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Filed under: Druid

The Daily Quest: They really are


We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.

Raid Rx: Importance of group assigned healing

Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a new WoW blog for all things UI, macro, and addon related. Let's talk about assigned group healing.

Group healing is one of those assignments that's often necessary but also easily forgotten. Many raid leaders whether they're leading pickup groups or guild raids often forget to establish specific group healing assignments. I include myself in the category of forgetful leaders.

Group healing back then

Naxx really spoiled us. It was extremely easy to just tell healers to raid heal and brute force heal our way through the various encounters. Sure we'd have dedicated tank healers but I know I never designated specific group healers.

Why?

Because there was never a need to. Raid healing was very simple. Coordination wasn't even needed at all. Target players, hit healing spells and call it a day. It was quite easy to "faceroll" your way to victory as a healer. Healers did not have to be assigned to heal group 1 or group 2 or so on because a smart heal would just happen to land on a player who desperately needed it (Chain Heal or Circle of Healing as an example).

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Video of new Night Elf Druid forms in 3.2



And here are the Night Elf forms! I think I've avoided some of the annoying audio issues from the video on the 3.2 Tauren Druid forms, and I've also included an extended shot of the NE cat form's run animation, as it's one of the things that really distinguishes the bigger, sleeker cat model from its live counterpart. Unfortunately, they haven't fixed the bug where one of the bear models (the one linked to the NE's green hair) is unavailable (you'll get the black bear form instead), so only 4 of the 5 new bear colors could be included here.

If you're unable to play this with audio, the pertinent commentary is that: a). I tried to keep the camera as close as possible to help people appreciate the detail, mostly because: b). A lot of the subtler color distinctions just don't come across very well on the capture, and I think I spent too much time trying to get every angle as a result: c). The forms are really gorgeous, and the NE cat in motion is lovely, and: d). I'm still a dork.

UPDATE: A new PTR build went live late last night after the video was completed and uploaded, and Blizzard fixed the bug where one of the Night Elf bear forms was unavailable. I've included pictures past the cut.

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The Daily Quest: Best in slot


We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.

Patch 3.2 PTR: Tauren Druid conversation may reveal lore and expansion secrets

Reader Chad forwarded us this screen shot of a conversation that takes place over on Elder rise in Thunder Bluff between two Tauren on the patch 3.2 PTR. Apparently it actually begins with a new quest by the Dalaran Portals, as pointed out in this thread at Scrolls of Lore, and while the quest leads nowhere, you do get to hear the linked dialogue.

In it, Aponi Brightmane, a wounded warrior who wishes to return the front lines in Northrend, and Tahu Sagewind, a Druid, speak together about the history of Druidism, the moon, and the sun. They speak of Elune, whom they know as Mu'sha, one of the eyes of the the Earth Mother. They mention that it seems strange that if Tauren were the first Druids as their legends claim, that all Hamuul Runetotem teaches is the moon power of the Night Elves. Tahu wonders if Druids themselves, because of this, are out of balance. The idea segues back into the idea of the world out of balance due to the influence of the Scourge, wondering if sitting idle in Thunder Bluff is really a good idea when the Northern front is so bleak, wondering if balance must needs to be returned by action.

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Video of new Tauren Druid forms in patch 3.2



Hail and well met, Druid colleagues. I ventured into the scary realm of moviemaking in order to capture the new Druid forms on the PTR. Because my Hordeside main copied over first, we'll take care of the Tauren initially. The Night Elf video is in progress, and I've been told that Blizzard fixed the bug where one of the NE bear forms wasn't properly linked to a hair color, so stay tuned.

Anyway, this is my first video and I apologize for the amateurish quality; I'll get better (though not necessarily less dorky) with practice, but I really wanted to get this out for everyone who can't get on the PTR but wants to see what the new forms look like in motion. If you can't run sound at the moment, the only really pertinent commentary is that: a). The forms are beautiful: b). They look great in motion: c). For whatever reason, the bear butt has actually grown, and: d). The Night Elf video is on its way.

If you're having issues with Viddler, you can find the same video (in slightly higher quality) here on YouTube.

Patch 3.2 Druid changes


3.2 approaches! Sort of. The PTR itself isn't up yet (at least, not as I write this), but nonetheless, 3.2 approaches on little cat feet.

I'm going to examine the 3.2 PTR patch notes line by relevant line, just because there are several changes that impact Druids while not being class-specific. If you want a quick summary without being massively spoiled, Balance is getting a huge and welcome change to the functionality of Eclipse, Cats are getting bonked by the nerfbat, and PvP-Restos are really getting bonked by the nerfbat. Bears, well...not much is going to happen to bears this patch, which is a little demoralizing given the improvements being made to Pally tanks, but that's OK. We still have our, uh, amazing Tier 8 set bonuses and...um...the best -- sort of -- tanking cooldowns in, uh, the...uh...

...Oh, screw it, just stack the hell out of stamina and pray to the gods of RNG if your guild's dumb enough to try Ulduar on hard-mode. Congratulations; you have now done all you can possibly do to prepare yourself for modern tanking.

Sad lolbare is sad. But cough syrup for everybody! Is nise! Now let's take a look:

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Shifting Perspectives: An Ulduar class preview, part 4


Every Tuesday, Shifting Perspectives explores issues affecting Druids and those who group with them. This week, another Ulduar boss dies to moonkin nukes, feral claws, and tree slaps.

Chase Christian from Encrypted Text recently started a series of guides on doing Ulduar as a Rogue, and I must admit that the relative ease and simplicity of describing the role of a pure DPS while raiding is enough to make me sob quietly into a hanky. Meanwhile, I'm driving myself to the nuthouse trying to describe four entirely different roles for a single class. Pardon my saying so, but this column was the hell of a lot easier to write back when we sucked at everything that wasn't healing. Damn you, multi-spec viability! Damn you to HELL!

Before we get started, I'm going to continue what I did with the last Ulduar preview column, link to general strategy guides, and assume you have a basic familiarity with the encounter before delving into more Druid-specific advice. Today we're going to confine ourselves to Freya, as it's one of the few Ulduar fights I have now seen outside of the PTR. With luck, my computer is going to cooperate for a full clear this week plus a few hard modes, so I will be revising (and, as necessary, expanding) our current Ulduar Druid guides to reflect changes that Blizzard has made to the fights and a few notes concerning hard mode issues. Any changes made will be noted in next week's column.

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The Daily Quest: Keep watching the skies


We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.

Class travel skills changing in patch 3.2


They're reading my mind! Just an hour or two ago I was thinking to myself, "if I can get a mount at level 20 in patch 3.2, what's the point of all those level 20+ speed-increasing skills?" Zarhym has solved my conundrum: they're all going to be reduced to level 16!

This includes Druid Travel Form (was level 30), Hunter Aspect of the Cheetah (or as I like to call it, Aspect of the Cheater; was level 20), and Shaman Ghost Wolf (was also level 20). Also in this post, the skull confirmed that class-specific mounts will come at the same levels as generic mounts will: Paladin and Warlock ground mounts at 20 for normal and 40 for epic, Druid Flight Form (now enhanced to 150% speed, like the other normal-speed flying mounts) at level 60, and Swift Flight Form at level 70.

So the days when Ghost Wolf or Travel Form was all you had to go faster for 20 levels may be over, but at least it will be useful for four. There has been a lot of debate back and forth about these changes, but for my money, if they're not going to let us start alts at high levels, this is the next best thing: making leveling much less painful.

Old Druid bear and cat form models removed in patch 3.2


This is no surprise, but the new bear and cat models (which you can see in the gallery below) are going to be the only bear and cat models as of patch 3.2. You won't be able to keep the old models even if you want to – Zarhym confirmed it in a post from last night.

Complaining aside, I don't think many people will mind too much (although a few surely will). The new Night Elf cat forms are not my favorite, but I do think they're better than the old one. I wouldn't use the old one if it was available (I'll be Drama Club Cat, thank you very much). And the old models would look incongruous next to the new high-detail ones.

Thus a long era will end, as we proceed into the round-pawed future. While we try to forget our hideous forever-open mouths, remember the lessons of Alamo. Durids is very storng, and durids is must always halp eech other. And ultimately, every1 is like a fun time durid!!

World-first Val'anyr formed by Avant Garde

If you're a raiding healer, you almost certainly know this already: Ulduar-25 contains a legendary healer mace, called Val'anyr. To craft it, you have to gather 30 Fragments of Val'anyr, which drop from both normal and hard-mode 25-man Ulduar fights (though they always drop on hard-mode, and only have a chance to drop on normal). You then have to throw the combined collection of fragments at Yogg'Saron while fighting him when he uses the "Deafening Roar" ability, which he only uses on hard mode. After that, defeat Yogg, and Val'anyr is yours.

Well, someone has now completed all of the above steps: Snuggleme, a resto druid of Avant Garde on Kil'jaeden. Congratulations on what appears to be the world-first Val'anyr! We know exactly what it does already, but I'm still curious what it feels like to use it in a real raid - hopefully Snuggleme can give us some insight in weeks to come. Also congratulations to Impervious of Stormreaver, who collected their 30th Fragment last week on a hard-mode Yogg-Saron kill, and will be forming the hammer this week.

Breakfast Topic: What do you think of the new Druid cat forms?

Hot the heels of the new druid bear forms revealed last week, it was time for the cats out there to get a make over and Blizzard revealed the new Tauren look on Tuesday with Night Elves following on Thursday. Personally I think both sets look awesome and as an Alliance druid, I actually like my cat form as is. However I know an awful lot of Tauren druids have been unhappy with their pseudo-lion's lackluster looks and there are probably some Night Elf Druids out there who are little bored as well. I'm still waiting, in hope that the equally boring travel form might see a revamp too but that's for another day.

So come on Druids, are you pleased with how your cat forms turned out? What about you non-Druids out there? Are you now tempted to reroll just to try out the new form? Don't like the look? Are the Tauren cat forms now realistic enough? Do you think your Night Elf kitty now feels more fuzzball (like my Ceridwen here) than ferocious killer? Do you think Blizzard could have done better or be a little more imaginative with the designs? Go on, speak up, and tell us what you think.

The real new Night Elf cat forms


You have probably seen the new Night Elf cat forms by now, the last of the four feral forms that are going to be revamped in patch 3.2. Reaction to them has been mixed; many players love them, while many think they leave something to be desired in the ferocity department. As our newest columnist Eddie put it, "You have to love the little 'bells' on the colors. Just like a nice little kitty cat." I fall on this side as well - they look more delightful than dangerous.

Evidently Anik of Rexxar agrees with me and Eddie, because he was inspired to make the above image showing the logical extension of the direction the cat forms seem to be taking. What gets me is how little editing really needed to be done - they really look like that already, for the most part.

Of course, several of our writers are extra-excited about these newest forms; Zach and Manda both promise that they are rolling druids just to get access to them. Sailer Moon Cosplay Cat and Scene Kid Cat are their picks, in case you were wondering.

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