most classes are buffed, but this could be one of them.

Read on to find out what's up with hunters, mages, and paladins in Patch 3.3!

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One Boss Leaves: Three bosses enter, 16 stay

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. This season's bosses come from the five-man instances of Wrath of the Lich King.

Your favorites are back! Readers voted this past week to bring back three combatants who hadn't made it through the second bracket in this season of Two Bosses Enter. Earning fresh berths as the battles continue are:
  1. Loken (Halls of Lightning), 401 votes
  2. King Dred (Drak'tharon Keep), 380 votes
  3. Ley-Guardian Eregos (The Oculus), 167 votes
Fans of Eck the Ferocious landed just short of earning the little gorloc another bid, bounding in with 162 votes. Join us after the break for a complete list of fourth-bracket matches in this season of Two Bosses Enter, One Boss Leaves.

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The Zombiepocalypse: One year later

Reader Verdus sent us a tip reminding us that this weekend is the one-year anniversary of one of the simultaneously most loved and hated events in WoW's history, the zombiepocalypse. Right around this time last year, infected crates started appearing all over the world, and that expanded out into a full-blown zombie invasion (which was so big it made it out into mainstream news). After the zombie plague had been quelled, the Scourge attacked with full force, leaving us to fall back and fight for our necrotic runes up until the expansion released. It was definitely a huge event, and now, a year later, I'm sure most of us (though not all of us) look back on it with fond memories.

And surely Blizzard learned a lot from what happened a year ago -- Linedan has a nice wrapup of the good and the bad that Blizzard may have taken away from the zombie apocalypse. The idea of turning players on players was great, but that unfortunately led to more griefing than most players would have liked (and the fact that, by the end of it, you couldn't avoid the zombies at all, probably didn't help). And for all of the disruption, there was no real reward (the eventual rewards came with the Scourge invasion, and then it was simply just farming tokens), and no real payoff (the final world event seemed half-cooked, and it was only implied that Arthas was the one who'd shipped the crates).

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Patch 3.3 PTR: Meet Arcturis, the newest and coolest Spirit Beast


I was listening in on the Twisted Nether Blogcast and heard Nibuca mention that the new Spirit Bear image we reported earlier this week had been identified. Sure enough, I head over to the one place I knew would have the answer, Mania's Arcania. Sure enough there it was, Mania had a long post giving all the details.

Mania's Arcania member safrienaer reported that they had found the new spirit beast on the PTR Patch 3.3 in Grizzly Hills, north of Amberpine Lodge. Along with some really cool screenshots, safrienaer went on to describe that at the moment Arcturis doesn't have any special sounds. However, Mania thinks, and I have to agree, that we'll probably see some polishing of the graphic with some special glowing effects and sounds before the completion of the testing of Patch 3.3 on the PTR.

On a final note, Mania noted that Jangalian did some research on Wikipedia and found that it seems our new Spirit Beast might be a reference to Arcturus Mengsk from StarCraft.

Anyways, I'm excited about the prospect of taming Arcturis. My only problem will be stable slots and having to pick a new Elvis related name that matches his personality.

(Edit: I owe Jangalian an apology for overlooking that she had originally provided Mania the information about the different possible references for Blizzard choosing Acturis as the name for this really cool Spirit Beast.)

Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to the Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

Blood Sport: Patch 3.3, part I

Ahh, lovely Radiohead. The entirety of Scotch Mist (which is In Rainbows played live) will be our listening music, as I expect today's article to be somewhat...lengthy. Starting out with "Weird Fishes" is a nice touch -- you gotta love Radiohead's set order diversity. By the way, I'm going to continue supporting the Blood Sport column with listening music, due to overwhelming positive response. If you have any suggestions for songs, please let me know in the comments below!

Instead of talking about minor changes, I'm going to try to only hit the major ones here, as this is a giant patch. If you think I skipped something important, please let me know via the comments below and I'll reply.

Today, we'll be covering pet resilience, the Will of the Forsaken nerf, death knight, and druid changes, and what they hold for arena combatants. Expect the other classes and item/glyph changes soon! You can find all about Patch 3.3 here.

Check out what the last major patch of WotLK has for gladiators and challengers alike after the break!

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Wrath expected in China in mid-November

Because of all the chaos (from switched providers to government approval) on China's version of World of Warcraft, they haven't actually had a chance to release the Wrath expansion over there yet. They were planning to bring it out ASAP, but that obviously never worked out. But we hear now, finally, that the wait is almost over. They are still going through content checks, and Netease (WoW's new provider over there) says it has some more work to do, but at this point they're aiming for a mid-November release.

This doesn't mean much for us in the rest of the world -- and before you commenters mention goldsellers, know that most "Chinese goldfarmers" actually play on NA/EU servers anyway, and have been doing so even with the outage overseas. It does, however, mean that China's guilds and playerbase at large will finally have access to all of the content we've enjoyed for almost a year (the expansion was released in North America and Europe last November 13th -- remember that?), including death knights, the new Naxxramas, and all of the other Northrend content. The release should be a nice bonus for Netease as well -- they've been working hard to try and get the game up to date, and releasing the current expansion should help bring in a nice group of new customers.

Patch 3.3 PTR: Raid testing schedule this week

Daelo has posted this week's raid testing schedule for the patch 3.3 PTR, and we're going to get more looks at what the Icecrown raid has in store for us:

US Servers
Monday, October 26 at 7PM EDT / 4PM PDT – Festergut
Wednesday, October 28 at 7PM EDT / 4PM PDT – Icecrown Gunship Battle
Thursday, October 29 at 7PM EDT / 4PM PDT – Sindragosa
Friday, October 30 at 7PM EDT / 4 PM PDT - Valithria Dreamwalker

EU Servers
Tuesday, October 27 at 19:30 CEST – Lord Marrowgar
Wednesday, October 28 at 19:30 CEST – Lady Deathwhisper
Thursday, October 29 at 19:30 CEST – Professor Putricide
Friday, October 30 at 19:30 CEST - Rotface


A little bit of analysis about the schedule after the break.


Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to the Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

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Breakfast Topic: When I left you, I was but the learner

Interesting weekend for me: My schedule is such that I can't really do weekend raids with my Alliance guild, but with fall coming the crummy weather seems to have led to a renaissance for my Horde side play, and suddenly I found myself running Onyxia and TotC 10 on Malfurion in my finest Tauren warrior self. (Tauren warriors: great race/class combo or the greatest race/class combo? The world may never know.) Since I'm fairly familiar with the fights in both cases, it seemed natural enough to explain them for people who hadn't done them.

And then I realized that, without really even paying attention, I'd sort of taken the job over entirely. It just seemed like what I should do: even when I forgot to mention an element of a fight like Gormok's spell lock, I just found myself calmly explaining things in a voice that, frankly, I didn't really even recognize. It was as if I was comfortable telling people what to do. Almost without realizing it I'd started telling people what to do in a raid, and they were doing it. The whole thing was somewhat surreal all told.

So how about you? Ever found yourself leading a raid, an instance, or just a charge across AV without really expecting it? Or are you always in charge in WoW? Are you a leader, a follower, or a bit of both?

Patch 3.3 PTR: Consolidate buffs and debuffs in the default UI

Elkano's buff bars

One of the big UI changes coming in patch 3.3 is an option to Consolidate Buffs. It appears that when the feature is enabled, specific short term buffs like Replenishment and longer duration buffs like Gift of the Wild or Arcane Brilliance will be tucked aside and hidden in a buff box. When you mouse over it, the box will expand and display the buffs within. In other words, we can get more real estate back!

On the other hand, certain important buffs that may be critical to the operation of your class will always be displayed. For example, Art of War procs on my retribution paladin will always show up so I know when to slam Exorcism. (Don't hate on me because I have ret paladin now!) Heroism (or Bloodlust) and other similar cooldowns will be shown as well as range limited buffs like totems and paladin auras.

From the debuff side of things, there's another option called Castable Debuffs. When it's enabled, all it will do is show debuffs that you apply. My elemental shaman will throw Flame Shocks and that's all that will appear. I won't see a shadow priest's Misery or a rogue's Rupture. It's an interesting way to cut down on screen clutter.


Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to the Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

Patch 3.3 PTR: Shadowmourne spell details

Everyone's favorite* dataminer, Boubouille of MMO-Champion, brings us more details on the upcoming legendary axe Shadowmourne this evening. I'm going to keep this intro brief, because I know many of you don't want to be spoiled at all regarding the stats of this item or the means of acquisition (that link is a spoiler, FYI). If you do want to know what the effects of this new legendary might be, read on behind the cut. If you don't? Skip the rest of this post.

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The Care and Feeding of Warriors: Cooldowns


Every week Matthew Rossi slaves in his kitchen over a hot stove, primarily because he needs something to nosh on while composing The Care and Feeding of Warriors, WoW.com's column about warriors. Also, he's chained to the stove. No no, don't ask, it's a long story.

Cooldowns. Those abilities that provide a sizable benefit to a character when used, but cannot simply be used over and over again due to a time-based limitation on their use. As far as I know, every class has a few. For warriors, being a two role hybrid, cooldowns can be further broken up into tanking and DPS related, with some overlap (the famous and oft-neglected Retaliation comes to mind as a cooldown that can be used in either role to some extent).and it's often the most basic and yet most easily overlooked aspect of warrior gameplay.

While for a DPS, cooldowns are useful and even can be said to be required for top performance, for a tanking warrior's cooldowns only grow in importance the more cutting edge the content becomes. Wrath of the Lich King stands out, a year or so into its development cycle, as having shifted tanking away from a process of gearing to either survive or completely avoid big spiky damage in the form of critical hits/crushing blows to a process of gearing to survive big spiky damage through stamina and, more often, cooldown usage. Whether it be Gormok the Impaler's Impale, Onyxia's combination of Wing Buffet, Cleave and Fire Breath, or Mimiron's Plasma Blast, you as a tank will often be called to do anything in your power to make healing you through massive amounts of damage easier. Sometimes, it won't be enough.

So let's talk about cooldowns.

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Icecrown Gunship testing cancelled (Update: for the EU)

Excited to jump in on the Icecrown Gunship battle today on the PTR? Too bad -- Daelo has posted on the forums that due to instance server issues, today's testing has been canceled. He posted that on the EU forums, so we're not sure if that means it's also canceled on the North American realms, but we'll presume so. If we hear otherwise (as this is the PTR, all testing and data is subject to change at a moment's notice), we'll let you know.

As for what this means for the testing cycle, probably nothing at all -- delays and changes are pretty standard for the test realm, and even as they said in the original announcement, bosses can go up and down whenever the devs want. I do think we will see the gunship battle tested on the PTR at some point, though -- it seems like one of the more complicated encounters in the instance, and Blizzard will surely want to put it under a microscope sometime before the patch goes live.

Update: Apparently the gunship battle is live right now (4:40pm Pacific) on the test realm. If you want to see what it's like, get yourself a raid and head on in.

Patch 3.3 PTR: Festergut impressions

I cleared out the tail end of my afternoon in the hopes of getting a glimpse at the latest raid boss to be tested in the patch 3.3 PTR. Festergut was open for testing on North American servers while the European servers had Rotface. There were some issues with Rotface earlier in the day (namely that the 25 man version of Rotface had health that was meant for the 10 man). Anyway, I managed to get in a few attempts on Festergut here while playing on my priest.

First, let's talk trash.

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Patch 3.3 PTR: New LFG interface

In the latest build of the PTR, Blizzard has included the new Looking for Group interface they've got in the works. As they had announced in at BlizzCon, the recent fix for the "Additional Instances" errors that were plaguing us a few months ago also adds the ability for them to allow cross-realm LFG. A new feature usually means a new interface and the trend proves true. It incorporates a lot of the long asked for features as well as removes several older features from the panel.

They've taken the current system that allows you to select your available roles (healer, tank, or dps) as well as select if you're willing to lead the instance. One thing that should help out is the ability to earn emblems as well as gold for doing just a completely random pug each day. While some of you might be groaning at this thought, they are willing to reimburse you for the inconvenience with 68G for completing a random level 80 heroic. This money scales based on how much of your party is random and how much is premade. The less random your party is the lower the cash return.

It's still early in the PTR and several features, like the ability to use the LFG panel to look for a raid, don't appear to be completely finished yet. I've included a gallery of what the new interface looks like thus far.


Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to the Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

New raid testing schedule posted: Festergut, Rotface, and the Gunship battle

Blizzard has posted the schedule this week for testing of the new bosses in Icecrown Citadel on the patch 3.3 PTR. Here's what Slorkuz on the EU forums says is going down:

US PTRs
October 21 at 7PM EDT / 4PM PDT - Festergut
October 22 at 7PM EDT / 4PM PDT - Icecrown Gunship Battle

EU PTRs
October 21 at 19:30 CEST - Rotface
(this test is already over, unfortunately)
October 22 at 19:30 CEST - Icecrown Gunship Battle


As always, these schedules and everything else on the PTR is subject to change at a moment's notice. You can find short descriptions of what we know about the bosses after the break.

Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to the Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

Read more →

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