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Filed under: Machinima

Video of new Night Elf Druid forms in 3.2



And here are the Night Elf forms! I think I've avoided some of the annoying audio issues from the video on the 3.2 Tauren Druid forms, and I've also included an extended shot of the NE cat form's run animation, as it's one of the things that really distinguishes the bigger, sleeker cat model from its live counterpart. Unfortunately, they haven't fixed the bug where one of the bear models (the one linked to the NE's green hair) is unavailable (you'll get the black bear form instead), so only 4 of the 5 new bear colors could be included here.

If you're unable to play this with audio, the pertinent commentary is that: a). I tried to keep the camera as close as possible to help people appreciate the detail, mostly because: b). A lot of the subtler color distinctions just don't come across very well on the capture, and I think I spent too much time trying to get every angle as a result: c). The forms are really gorgeous, and the NE cat in motion is lovely, and: d). I'm still a dork.

UPDATE: A new PTR build went live late last night after the video was completed and uploaded, and Blizzard fixed the bug where one of the Night Elf bear forms was unavailable. I've included pictures past the cut.

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Video of new Tauren Druid forms in patch 3.2



Hail and well met, Druid colleagues. I ventured into the scary realm of moviemaking in order to capture the new Druid forms on the PTR. Because my Hordeside main copied over first, we'll take care of the Tauren initially. The Night Elf video is in progress, and I've been told that Blizzard fixed the bug where one of the NE bear forms wasn't properly linked to a hair color, so stay tuned.

Anyway, this is my first video and I apologize for the amateurish quality; I'll get better (though not necessarily less dorky) with practice, but I really wanted to get this out for everyone who can't get on the PTR but wants to see what the new forms look like in motion. If you can't run sound at the moment, the only really pertinent commentary is that: a). The forms are beautiful: b). They look great in motion: c). For whatever reason, the bear butt has actually grown, and: d). The Night Elf video is on its way.

If you're having issues with Viddler, you can find the same video (in slightly higher quality) here on YouTube.

WoW Moviewatch: Wrought


Wrought
is an exciting new machinima created by Cranius and Legs. As the story goes, a Human warrior and a Blood Elf woman fall in love. Clearly, this relationship is scorned and forbidden by the Sindorei. The Blood Elves attack the woman, and the human is killed in a vicious ambush. The warrior returns to life as Forsaken. He learns that his lover has been imprisoned, so he flies to her rescue. I'll leave the rest unspoken, so that I don't spoil the story for you.

This video is absolutely amazing. Cranius and Legs managed to get the WoW models to show an incredible depth of emotion. The entire storyline is shot with such precise framing and flow that you can't miss what's happening. The authors have really raised the bar in narrative music videos, and I desperately hope they tackle another project together.

The music itself is by a band called "Peratus." It fit the story well, and I really liked the song. My only disappointment in the music was at the end, when it spiralled into some harsher growling and vocal grinding. While I might just be an old fogey, I felt like that disrupted the overall harmony of the piece. Excepting that ten seconds or so, though, I really loved the song. It's actually inspired me to try and find their albums.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


WoW Moviewatch: Happy Up Here


Happy Up Here
is the new machinima by that maestro of Gnomes, Baron Soosdon. He spelled out the premise of the video best when he said, "So, I was flying around in Elwynn and found this lonely little house in mountains. It had no residents so that had to be changed!"

Happy Up Here shows the same inspired music choice as the Baron's previous works. According Soosdon himself, he's not done "area creation" before this video; he just wanted to make a video that would help folks smile. Considering the laughs and smiles the gnomes seem to be having, I think he succeeded. The little gnome resort he's created looks like it would be a rolicking good time, complete with dance space, rockets, swimming pool, bars, and more.

This is definitely a fun video to watch, though I could see some folks might be confused if they're looking for something like Little Nikita's action. This video just doesn't work that way. It's a short vignette of fun, and just meant to be enjoyed in its bite-sized lightheartedness.

If you have trouble with the YouTube stream, you can also see Happy Up Here on Vimeo or WeGame.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


WoW Moviewatch: Valley of the Damned, Episode 01: Forbidden


Valley of the Damned, Episode 01: Forbidden is the first part of an ongoing series by Cerinne, whose previous credits were mostly focused on raiding videos. Valley of the Damned is a character-driven story which takes place before the Scourge Invasion and the Third War. Lady Fierine Calloun is a noblewoman who comes to Dalaran to be trained in the ways of magic, and begins uncovering more about the "dark arts" than she was expecting.

For a first episode from a relatively new machinimist, I was fairly pleased with Valley of the Damned. The voice acting needs a little polish, but I thought the actors did a pretty good job portraying their characters. The scripting did a good job of setting the pace and tone for the series' world, but hopefully the next episode will be a little faster paced.

The animation is based purely on in-game graphics, with the odd filter thrown in here and there. I actually found that to be a strong point in favor of Valley of the Damned, because it lets the viewer "live" in the story the same way they'd escape into the game. It roots the episode to our in-game experiences, instead of creating a wholly different world which just happens to be using WoW graphics.

[Via WarcraftMovies.com]


Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.

WoW Moviewatch: The White Drake


Warning: There are spoilers in this review.

Story-based machinima have been a little few and far between lately, so I was incredibly excited when I first spotted The White Drake by Erunno. According to the author, he actually started the film as a method for testing the power of his new computer. Since the movie was an experiment, he opted to not use any voice acting. I think that decision worked out incredibly well for him, as the movie's silent, somber mood is only enhanced by the lack of dialogue.

The animation is very clean and crisp. I enjoy the layered look to the imagery, since it helps reinforce the stark contrast of the characters against their environment. The story itself is tight and simple, providing a concise narrative payload. To sum up, something is amiss in the Argent Crusade, and an assassin must sneak into the camp to set things right. He executes his mission, and then makes good his escape. As the movie closes, Chromie, the coolest dragon in lore, makes an appearance to congratulate the assassin.

This is another great piece by Erunno. If this was just a test of his computer, I look forward to what he might do in the future when he really puts some effort into it.

[Via WarcraftMovies.com]

If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.

Previously on Moviewatch

WoW Moviewatch: Oxhorn Brand Medley


Reader Ted T. asked for a good place to get started with Oxhorn videos. That's a really tough call, because Oxhorn's created so many different movies. But, I guess my favorite Oxhorn piece is the Oxhorn Brand Medley. (Moo Money actually first covered it about a year ago.)

Not only does it combine everything there is to love about Oxhorn machinima, it also expands his music in some interesting ways. When my fiancee and I first saw it, we spent all weekend singing its chorus over and over and over.

The chorus seems simple, but is actually rather difficult to belt out in tune and in time. "LOLOMGWTGDAIRYQUEEN" flies across the screen to help you know what Oxhorn's singing, but getting it down corectly and reliably can be a challenge. The "Oxhorn Brand Medley" revisits and tips its hat to some of his best songs, but still manages to blend them all together in a convincing way.

While it might help if you're familiar with Oxhorn's many videos, you definitely don't need to have seen them to enjoy the video. Take a few minutes, check it out, and see what you think.

If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.

Previously on Moviewatch

WoW Moviewatch: Green Tambourine


Dude. Wait, what? I think I got a contact high from watching this trippy video. This is Green Tambourine by Demachic. It seems like we've missed covering it before now, which is a shame. As the story goes, a bored Blood Elf finds a trippy hookah hanging around, and decides to try it out. He's looking to break that boredom and day-to-day life he leads in Silvermoon.

While it might be my inner hippy speaking out, I found this video absolutely gorgeous. The colors are vibrant and beautiful, and Demachic's flair for scenery sets up a great context for the music. All the characters really fit in that 60s and 70s psychadelic genre, and the whole thing just comes together wonderfully.

The song was originally by the Lemon Pipers, and it actually reached #1 on the charts in 1968. Demachic's video is a great homage to the song.

Thanks to Stephen for the tip!

If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.

Previously on Moviewatch

WoW Moviewatch: In Memory - Retribution Final Trailer


The In Memory - Retribution Final Trailer is one hell of a piece of work. The author, Necka, says that he's over 70% done with the actual movie, and that he and his production team are in the final stretch of completion. The script writer is Kirochi, who seems to have created a powerful story.

The trailer hints at the movie's epic action, including more than a few appearances from WoW's biggest bad guys. The movie has been through a few bumps and bruises such as delayed start times, and having to work with scenes that existed before its current incarnation. Even with those challenges, this looks like the final production is totally going to be worth it.

The subtitles can be a little tough to read, but the voices are clear and easily understood. The camera work in awesome, and I think Necka's framed each scene in a way that really captures your attention and imagination. The YouTube video can take a little time to load, but is totally worth the wait.

[Via WarcraftMovies.com]

If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.

Previously on Moviewatch

WoW Moviewatch: Why you should never eat a brownie



Okay, I need help with this one. Waus from Trollbane sent Why you should never eat a brownie in to us. As the story goes, Waus was eating a brownie when he suffered from a collapsed lung. While in the hospital recuperating, he was inspired to create this machinima. I don't know what to make of this video, so I'm curious what the legion of Moviewatchers think about it.

The video's short and fast-paced. Basically, an evil Draenei snags a dangerous brownie and tricks a Night Elf into eating it. The voice acting is subtitled, but I'm pretty sure the Japanese dialogue does not match up with the subtitles. Obviously, after the Night Elf eats the brownie, she suffers dire consequences.

I feel almost ashamed to admit it, but the video made me laugh. It's just so over the top that it got giggles from me. The Blood Elf voice was worth a chuckle, and the whole thing is just so absurd it hit my funny bone. The animation isn't fancy, but I don't think that was supposed to be the point anyway. So, I don't know. It made me laugh, like I said, but what do you think of it?

If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.

Previously on Moviewatch

EDIT: By the way, Waus is a "he." The pronoun monster bit me.

WoW Moviewatch: The Inevitable Cataclysm


Today's Moviewatch is a production of FlyingCow Studios. The Inevitable Cataclysm is a trailer for an upcoming PvP film. These things just keep getting more and more finely produced, don't they? Even though it's a trailer, I'm pretty sure that the final video will come to fruition. We'll have to wait and see if it actually lives up to this preview.

What's interesting about this is the implication of a story driving the inevitable PvP footage. We've seen other authors do similar, but I think FlyingCow is being very upfront about its own tongue-in-cheek nature. Of course, the same could be said about Buddhist's work. But while I felt like Buddhist had a lot of commentary in the video, "The Inevitable Cataclysm" feels more obviously sarcastic. The opening monologue is pretty over the top, and the "coming soon" seals the deal.

If nothing else, though,"The Inevitable Cataclysm" might be worth a faint chuckle for its 90 second run time. They did a good job of keeping it short and to-the-point, and letting us hope for more.

If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.

Previously on Moviewatch

WoW Moviewatch: World of Warcraft -- Haikus


In honor of today's featured movie, I was going to write this entire post in haiku. It's possible, but I don't think it would have been convincing or effective. Still, I wanted you to know it was on my mind. You can share a little "ha ha" with me at our little untold joke.

World of Warcraft - Haikus was created by John DeVeaux for his film class at Emily Carr University. The project was to use pieces of "found footage," and fit it together in the context of a haiku. John took pieces from official trailers -- some are based on gameplay, while others come from different sources -- and framed it inside several text scenes.

The machinima is awesome, but it's all official stuff so I'm not really surprised. What impressed me, however, was John's sense of poetry. He pulled official game language to create several haikus, all with a very strong sense of urgency and epic intent. Each haiku lends importance and inspiration to the video, and I think ultimately created a much stronger experience. If John progresses into his own machinima, I think he could create some impressive stuff.

Flying in old-world Azeroth


One of players' most frequently asked questions since BC emerged has been when -- or if -- Blizzard plans to make flying mounts usable in classic Azeroth. It's an attractive proposition due to the sheer size of Kalimdor and the Eastern Kingdoms, and how convenient it would be to take a fast flyer to places that aren't well-served by flight paths. CM's and developers have said that the programming and time required to "retrofit" the old world to be usable by flying mounts isn't worth it, and that they'd rather spend developmental resources on new content.

A player who got irritated with all the begging -- and someone who I can only assume has access to GM powers on a private server -- decided to take an aerial tour of several zones in Azeroth in December 2007 to document the territory Blizzard would have to redesign in order to make flying mounts feasible. It's a really interesting look at how Blizzard exploited perspective and line-of-sight in order to make buildings and zones appear bigger and more built-up than they actually are, and there are a few places in the video that I haven't seen even on websites dedicated to the "secret places" of Azeroth. I'm not sure why this video hasn't popped up previously but it doesn't seem to be tagged or categorized in any way, so that might be why. Check it out; flying in Azeroth would be great to see these things, but there's no denying Blizz would have a lot of work to do.

Myndflame publishes a guide to machinima law

Last month, Clint Hackleman over at Myndflame machinima attended and presented at Stanford Play Machinima Law conference. As you might expect, he came out of the conference with a heightened respect and understanding about how machinima law works. Building on the relationships he's formed, as well as lots of leg work, Hackleman has been publishing a machinmator's guide to Blizzard & Machinima Law.

So far, there are three parts of the guide available. Part 1 deals with some of the very basics, but probably the most important section is understanding "commercialization" and what Blizzard's rules about it. A super quick summary of commercialization is "using a product to make money," but you should take the time to check out Myndflame's guide. He's obviously a bit more thorough about the explanation.

Part 2 of the guide talks about Blizzard's Fair Use policy for machinima. I'd consider this guide a must-read for anyone who wants to create machinima. It deals with how Blizzard supports machinimators, but also warns about where you'll encounter the limits of that support. For example, machinima using Blizzard properties should be "T" rated movies -- they don't want Blizzard icons getting mixed up with unsavory subjects. Part 3 of the guide deals with music, which is a key component of any good movie. A good film has to have a great soundtrack, after all.

I think Myndflame's guide is a pretty interesting read for anyone, even if you don't plan to make your own WoW movies. It gives some perspective and analysis to how much Blizzard strives to work with their community, and definitely shows what a vital, thriving society WoW machinimators can be. I appreciate the insight, and the work is a pretty fun read over all.

Blizzard cinematic team appears at Chapman University



Nick Markham is a student at Chapman University , and he recently dropped us a tip about something special that happened there. Chapman University is fairly close to Blizzard's Irvine headquarters, which could be why they were able to take the time to drop by. One of their film classes had a treat when six members of the Blizzard cinematic team came by to give a three hour presentation about what they do, how they do it, and other miscellaneous film-related issues. So what's the news?

The most crushing news is another confirmation that we shouldn't expect to ever see a gnome in an official World of Warcraft cinematic. The quote from Jeff Chamberlain, the director of the cinematic team, is "Not if I can help it!" Apparently, while gnomes are arguably one of the coolest races in WoW, the director doesn't feel that they're "epic" enough. I can see that viewpoint, I guess, but that just means we'll have to rely on Baron Soosdon to brings us the gnome love.

The Wrathgate animation, of course, was a significant topic. According to Nick's report, the cinematic team and Blizzard both consider Wrathgate to be a complete success. We should expect to see a new, similar animated event with each significant content patch, though it's going to take a little bit to get that going.

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