Drama Mamas: Don't let others control your fun
Filed under: Analysis / Opinion, WoW Social Conventions, Virtual selves, Features, Drama Mamas
Filed under: Analysis / Opinion, WoW Social Conventions, Virtual selves, Features, Drama Mamas
A guildie of mine discovered this last night, and reader Theronis sent us a note today about it -- after patch 3.0.2, defensive pets act a little differently. Before the patch, they would only attack an enemy automatically if they attacked you first, which made things a little tough with casters -- pets in defensive mode wouldn't actually move to attack until the first spell actually hit you. But after the patch, pets are a little bit quicker: now, they'll move to attack as soon as you attack something, so you won't have to wait around until you get hit before your pet springs into action.Filed under: Hunter, Warlock, Patches, Analysis / Opinion, Wrath of the Lich King

Filed under: Items, Analysis / Opinion, Odds and ends, Blizzard, Wrath of the Lich King, Rumors

When I first started the arena, I thought "Hey, me and my friends can just get together and play." And we can, but there are limits to success based on composition. Some of the most successful teams are based on archetypal compositions such as Rogue, Mage, and Priest (RMP). These typical compositions are based on synergy among classes. Focused mana draining is another fairly successful team structure.
The key to successful arena play is usually to control the playing field. Drain teams deny their opponents the ability to attack or heal. Drain teams focus on characters that have mana depleting abilities, plus have a few other tricks up their sleeve to pull out when necessary. Your main contenders are Hunter, Priest, and Warlock.
Filed under: Hunter, Priest, Warlock, PvP, Blood Sport (Arena PvP), Arena
Running 5 man instances is the bread and butter of gearing up any PvE character. There are some short instances, and some longer ones. There are some bosses that are ready for fun, and others that like to die fast. Many people consider it a universal truth that all you need to do these instances is solid crowd control. When you're faced with a pack of six or seven level 70 elite mobs, the last thing you want is one or two of them running loose.Filed under: Druid, Paladin, Warrior, Analysis / Opinion, Tips, Tricks, How-tos, Instances, Guides
Draele over at Rantings of the Afflicted asks if WoW could ever have what he calls a "meta" class. He lists the examples of Mesmer in Guild Wars or a Psionicist in Vanguard, and I'll add to that the Sorcerer class in Dark Age of Camelot-- classes that depend on manipulation and mind control rather than direct damage or healing.Filed under: Analysis / Opinion, Odds and ends, Blizzard, Classes, Death Knight
Subscribe via iTunes for our latest show.
Recorded LIVE every Saturday at 3:30 p.m. EST.




| Event | Date |
|---|---|
| Call to Arms: Isle of Conquest | 3/5 - 3/8 |
| Call to Arms: Arathi Basin | 3/12 - 3/15 |
| Call to Arms: Eye of the Storm | 3/19 - 3/22 |
| Call to Arms: Alterac Valley | 3/26 - 3/29 |




Editor-in-Chief
Managing Editor
Editor
Editor
Editor
Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
Contributing Editor
© 2010 Weblogs, Inc. All rights reserved. WoW.com is a member of the Weblogs, Inc. Network.