Blood Pact: Patch 3.3 raid build roundup

With patch 3.3 looking evermore imminent and the changes to warlock talents and spells seeming to have settled down, it's a good time to take a look at what we can expect from the next expansion. This isn't going to be a review of the fights and encounters in Icecrown -- though I'm sure we'll get to that at some point -- this is a look at how our various raiding builds have changed.
I've already reported on most of them as they hit the PTR in previous articles, so I'm not going to dwell on the changes themselves. You can read up on this detail here, here, here and here. I wouldn't say that lock talents are broken at the moment but it certainly seems as if we're left little option when it comes to raiding. You have destruction for damage and a demonology bi... err... buff spec. The overriding impression I have looking at the patch 3.3 changes is that there will be more choice to play the spec you like. Something we've not had for a very long time.
After the break I'll list the changes from the patch notes for reference and then we'll get down to how that shakes out.






























