Skip to Content

Game Daily

Filed under: Analysis / Opinion

The Five Rs of Character Revitalization

http://toomanyannas.com/feature/five-r%E2%80%99s-of-character-revitalization/So I've talked recently about life as an RPer, and how we seem to interact with our characters just a bit differently. Sometimes, whether we like it or not, a certain character and their back story just grab hold and won't let go, and we find ourselves coming back again and again, just to see where the story leads.

Of course, sometimes the character goes just the opposite way, and no matter what you do, your stories fall flat and you don't feel enthusiastic about logging on. It may be because you can't stand the character's personality anymore, it may be because your normal group of friends has hit an RP rut or even taken a break for a while themselves, it may be a variety of other things. Recently, Anna of Too Many Annas wrote a pretty awesome article about how to refresh a flagging RP character using 5 Rs: Relax and Rest, Reintegrate, Refresh the Character, Retcon, and Reroll/Reskin.

What's sort of cool about this list is that you can even apply a lot of the principles to characters in general, even if you're a non-RPer. Anna's covered the RP angle pretty well, so I'll mostly focus on this other angle.

Read more →

Two Bosses Enter: Jedoga Shadowseeker vs. King Dred


Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. This season's bosses come from the five-man instances of Wrath of the Lich King.

While last week's Two Bosses Moorabi/Trollgore matchup was downright gory, this week's battle appears no less likely to end up in a bloody mess. This week, we'll see King Dred of Drak'tharon Keep tear into Jedoga Shadowseeker and her minions inside Ahn'kahet: The Old Kingdom.

The ground rules:
  • Assume that the opponents share similar levels, health pools and comparative overall damage output.
  • In order to give Jedoga access to her minions, we'll set this deathmatch in her stomping grounds in Ahn'kahet – but we'll provide that King Dred arrives on the scene with a raptor posse of his own.
  • Don't get caught up in gameplay mechanics and what actual players might do in each encounter.
  • Focus on the three S's: style, story and scale.
Can a ruthlessly bloodthirsty priestess hold off a rampaging Devilsaur? Join us after the break to cast your vote for who you think will emerge this week's victor.

Read more →

Preparing for BlizzCon: Protect yourself against Con Crud


BlizzCon approaches! Preparing for BlizzCon is your regular source for tips on how best to prepare for Blizzard's gaming extravaganza.

Every con I have ever been to, gaming-related or otherwise, has resulted in a bunch of people getting sick afterward -- usually including me. I've heard it called Con Crud, confluenza and the grunge. Whatever the name, it's pretty much the same: cold and flu symptoms that lay you low after attending a convention. As we've discussed before, I'm no doctor, but there are some experts out there with tips on building your immune system in the weeks before BlizzCon.
  • Sleep: Get 7 to 8 hours a night. Sufficient sleep helps us reduce stress on our bodies, which makes them stronger for fighting illnesses. It also helps us maintain a healthy weight. Late night raiding sessions and/or small children make this more difficult, of course, but it's a worthy goal.

Read more →

Phat Loot Phriday: The Boreal Guard


Haven't done a shield in a while, so here's a cool-looking one to try for in Ulduar this weekend.

Name: The Boreal Guard (Wowhead, Thottbot, Armory)
Type: Epic Shield
Armor: 7960 (223 Block)
Attributes:
  • +39 Strength, +92 Stamina. Pretty standard for a tanking shield.
  • Two sockets: Red and Blue. This is what pretty much puts this baby over the top in terms of endgame tanking shields -- get some extra Strength, Stamina, and/or Defense in there, and this shield matches up against stuff that drops from the very hardest bosses in the game.

Read more →

Finding Blizzard's Cataclysm

The other day, we posted that Blizzard had trademarked the name "Cataclysm," and right after that, the community exploded with speculation: is it the name of WoW's next expansion, Blizzard's next-gen MMO, or some other project? Nothing is guaranteed yet (is it ever with Blizzard?), but the Internets have pretty much landed on the new expansion as the answer. "Cataclysm" actually means "a momentous and violent event marked by overwhelming upheaval and demolition," but it also has a pretty specific relation to water, and that's got lots of people thinking that it's the name of the Maelstrom expansion. In fact, The Sundering, or the world event in Azeroth's history where the Well of Eternity was destroyed and the Maelstrom (that swirly thing in the middle of the map) was created, was referred to as "the Cataclysm." So there you go -- pretty solid evidence, even though, as I said, nothing is guaranteed until we hear it from Blizz.

Stropp's got an interesting piece of speculation that says though "Cataclysm" is still probably the next expansion, the event the word refers to has yet to happen. He claims that if Blizzard really wants to speed up the 1-50 leveling process, they should just destroy Old Azeroth as we know it, and just have all the new characters start at level 50. That would be pretty nuts, but then again, Blizzard's never shown a real affinity for the old content, and by the next expansion, we'll be heading up to level 90 or even 100.

Read more →

Wrath of the Who?

I love this comic from the very talented miggy over at WoW Ladies, not only because it's funny, but because she's got a point. Back when the Battle for Mount Hyjal instance in the Caverns of Time appeared in game, we all wondered why we were going there in the first place -- unlike the other CoT instances, there were no dragons to fight or strange factions messing with the continuum. All that could happen in there is that we'd screw everything up and ruin time as we know it (and given all the wipes that went on in there, we probably did). But with the Argent Tournament, Blizzard seems to have gone even further: not only is there no clear reason for us to do it, but we're actually ignoring the threat at hand.

As you know if you've read Sacco's excellent (and completely spoilerrific) guides to the Coliseum raid and the Tournament 5-man, there is a tacked-on reason we're doing all of this stuff, and it's that the Horde and Alliance want to send their strongest people to go after Arthas, and the Tournament is a way of sussing out who's most worthy. But though that makes for some great lore cutscenes, doesn't it still undermine Arthas' strength? How powerful can the guy be if there are so many people lining up to kill him we have to fight over it?

Don't get me wrong, we're definitely looking forward to the Coliseum, and it's definitely brought some interesting things and rewards to the game. Just like CoT, in the light of the lore and the MMO genre at large, it's a great addition. But it is funny that the great Lich King's main tactic seems to be to have us fight it out between ourselves way before we ever bother taking a shot at him.

How the 3.2 Emblems changes will affect the game

As we've heard, patch 3.2 will seriously streamline the Emblems system, allowing players to pick up Ulduar-level Emblems even just by running Heroics. Though lots of the other patch 3.2 changes have taken the spotlight lately, the Emblems change is definitely still a big deal, and while lots of "hardcore" players are up in arms about the changes (they had to raid for the same gear that people will now be able to get just by running Heroics, and even the brand new Emblems of Triumph gear will be attainable through Heroic dailies), other players are just confused by the whole thing. Fortunately, if you haven't yet wrapped your head around what all the changes mean, Clearcasting has a really excellent, thorough writeup about the Emblems changes, both explaining what you'll be able to get from where, and why Blizzard has decided to do things this way.

The biggest fear seems to be that players who have never raided before will start walking around in Ulduar- or even Coliseum-level gear, and they'll get invited to raids based on their gear, only to find that they're clueless about what to do. But I like Arioch's point there: does that mean we don't have clueless raiders now? Of course we do -- the gear you're wearing doesn't say anything about what you've done now, and it'll say even less after the patch. Players are already requiring achievements, and even that doesn't necessarily guarantee you're a good player.

Will there be bad PuGs after the patch? Of course, and there are bad PuGs now, too. But this is definitely a helpful change for anyone with alts, and while yes, it will allow non-raiders to get better gear, and it will probably bring raiders back into Heroics more often, it still won't affect those who are raiding at the highest levels. They'll still get the best gear earlier than everyone else, so if that's what's important to them, they've got nothing to complain about.
Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

WoW Moviewatch: Illegal Danish 3 Prelude



Adroit machinima fans are probably already aware that Myndflame has been diligently working on the third installment Illegal Danish. The premise of this new Illegal Danish is that Van Kraken has created his ultimate brew, the Flask of Ten Thousand Souls. The flask is so powerful that only by combining it with the power of the Illegal Danish can it be consumed without fear of death. The bad news for Van Kraken, though, is that it can only be used by a gnome. So, obviously, Van Kraken needs to find and corrupt a gnome to do this deed. The new movie looks to be the same riotous fun as the previous Illegal Danish films, so it was pretty exciting when we learned Myndflame released the Illegal Danish 3 Prelude.

The prelude focuses on the star character, an ambitious gnome named Dirti. In this series of events, he undergoes a dark transformation into "Dirti G", making him incredibly powerful under the supervision of the sinister Van Kraken. If you didn't realize it right away, this prelude is a parody of Blizzard's own preview for StarCraft 2. I'm obviously a pretty big fan of the video, and it actually made me (briefly) considering a new Rogue.

Check out the preview yourself by clicking here. It's definitely worth your time.



Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


Gaikai promises to stream PC games like WoW straight to your browser

David Perry is one of those game developers who doesn't do anything small -- he started out with a company called Shiny Entertainment, responsible for great old games like Earthworm Jim, MDK, Messiah, and the Enter the Matrix movie tie-in game, and nowadays he's moved on to the MMO market, where he's developed all kinds of crazy ideas (including, we're not kidding, a dance MMO). This is the kind of guy who has ideas and chases them down.

His latest idea is a system called Gaikai, a "game streaming service" that allows players to jump right into any PC games they'd like, no installation or hard drive space necessary, online. There are a number of services like this springing up lately, including the much-discussed OnLive, where instead of depending on your local hardware to render and produce the game you're playing, you just send and recieve information with a remote server. As you can see above, Gaikai is focusing on PC games, and anyone who's planning on running a PC gaming service has to include World of Warcraft. Starting at about 6:00 into the video above, he shows off a version of WoW that requires no installation or loading at all; just sign in and play.

Read more →

Breakfast Topic: World of Dancecraft


New tier sets and Arena gear are cool, new 5-man content is awesome, and a new Battleground is almost too good to be true. We're being hit with a flurry of new content it's easy to forget that Blizzard still has to introduce those new dances they teased us with before Wrath of the Lich King was released. I just remembered all of this when the world saw one of its pop icons pass on last week, the inspiration for the unmistakable Night Elf male dance. The King of Pop will be missed, and I'm happy that he at least got an homage in my favorite game.

Just like the Night Elf male dance, many of the racial dances are inspired by some real world choreography -- Tauren males rock out like bananas dancing Peanut Butter Jelly Time; Draenei males do the Tunak Tunak Bollywood-style; Orc males can't be touched while doing the hammertime; Blood Elf females do their intoxicating Britney moves; and Blood Elf males relish every opportunity to display their Dynamite masculinity. As you can see above, the female Night Elf dance is a poor man's version of Alizée's live performance of J'en Ai Marre.

If and when Blizzard does manage to put out those dance studios, what new dances would you like your characters to learn? Maybe something from Ok Go? How about some modern dance as a nod to celebrated choreographer Pina Bausch who recently passed on? Too avante garde? Perhaps Chubby Checker's twist deserves an homage, too. If that April Fools joke wasn't so downright silly we might even see some Azerothian Jabbawockeez. Share your thoughts with us, and even if you're not all that interested in dance, you have to admit that French pop isn't the worst way to start the day.

Battle.net registration now online in China

World of Warcraft has, as you have probably heard, been offline in China for a while now. Even though The9 originally said they'd transfer over their servers to NetEase, they later decided to fight it out, leaving WoW offline for a matter of weeks. And it isn't quite up yet, but they're getting there -- this (very roughly) translated article says that Battle.net servers are now up and running, so Chinese players can now at least sign in to Battle.net, if not into the game itself. We already went through the same thing here in the US and the EU, so Azeroth should be back online in China any day now.

Meanwhile, the poor folks at The9 have not been doing so well -- they were on top of the world last year, but when World of Warcraft up and flew the griffon out of there, they lost the majority of their business. A new AP article has them revising their expected earnings down by an "estimated 55 to 75 percent." Ouch.

Let that be a lesson, NetEase. Keep your instances running and your downtime low, because if Blizzard pulls the plug on a game you're running, they'll be taking a ton of money with them.

Why won't Blizzard let me change my race?


I want an Orc. More specifically, I want my Blood Elf Death Knight to become an Orc. I know, I should've chosen the right race to begin with, but he's now Level 80 and it's too late. I don't want a pretty boy Death Knight, which was obviously a bad idea to begin with considering they infest Dalaran and the rest of Azeroth like metrosexual cockroaches, but I made a mistake and I regret it. I seriously want to change my character's race. I'd consider rerolling, but it's a Death Knight.

Paid character customization is nice and all, but it won't let me change my race. At first I was fine with it because I thought it would create all sorts of problems from quests to factions to racial mounts... but then Blizzard drops a bombshell of an announcement: faction changes are coming to Azeroth! Implicitly, this meant being able to change races, too. Nethaera squashes that idea with a resounding 'No'. Players could only change to the opposing faction's race, which is weird. No, really, it's weird. I mean, I'll be able to transform my Horde Blood Elf Death Knight into an Alliance Draenei but I can't make him an Orc? Why not?

Read more →

The Care and Feeding of Warriors: Small changes


Each week, The Care and Feeding of Warriors looks at the warrior class, the dizzying highs, the devastating lows, and the agony and ecstasy of plate wearing, rage using toons everywhere in Azeroth, Outland and Northrend. Matthew Rossi is our slightly demented, hirsute guide to all things warrior. We're not kidding, the guy's really hairy. Like a sasquatch, really.

Okay, first off, a confession: I'm cheating on my fury spec.

I have been since the option to have dual talent specialization came out, actually. See, I tanked all through original WoW and The Burning Crusade (to be fair, I tanked as an arms or fury warrior because I could in MC and BWL) and so I figured, what the heck, I'll go prot for my offspec and tank some heroics. After an initial hiccough where I actually specced arms for some fights and fury for others, I settled back into a standard prot build for tanking heroics for friends. Then summer hit, and we all know what happens in summer: people suddenly want to go outside and froilic in the sunshine and you're sitting there waiting to raid with 22 people and no tanks. So what do you do?

Well, you strap on all that offspec tanking gear you collected 'just in case' and you tank Ulduar, that's what you do. Over the past couple of weeks I've tanked more than I've been DPS That's not the problem, however. It's not that I've been tanking that has me bothered... it's that I liked it. A lot.

Read more →

Scattered Shots: Climbing Hunter talent trees

Welcome to Scattered Shots. I am Eddie "Brigwyn" Carrington from The Hunting Lodge and I'll be your tour guide each Thursday as we explore what makes our Hunters tick and how we can make them better.

I've read comments here, over on the Official Forums, and other Hunter blogs and forums saying how Blizzard is forcing Hunters to spec either as Survival or Marksmanship. I always find this a hard argument to support, especially since it is Blizzard that has continued to give us three different talent trees that we can spec into. But as always, there seems to be a preferred talent spec.

To me the blame isn't Blizzard but us Hunters always looking to squeeze out every ounce of DPS out of our class and remain on top of the damage meters. (Go ahead let the flames begin, but hopefully you'll give me a chance here.) We go out of our way looking, experimenting, and testing different build combinations to find the one magic build that gives us top DPS. Once we have found that, we tend to forget that we really can play all three builds. No, they all won't perform the same. And if you are in a progressive, hardcore, min/max raiding guild, well then stick with the spec-du-jour. But if you are like the majority of the players out there, you probably want to play something that better fits your play style. Like Goldilocks and the Three Bears, it has to fit just right.

So let's look at the different Talent Trees, discuss a bit about what makes each one tick. Then look at the currently recommended builds and shot rotations for each spec.

Read more →

Shadow Priest questions answered

Shadow Priests have been up in arms all over the official forums recently, and it seems to have reached a bit of a breaking point. Rather than waiting for the official Priest Q&A in the developers' Q&A series, Ghostcrawler chimed into an unofficial Q&A thread to give some insight. Since it's unofficial, the questions asked are very direct and specific, aimed at the posters in that thread rather than the playerbase as a whole. Still, the tone is mostly the same: Don't expect major announcements while reading the thread, it's more a discussion on class direction and philosophy rather than patch news. That being said, there is some good news in the whole thing. Some bad news, too.

I strongly recommend reading the whole thing on the official forums, but I'm going to pull out some bits and pieces here.

The first big thing that jumped out to me was in response to a question regarding Haste and DoTs. Have they considered DoTs scaling with Haste? Ghostcrawler says... yes! It's something they're apparently actively discussing. That doesn't guarantee we'll see it, but the fact that they're talking about it is promising.

Read more →

WoW Insider Show


Recorded live every Saturday at 3:30pm Eastern on Ustream.  New episode right here every Monday.



Archive | RSS | iTunes | Ustream

Around Azeroth

Around Azeroth

Featured Galleries

IcftB: Midsummer 2009 -- EK
WoW Tier 9 Gear
Patch 3.2: Children's Week in Northrend
Patch 3.2 Heirlooms
Patch 3.2 Triumph Gear
FigurePrints Review
Argent Coliseum
Isle of Conquest
WoW Insider Show General

 

Categories