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Filed under: Polls

Returning to Azeroth the long way around

Ethic at Kill Ten Rats has a post up about something that a lot of you have probably been through: more and more I'm hearing about people returning to the game. I've been playing ever since I signed up a few years ago, but that's really only because I'm writing about it -- I'm pretty ADD when it comes to games, so left on my own, I probably would have walked away from WoW a long time ago. But Blizzard is really good at bringing players back by tweaking the game in exactly the way they woud like. I feel like if I had left, I would have definitely come back in for a while, if not with Burning Crusade than definitely with Wrath.

Of course, Ethic's issues aren't really with deciding to return or not: he's having more issues actually trying to get his old accounts back. There's a laundry list of rules and limits to contend with, between dealing with having or not having the expansions, the limits on the Scroll of Resurrection program and the trial accounts, and dodging all of Blizzard's various limits on how to start and use new accounts to the game. Man -- if I had left and was planning on coming back, and I read Ethic's post, I might not even bother.

But quite a few people have come back, and I'd guess that even though there are confusing things about trying to find your way back into the game, a good number of you have done it. I'd like to know, so here's a poll: how many of you have left and come back, and how many times?

Have you returned to the game?

Breakfast Topic: Are patches too fast, too furious?


Content patches have been coming rather quickly as of late. With the exception of the long-awaited Patch 3.1, which only felt long because Naxxramas was ridiculously easy, Blizzard has been throwing a salvo of patches our way in a fast and furious fashion. In fact, Blizzard has been relatively quick to issue hotfixes and minor patches these days when they notice this or that class rising above others. Death Knights were an exception but that can be explained away by the newness of the class.

But compared the the old pace, it seems as though Blizzard is delivering content faster than ever. Zarhym has even uncharacteristically told a poster "your presumed time lines are way too inflated," when the poster speculated that 3.2 won't be out until the end of the year and Icecrown released around May of 2010. I'm actually quite confident that Blizzard will announce the next expansion during BlizzCon, if not a release date. So while a lot of top guilds have cleared Ulduar and are working on hard modes and completing them, there's strong evidence that a majority of the player base is just getting started with the whole thing. What's your take on Blizzard's patch production policy?

What do you think of the pace of patches in Wrath?


Choose my adventure with WoW.com profiles

We're all still slaving away on WoW.com, finding bugs and filing feedback. To help that process along, we're going to try a little experiment. I'm going to level a character from level 1 to level 80, and all of it will be documented on my WoW.com profile. The hook is that you guys are going to decide most aspects of this character, such as race, class, and talent spec.

Such things will be determined largely via polls right here on the front page of WoW.com, where I'll be giving weekly updates on my progress along with what I've learned about the class and the world and any other observations I might have. If you want a little more detail on the process such as where I'm going, what I've done, and any other little notes I make via the Adventurer's Note feature, you can follow that on my profile. If you don't dig our profiles portion of the site, hey, no problem. You'll still get weekly updates right here on the blog until I'm level 80.

There are two polls: Race and Class. I will play whichever choices are the most popular. If the chosen race can't actually be the chosen class, I'm going to go with whatever is the most popular class that I can actually play as that race. The polls are below, and there's a little more information behind the cut underneath them.

Update: Polls will remain open so those who voted can still see the results, but as of May 22nd, Gnome Warlock won the polls and the adventures have begun.

What race should I play?


What class should I play?

Read more →

Breakfast Topic: How far into the content are you?


I hit level 80 after only finishing a handful of quest zones in Northrend. Since then I've been running Heroics and dabbling in Naxx raiding. But this week I decided to go back to solo questing for a bit and started the much-loved Sons of Hodir introductory quest line. Now, I see what everyone is talking about. It's a quest chain not to be missed.

While I was questing away in Icecrown, I had some guildies running Ulduar 25, others running Outland 5-mans, a few in Battlegrounds and a low level alt or two stuck in the old world. And this got me thinking, just how far are you, gentle readers, into WoW? Are you slow and steady, experiencing all it has to offer? Or are you downing Freya on your 6th level 80? Cast your vote below.

How far into WoW are you?


Clearly I can't cover every option in this simple poll, so if one of these choices doesn't explain your situation adequately, cast your vote by leaving a comment below.

Martin Fury: What would you have done?

Everyone is in a furor over the Martin Fury/Karatechop controversy -- and we've had a few requests already to poll you guys on exactly what you think about it, so here you go. The story, as we've ascertained, is that Karatechop got the item by way of a low-level guildie (who'd been receiving items after he'd had his account hacked), "didn't even contemplate a ticket," and had the guildie bring the item into normal Ulduar with him. They downed Ignis with it, and after that proceeded out of the instance, flipped it to Heroic, and used the item thirteen more times, completing even some world first hard modes with it.

So the question is: what would you have done? Lots of players say they wouldn't have touched it, and that it was clearly an item they shouldn't have had. Others say that Karatechop and his guild did what anyone would have done -- it was Blizzard's mistake and they were just taking advantage of it. We'd like to know, so here's a poll: what would you have done if Martin Fury showed up in your mailbox?

What would you have done with Martin Fury?



Of course, Karatechop eventually got banned for what he did, but answer that question under the premise that he didn't necessarily know that at the time. And there's another question here: lots of players say that they are surprised Karatechop and his guild didn't open a GM ticket right away -- clearly Blizzard didn't mean to send him the item, and he should have contacted them to get it back. But others aren't so sure. The second question is: no matter what you did with the item, would you have told the GMs about it?

Would you have opened a ticket when you saw the item?

Poll For The Day: Which class does Blizzard hate the most?

The patch 3.1 changes have not been sitting well with some players. Death Knights are up in arms about their nerfs, and Mages are feeling as rejected as ever.

And Warlocks? Who plays those anymore. I received a free level 70 Death Knight in exchange for deleting mine. True story.

All kidding aside, I personally don't think Blizzard has it out for any one class. But I know that many in the community don't share my feelings. And while nerfs are never personal (aka, Ghostcrawler doesn't say "That damn Holisky, just because he posted this article we're going to nerf Shamans!"), they are often taken quite personal by the player base.

So for today's important poll (all polls are important after all): what class does Blizzard hate the most?

What class does Blizzard hate the most?

Guessing on the patch 3.1 release

bridges_squares wants to know, and we're getting really, really close, so let's finally go out on that limb, shaky as it may be: when's the patch coming out? Turpster predicted it would be this past Tuesday on the WoW Insider Show last week (since Noblegarden and the equipment manager got delayed, he figured they wanted to hurry for a release), but obviously no dice on that one. And on the other end of things, April 26th is the date we're told Noblegarden will start, so it's a pretty good guess we'll see the patch by then.

If you follow that line of reasoning, that just leaves the next two Tuesdays, April 14th and 21st. And since we had rolling restarts last week, it seems like maintenance this week will bring us the patch on Tuesday, the 14th. But of course there are other factors in here: the PTR should go down before the patch comes up, and since the PTR it still up, we be waiting until the 21st. Also, just because Blizzard said Noblegarden on the 26th doesn't mean they won't delay it again, so we may still see the patch on the 28th or after that. And Tuesdays are usually when the live realms get patched (Fridays are usually when the patch the PTR, in my experience), but technically they could do it anytime, right?

So let's do a poll. I'm going to go with Tuesday the 21st (since there's no sign of the PTR going down yet), but when do you think patch 3.1 will drop? And no, "when it's ready" is not an option -- we'll just assume (hopefully correctly) Blizzard will make sure of that anyway.

When will patch 3.1 get released to the live realms?

Relic beats Activision-Blizzard in developer showdown

Here's an update, albeit slightly unexpected, from The Escapist's big "March Mayhem" tournament that we reported on a little while ago. They were pitting Relic Entertainment up against Activision-Blizzard in a developer vote-down, and apparently, after a tie and a little ballot box stuffing, Relic, not Blizzard, has emerged out on top. Quite an upset in a number of ways -- Relic was seeded #12 in the bracket, and Activision-Blizzard was seeded as number one (the bracket also included Harmonix, Infinity Ward, and another big MMO developer, Mythic). In fact, Relic also went on to beat Harmonix, and is now facing Bioware for a spot in the final matchup.

Is it fair to say, then, that the mighty have fallen? Blizzard was (and still is, for the most part) held in high esteem as a developer -- most of the games they've released in their vast history aren't just hits, they're classics. But even commenters here on our site felt that the "Activision" on the front of the dev's name was distasteful: Blizzard's new owners don't demand as much respect as the studio itself does. And Blizzard has definitely changed lately. Some might say that the developer that allowed Diablo 2 players to play for free on Battle.net (which, to be fair, has had its own issues) isn't the same company that's planning to sell Starcraft II three different times.

And let's not forget that, ballot-stuffing or not, Relic has moved on to beat Harmonix, and still has a chance to win it all, so it could just be that they have a much bigger fan following than anyone expected. But does a loss like this mean Blizzard has fallen from their fans' grace?

Has your estimation of Blizzard raised or lowered since they joined up with Activision?

Breakfast Topic: The titles of Patch 3.1


Patch 3.1 is a hefty content patch that will introduce a massive new raid zone, the Argent Tournament, as well as Arena Season 6. Of course, along with all those are new Achievements and consequently, titles. Some of the titles have been around since the Beta, where the realm's first Level 80 of a particular race was awarded an 'of the <major city>' title. This was widely criticized and Blizzard pulled the titles long before Wrath went live, but are now set to return with the Argent Tournament. Soon, dedicated players can append an affiliation with their favorite racial cities for all to see.

Of course, there are more titles that are coming with the next content patch, and yesterday it was revealed that the titles for the Ulduar versions of Undying and Immortal were going to be Champion of Ulduar and Conqueror of Ulduar respectively. Is it just me or does Champion/Conqueror of Ulduar not have the same 'oomph' as being Immortal or Undying? First of all, Champion and Conqueror are both existing Horde PvP titles, which lessens the impact. Secondly, the cool factor of 'the Immortal' and 'the Undying' are just off the chain as well as being perfectly appropriate for the Achievement.

There are also the Celestial Defender and Death's Demise titles for realm first Algalon and Yogg-Saron kills in their hardest modes. I think those are much cooler, but are about on par with, uh, Magic Seeker. Sometimes, titles just don't roll of the tongue very nicely. We usually ask for your opinion on these, and we're doing the same today for Patch 3.1's batch of titles. In fact, we're putting up a poll to get your take on all the titles of Patch 3.1. Click on a radio button to kick off your day!

What do you think of the new titles in Patch 3.1?

Breakfast Topic: Did you accomplish what you wanted during the Love festival?

For better or worse, the Love is in the Air festival is over. Though there was much wringing of hands over the drop rate of the Bags of Candies, the location of Red Roses and enforced hour downtime between Pledge looting, many players managed to procure the title "Love Fool." Others are busily scribbling hate mail to Blizzard about how they are never going to get their Violet proto-drake because of this. (Pro tip: We're not Blizzard so please don't send it to us. Really. No, really.)

I managed to snag my title early Sunday evening after finally getting my last candy heart and then shamelessly /shouting in front of the Ironforge Auction House to mend broken hearts. This is the first festival I've achieved a title though I can't tell you why I chose this one. Probably because there was no PvP involved. Which will take me out of the running for the Children's Week achievement that involves no less than 2 PvP activities.

Enough about me. Did you get what you wanted out this event?

Did you feel the Love?

Blizzard polls for the toughest Heroic instance


Blizzard has posted a poll on the forums asking what players think is the toughest Heroic dungeon in the game. Unfortunately, they don't say much else besides that, so guessing the reason why will be up to us and our commenters. They want to make sure Ulduar is tougher than Heroics? They want to look for particularly tough mechanics for future instances? They just enjoy seeing players have a tough time of it? Your guess is as good as ours.

Loken is notorious as a tough boss in Heroic mode, but his Halls of Lightning only makes second place, right above Ahn'kahet and its tough fights of Jedoga Shadowseeker and the insanity-inducing Herald Volaj. And it's worth noting that as of this writing, Drak'theron, The Nexus, Utgarde Keep and Violet Hold have a total of zero votes among them -- apparently everyone agrees they're easy as-is. But right there on top sits everyone's least favorite drake-riding instance -- The Oculus, with all of its drakey goodness.

Unfortunately, this may not help Blizzard -- I doubt many players would be really excited if they re-used the "drakes" mechanic in a lot of future dungeons, as the difficulty there lies in playing a completely different game rather than using the abilities of your character that you're used to. But It's an interesting poll anyway. What instance are you finding the toughest in Heroic mode?

GamerDNA and Massively explore Death Knight demographics


Our friends at Massively and GamerDNA are at it again -- they're digging into their database of players, this time to determine some Death Knight demographics. They want to know what kinds of players are picking up the new Hero class. Unfortunately, their sample size is super small -- only 500, according to Sanya Weathers, which seems way too tiny to determine anything about the Death Knight class at large. But we'll go with it anyway, and see what we can get.

As you can see above, Blood Elves and Humans dominate the race choice in our little group, which seems about right, considering that those are the two most popular races overall. Death Knight players in this study generally tend to have reported themselves as male in real life. And GamerDNA also lays their Death Knights up against the Bartle test and while WoW players trend pretty well to the norm, Death Knights go way more towards the "Killer" and to a lesser extent the "Explorer" end of the scales.

So according to this little survey (and we'll remind you that this is 500 people, so there are plenty of exceptions out there), the average Death Knight is male, chooses whatever race is most familiar to them, and wants to go kill and do damage rather than worry about socializing or achieving. In other words, lots and lots of former Ret Paladins. It'll be interesting to see how this changes over time -- lots of these players are interested in the newest thing, obviously, since they've switched their mains to a new class at the first chance, but as things settle down and more people head back to get new alts, maybe we'll see a different crowd coming out of Acherus.

Breakfast Topic: Unpopular classes


Once upon a time, way back in vanilla WoW, it was common knowledge that rogues and hunters were the most common classes. Raids would regularly refuse to take more of them, and it was almost assumed that all hunters were noobs. Well, at least on my realm, half of that is true: hunters are still extremely popular. However, there's hardly a rogue to be found; it seems that druids (of all classes) have taken their place. My guild, for instance, has zero level 80 rogues.

Druids were once one of the least played classes, but I see them all over the place now. I also see quite a few death knights, of course, and more shamans than I would expect (given that I play Alliance). I've also never been able to swing a stick on my realm without hitting a paladin. Warlocks are probably the next rarest class I see, after rogues. I'm aware that this varies realm-to-realm, though - what's the least popular class on your realm, according to your experience?

What's the least popular class on your realm?

Oracles or the Frenzyheart, which did you choose?

Dear readers, I come to you with a humble request: Sate my curiosity. Those of you who have leveled high enough to reach Sholazar Basin, which of the two factions did you choose? The Oracles or the Frenzyheart?

I know for sure that there will be more Oracles than Frenzyheart out there, the gorlocs are just much more tolerable than the softknuckle jabbing bastards, and their Mysterious Egg is far cooler than anything the wolvar offer. What I'm interested in seeing is just how big that rift is right now. Of course, our readership here isn't indicative of the entire playerbase, but I think the numbers will be interesting regardless.

So which is it for you? The big-tongues or the puppymen? What made you decide to pick who you did?

Which faction did you choose?

Read more →

Poll: Should 40-mans make a come back?

Peeking around the official forums, I saw a few threads dedicated to the reincarnation of 40-man raids. Do you remember the old, pre-BC epic AQ-40/MC/Naxx days? I can honestly say I really do not. I was a freshly minted 60 when BC came out. I got my feet wet in ZG and AQ-20, but that's it. Perhaps I'm missing out on something important. It's entirely possible that others feel the same way.

Since Blizzard has tuned Wrath raids to both 10 and 25 person versions, what's stopping them from rounding it out to a full 40. Perhaps they could even go for more. Many are already complaining that Naxx is too easy. They're looking for a real challenge. I don't know if Blizzard is open to the possibility of tuning up the dungeons, but we've seen evidence that the developers do listen to player feedback.

Read more →

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