Patch 3.3 PTR: Shadowmourne spell details



If you're a raiding healer, you almost certainly know this already: Ulduar-25 contains a legendary healer mace, called Val'anyr. To craft it, you have to gather 30 Fragments of Val'anyr, which drop from both normal and hard-mode 25-man Ulduar fights (though they always drop on hard-mode, and only have a chance to drop on normal). You then have to throw the combined collection of fragments at Yogg'Saron while fighting him when he uses the "Deafening Roar" ability, which he only uses on hard mode. After that, defeat Yogg, and Val'anyr is yours.
Well, someone has now completed all of the above steps: Snuggleme, a resto druid of Avant Garde on Kil'jaeden. Congratulations on what appears to be the world-first Val'anyr! We know exactly what it does already, but I'm still curious what it feels like to use it in a real raid - hopefully Snuggleme can give us some insight in weeks to come. Also congratulations to Impervious of Stormreaver, who collected their 30th Fragment last week on a hard-mode Yogg-Saron kill, and will be forming the hammer this week.
Quite a week on the podcast last Saturday -- Alex Ziebart, Adam Holisky, Turpster and I spent a considerable amount of time answering your emails (talking about everything from whether VoA has been ruined with the new raid boss to the never-say-die issue about which tank is best to take with you), and when we finally did sit down to the Meat of the Show, there was a lot, there, too: an interview with Tom Chilton, who Val'anyr is for (and that crazy proc), and we even snuck in a little Bloodlust/Heroism talk. Listen in to the show on any of the links below.




Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. This week, Matt checks out some of the PTR loot along and a suggestion of Hymns that we will never see in game.
Have you checked out some of the drops from the PTR yet? There's a great staff from Iron Council that I'm definitely eyeing. I know a lot of spellcasters favour main hands and off hands. I always had a soft spot for staves (because of their looks). But most staves just could not compete with their main hand and off hand counterparts. Rapture will be an upgrade I'll be eyeing. There's also the Ironmender which is an offhand complement for Priests. I haven't seen any spellpower main hands yet but I'm sure there will be some popping up soon enough.
Spartonian over on WoW LJ has been running some old content, and he points out something that everyone should hear: now is the absolute best time to be running the old Burning Crusade endgame. He says the contest is laughably easy with current endgame levels and gear, and yet, because we're still basically at the beginning of this expansion's endgame, there are still quite a few items that can be picked off of the end bosses in Black Temple and Sunwell (not to mention you can pick up the achievements for those places if you weren't able to down them before.

We've been wondering for a while how exactly the Ulduar storyline plays out in 3.1; this may seem a bit silly or lorelol, given how much time is going to be spent running the instance itself or its myriad of raid bosses and hard modes, but I like to know what's driving me to complete an instance beyond phatty purpz.
You can obviously infer a lot from the instance itself and the names of each respective room, but for those seeking a little more information, Wowhead's PTR page has you covered. There were a few quests added in this most recent PTR build that give us tantalizing bits of Ulduar storyline and show Blizzard's intention to create clear progressions -- not only in the 10- and 25-man versions of Ulduar, but a reward and progression path for those blazing a trail in the hard mode versions of each instance. A fine notion indeed.
Oh, and if you wanted to know just how to forge that new legendary mace...
This writeup will be spoiler-heavy! If you don't wish to know anything about the secrets that lie within Ulduar, don't click the link below. You've been warned.

3.1 and Ulduar are coming soon. No doubt a lot of you have been looking forward to seeing what your reward for hacking apart a variety of priceless Titan artifacts and servants of the Old Gods would be. MMO-Champion, as always, has your back! They've released a preview for the weapon and accessory models that'll be in Ulduar, and they look fantastic. The theme of the instance seems to carry through into all of its gear, and I'm going to love just how good my guild and I will look after a bit of time in there.
The image above is a paladin holding one of the Ulduar shields and the much-touted Val'anyr, Gavel of Ancient Kings, and that's just the tip of the iceberg from MMOC, who promises a video of it in action very soon.
Bear in mind these are still tentative models and the art may change, but even then, what are you waiting for? Santa won't get mad if you peek. Go go go!
Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.



| Event | Date |
|---|---|
| Darkmoon Faire (Terokkar) | 11/1 - 11/7 |
| Call to Arms: Arathi Basin | 11/6 - 11/9 |
| Call to Arms: Eye of the Storm | 11/13-11/16 |
| Call to Arms: Alterac Valley | 11/20-11/23 |
| Pilgrim's Bounty | 11/22-11/28 |
| Call to Arms: Warsong Gulch | 11/27-11/30 |





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