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Posts with tag level-80

WoW Rookie: Leveling in instances, top tips for fresh 80s

New around here? WoW Rookie points WoW's newest players to the basics of a good start in the World of Warcraft. For links to all our tips, tricks and how-to's, visit WoW.com's WoW Rookie Guide.

Construction continues inside the WoW Rookie Guide, where we've put together a corner especially for those of you who are just hitting level 80 for the first time. We've already got a few of our favorite resources listed there. This week, we're adding something new and convenient for you right here. Every week (look for us on Thursdays), WoW Rookie will round up the week's best posts from other WoW.com columnists and features that touch on the basics of endgame play. From polishing your character to playing in PUGs to breaking into the raiding game, we'll help you spot the week's best advice for newer players (even if it snuck in under the radar within the class column of a class you don't play).

This week's selection is fairly bursting at the seams, so we've tucked the entire kit and caboodle after the break. (Oh, one more thing before we get to the fresh 80s stuff. Did you catch WoW, Casually's guide to leveling by grouping in instances?) Next week, we'll be back to tackling rookie topics one piece at a time -- followed up, of course, with the week's best links to other pieces fit for fresh 80s.

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Filed under: WoW Rookie

A little pre-80 min/maxing can be helpful

Gnomeaggedon has written up a great guide to something a lot of players (including me) haven't worried about at all in the past: min/maxing your gear before you ever hit level 80. Aside from twinking, there seems to be almost no reason to worry much about gear before you hit the endgame -- you can level in almost anything these days, and by the time you hit 80, you'll replace it all anyway. Why bother? But Gnome makes a good point: he says you should put the minimum of effort in to max out your gear's power. Better gear will help you level faster, will help you play better, and I'll even add that it will help you learn your class better; figuring out early on which stats you want to choose over others will be a big help when you are dealing with all of the epics at level 80. You don't have to spend all your time choosing gear pre-80, as most of it will get replaced with regular quest rewards anyway. But it's good to put some thought into it.

So how's it done? Gnome's posts have some excellent tips on browsing Wowhead for new gear, using Rawr to analyze where your character's at now, and eventually looking ahead to what's next (I'll throw Gear Wishlist in again, simply because that's helped me out a lot). There's so many great tools out there for choosing gear, and it's interesting to note that they're still helpful even pre-80. Taking a second to check your gear while leveling up might actually make that grind that much easier.

Filed under: Items, Instances, Leveling, Guides

Arcane Brilliance: Making your Mage raid-worthy, part 2


Welcome to the latest Arcane Brilliance, the weekly Mage column that believes there's no such thing as a wrong time to turn something into a sheep. Unless it was already a sheep to begin with. Then it would probably have been better to turn it into a pig or a rabbit or something. Or maybe just hit it with a Pyroblast. Mmmm. Lamb chops. What were we talking about again?

If you missed last week, here's a link to click on so you can catch up. If you can't be bothered to read the first part of this column, let me summarize the idea here: we're discussing ways to get your Mage all decked out in epic, raid-worthy gear without ever actually entering a raid instance. Now, more than ever before, we have so many options for obtaining raid-quality gear that actually raiding for it seems almost...old-fashioned.

Last week we talked about 5-mans in both their normal and heroic varieties, focusing on Trial of the Champion, because duh. But maybe you don't want to do 5-mans. Maybe your guildies aren't on, and maybe you hate pugs. Maybe you are a Mage, and because there are eighty-four DPSers looking for group for every one tank or healer, you threw your hands up after an hour of trying to get a group and went off to do dailies.

Well good news, everyone! Doing those dailies can get you epics too! Yes, it is entirely possible--even if you happen to be the guy on your server who ninjas gear in pugs and sucks at everything to the point that nobody invites you to groups anymore--to fill just every slot of your gear with sparkly purples without doing any instances of any kind. Isn't that wonderful? It tends to take a bit longer, overall, but these alternative methods for obtaining gear can be perfect for those of us who simply don't have a lot of time to commit to a group. Simply log in, craft an epic cloak, do a daily quest or two, blast out a couple Arena matches, and then repeat for a few weeks, and eventually you'll have epics too. Anyway, nice talking to you, see you next week! Wait...what's that? You want details? Oh fine. Clicky clicky.

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Filed under: Mage, Blacksmithing, Tailoring, Items, Analysis / Opinion, Tips, PvP, Quests, Jewelcrafting, Features, Raiding, Factions, Guides, Classes, Alts, (Mage) Arcane Brilliance, Inscription

Arcane Brilliance: Making your Mage raid-worthy, part 1



Welcome to another Arcane Brilliance, the weekly Mage column that asks all the tough questions, and then Ice Blocks before the tough answers one-shot it.

A little while after Wrath hit, Arcane Brilliance posted a column on how to gear your Mage up for Naxx. Several things have changed since then:

  1. Pretty much everything I wrote then is now wrong.
  2. You don't really gear for Naxx anymore. Naxx is now a place you go in order to gear up for other places.
  3. Trial of the Champion.
Knowing these things, I thought an updated gearing column might be in order. So if you're raising a fledgling Mage, and level 80 is about to hit you like a truckload of Death Knights, and you're looking for the quickest way to turn green and blue into purple, look no farther. Well maybe a little farther. The column's not over yet.

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Filed under: Mage, Items, Analysis / Opinion, Tips, Instances, Features, Raiding, Guides, Classes, (Mage) Arcane Brilliance

The opposite of Heroics

Reader Malos on Nagrand sent me an interesting idea that I thought was worth some discussion. For a long time now, I've been a big fan of the idea of turning the old instances into Heroic versions -- I think it would be really fun to play Deadmines as a level 80, or roll through Scarlet Monastery for badges. But obviously the problem there is that Blizzard already has enough to do -- they're focused on creating new content, not revamping old instances that people have already played.

So Malos has a solution: instead of tweaking the instances to us, how about tweaking us to the instances? He suggests a set of gear, much like the Heirloom gear, that matches your character to whatever instance you happen to step into -- if you enter Deadmines, it powers down your level 80 character to an appropriate power and level for the instance. That way, all Blizzard has to do is make one set of gear per class (that could even scale upwards, so they never have to make it again), and boom, every instance could be played at the standard difficulty by any character any time.

Will it happen? Probably not. But I really like the idea of tweaking the players, not the instances, and I think there's a lot of possibility there for Blizzard. They've had such a tough time trying to balance out content for all kinds of players (including all of the hard modes and extra gameplay in Ulduar), that it might be interesting to try and measure the difficulty by going the other way -- balancing players out for all kinds of content.

Filed under: Items, Analysis / Opinion, News items, Instances

From our readers: Is my Ulduar-clearing guild holding me back?

I'd like to take a minute to address the concerns of one of our readers. Since my return to WoW Insider, I've been focusing on sanity, progression, and congruence.

Dear WoW Insider:

I need help, and I figure between me and that guy in the last Breakfast Topic, I'd have more than a good chance of you guys having suggestions to my current dilemma.

I'm fairly new to WoW, having started in December 2008, after a long stint on FFXI. I was glad I made the move, and I haven't looked back. I toyed with a few classes before settling on a blood elf rogue. I zoomed through classic, Burning Crusade and have now made Northrend my home.

I hit 80 a couple of months ago, and although many guilds have offered for me to join along the way, I always replied that my brother's guild was going to take me in as soon as I turned 80. I've been with them on a few heroics and even saw the inside of Sunwell as my first raid ever, although I must confess all that left me feeling a little bit bewildered as I didn't really know what was happening most of the time. I was constantly asking for help, asking where I should stand and what not. While most of the guild was really nice and understanding (and still are), I'm feeling a little bit out of my depth. Most of the guild members are very experienced, as you can imagine. Some of them are on their second or third alts clearing Naxxramas, and most of the guild are working on Ulduar progression.

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Filed under: Analysis / Opinion, Tips, Fan stuff, Guilds, Raiding

Project 62*80: 62 level 80s by Christmas

I first heard about this from El Jeppy when I visited him and company on the Rawrcast Show a few weeks ago, but now he's posted a little more about goals and method on his site. He's just beginning something called "Project 62*80," which sounds pretty crazy on the front of it: he's planning to level 62 different characters (which is apparently one of each race and class combination for both Horde and Alliance) to level 80, and he's planning to do it by Christmas of this year. With 224 days until Christmas, that's 22 levels a day -- pretty easy when you're starting from level one, but not so much when you're trying to do 60-80.

He's not just grinding away on it, though -- he's chosen to do some multiboxing, and plans to level three characters at a time up until 60, and then three to five characters per group up to level 80, so if he can move four characters up five levels each a day, he'll be pretty close to his goal rate. And he's using recruit-a-friend, so the triple XP will make things even easier on him. It definitely seems like he can do it if he stays committed, but man, it's not something that would ever appeal to me.

He started off with Paladins (for the free mounts and the survivabiilty), and from there it sounds like he's going with Death Knights next, to raise some quick gold for the rest of the enterprise. You can follow his progress over on the Ten Gnomes blog if you want to see where he's at. It's hard to wish him luck (does anyone really need 62 freakin' 80s?), but we'll do it anyway: good luck, Jeppy.

Filed under: Paladin, Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends, Death Knight, Fan art, Europe

ESL Arena tournament Finals kicks off in Germany


The Intel Extreme Masters World of Warcraft Arena tournament will be culminating at the CeBit in Hanover, Germany from March 3rd to 8th, featuring the European Continental Finals as well as the Global Finals, which will determine the overall winner of the 3v3 Arena tournament. The event closes the third season of a globe-hopping event that spanned Dubai to Chengdu to Los Angeles, and a total of $280,000 in prizes is ready for the taking.

The event in Hannover is significant in that it will be the first Level 80 tournament on the pro level, with special rules changes to reduce the effects of RNG. One example is banning speccing into talents like Hunters' T.N.T., Mages' Impact, or Priests' Blackout. ESL has also elected to exclude the new Arena maps -- the gimmicky Dalaran Sewer and Orgrimmar Arena -- from the tournament. This should make the competition notably different from live realms.

The Electronic Sports League will feature live streaming videos of the matches throughout the event, with live commentary from the ESL hosts. Archives of matches throughout the tournament can also be viewed on the site or on youtube, even including popular clips outside of matches such as Swarm's infamous nerdrage breakdown. The program can be viewed through the ESL TV, as well as the live stream of all the matches. All games will be broadcast in English.

Filed under: Events, News items, PvP, Arena

Dual specs at low levels

We heard a ton of news about the incoming dual spec feature last week, and for the most part, players were pretty thrilled -- besides the fact that we're finally getting the option to have two specs at once, we're also getting the much-awaited ability to preview our specs before they're saved, and the official Itemrack functionality that we've heard about for so long. But there was one thing Ghostcrawler said last week that hasn't sat well with many players: that we'd need to be max level before training for the dual spec feature.

For many players, the main reason they wanted dual spec was to be able to switch between "leveling" and "grouping" specs, and obviously if you're already max level, you won't have much need for a leveling spec any more (more likely you'd be switching between "solo" and "raid" or "PvP" specs). Ghostcrawler's stated reason for requiring a max level was that they didn't want lower level players to be confused by having access to more than one talent spec too early, but as Zarhym says, Cvarto makes a good point: if a player uses only one spec for 80 levels and then gets the dual spec feature, he/she may not have enough experience with different specs to have any clue about how to choose another one.

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Filed under: Patches, Analysis / Opinion, Odds and ends, Blizzard, Classes, Talents

Encrypted Text: Guide to Rogue stats for new raiders

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we'll discuss what stats are important for raiding Rogues in today's end-game.

Wrath's first true raid instances come in the form of a level 60 raid instance put in the microwave for 20 levels and served with a side of dragons. Don't get me wrong; I love the retouched Naxxramas. I never got to experience all of the fights against Kel'Thuzad's minions before they relocated to Northrend, so being able to re-enter the citadel of death and slay some undead is a welcome opportunity.

If you search for "naxx 60 rogue gear guide" I'm sure you'll find a bunch of articles that recommend you sport at least 8/8 Bloodfang and maybe a weapon or two from Ahn'Qiraj. Times have changed, and so have the gear requirements. There are a few magic numbers that every Rogue wants to shoot for. After the cut I'll detail these vital stats and explain why they're so important to us.

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Filed under: Rogue, Instances, Raiding, Guides, Enchants, (Rogue) Encrypted Text, Wrath of the Lich King

WoW Insider Show live this afternoon


Our podcast is back for another day today, and it's going to be a good one. We're welcoming to the airwaves the first ex-Blizzard employee we've ever had. Michael Sacco, aka Belfaire, aka The Talbuk, is going to be live on our show, and we'll talk to him about what it was like to be an actual Blue. Turpster will be on as well (and you know it's a good time when he's around), and we'll be chatting about whether Heirloom items are worth the purchase, the most embarassing things we've all done in Azeroth, how to dive into Heroics right around when you hit level 80, and we'll try to conquer some of the Death Knight changes in the upcoming patch.

And as usual we'll answer your emails and just generally have a great time. The show starts at 3:30pm Eastern, 8:30 GMT over on Ustream or right here (we've put an embed of the feed right after the break, so you can listen right from our site). Remember, if you're in the chat and you want to change your name, use "/nick name" (where name is the name you want), and if the feed cuts out for any reason, you can probably refresh the page and it'll come back up. Please keep your hands and feet inside the ride at all times, and please don't feed the Turpster, his trainers give him plenty to eat as it is.

See you at 3:30 Eastern! Enjoy the show!

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Filed under: Patches, Analysis / Opinion, Fan stuff, Virtual selves, Instances, Humor, Leveling, Death Knight, Wrath of the Lich King, WoW Insider Show

Heroics as a fresh 80: Don't be that guy

Back in the beginning of Burning Crusade, when heroic instances were originally introduced, you had to get to Revered standing with a dungeon's associated faction to buy a key that would let you into heroic mode. Later, that requirement was relaxed to Honored. This was taken one step further in Wrath of the Lich King, where there is, technically, no requirement to enter a heroic besides being level 80.

However, this doesn't mean you're ready for heroics (and Naxxramas-10, which is about the same difficulty) the moment you ding 80 and go train. This is something I found out on my own first 80, when I scratched and clawed my way through healing a heroic Old Kingdom in mid-70s dungeon and quest gear (we never did get the last boss down). I was told that I was rather undergeared for heroics, and to go do some normal-mode level 80 dungeons first (Halls of Lightning, Utgarde Pinnacle, Oculus, Culling of Stratholme).

This was some of the best advice I ever got in WoW. I ran each of the L80 normal-mode dungeons once, and my gear level improved by about 50% in the space of a day or two. There are some extremely serviceable quest rewards in all of these dungeons, not to mention drops and rep gains. There is also some excellent crafted gear out there, if you have some any spare change or mats kicking around. And from that moment on I wasn't that guy trying to tank heroics with 20,000 HP, or the DPS doing 1,000 in Naxxramas. Please, don't be that guy: run some normal-mode level 80s, and maybe pick up a bit of crafted gear or rep rewards, before you try to do heroics or raids.

Filed under: Items, Instances, Raiding

TalentChic updates for Wrath


Remember TalentChic from a couple months ago? They mine Armory data to show the most popular builds for each class and playstyle (playstyle being determined by what kind of gear is equipped, which is slightly iffy, but it's hard to do better with Armory data). Anyway, whether you remember them or not, they're now updated for Wrath, with level 80 and Death Knight builds.

There isn't a lot there that surprises me much. I wasn't expecting 51/13/7 to be the most popular DK build, though; everybody seems to be talking about dual-wield builds, which this decidedly is not. Balance comes in much lower on the Druid specs than seems to be the case on my realm, but my experience might just be biased.

As tipster Waluigi mentions, DPS specs dominate for many classes (notably Paladin and Priest). However, Resto is the most popular shaman build, and a tank build is most popular for druids, so this is not the case for all classes. It'll be interesting to see how this develops as more people hit 80 and get to endgame activities.

Filed under: Talents

The value of questing after level 80

I'm always amazed when people hit 80 and then start wondering how to make gold. Sure, there are all kinds of money tricks floating around (playing the AH is always fun, and everyone has their own tips they've picked up), but quite frankly, the easiest and most reliable way to pick up a ton of money at level 80 is just to do what you've been doing: go quest. Blizzard has made it so that there's no way you've hit all the quests in Northrend when you've reached the highest level, so odds are that you've got at least one (if not two or three) untouched zones of quests to do. And as folks have discovered on the forums, there's a ton of money to be made there.

Given that after level 80, experience turns into gold, the return on time invested with leftover questing is awesome. You can pick up over three thousand gold easily just by clearing out the zones you haven't hit hard, and by vendoring off the quest rewards that you get for completing the quests, you can pick up even more. Sure, some folks will have AH schemes that will bring in more money, but Blizzard has done their darndest to make sure there's money in them there questgivers, so if you're slouching around at 80 wondering what to do, go finish up your quests.

And of course if you really have finished up all of the quests in the game (and seen all the amazing storylines and character development that go along with doing so), then there's always daily quests to work on. While they won't pay out quite as much as one-time quests, when you break down the time you invest versus the gold you get out of it, they're often the best way to cash in your playtime as well.

Filed under: Analysis / Opinion, Tips, Economy, Leveling, Factions, Guides, Making money, Wrath of the Lich King

Vikings punter Chris Kluwe plays WoW

Most Minnesota Vikings fans are saying that their punter, Chris Kluwe, is probably the best dropkicker to play for the team, and this profile in the Star Tribune reveals something else about the young (he's 27) football player: he also plays World of Warcraft. Not only is he breaking team records left and right, but he's an avid videogame player, and talks about his time in Azeroth so much that a local morning show has dubbed him "Chris Warcraft." His Wikipedia entry also says he once sent a signed Wrath mousepad to a fan in Canada, too. So while he might not be 80 yet (the Vikings have been busy winning my sorry Bears' division this year, and now they're headed to the playoffs), he has been around and playing lately.

Unfortunately, while there are quite a few notes about his game-playing around the 'net (he's also a big Guitar Hero fan, so Activision-Blizzard will probably appreciate that), we haven't seen his characters mentioned anywhere, so we have no idea what class or race he plays. For some reason, Mage jumps to mind as a complete guess, and so does Horde, but we'll probably have to ask Kluwe himself to find out.

Update: Internet detectives in the comments below say he's a Troll Rogue on Kil'jaeden. And that he's already hit 80 (isn't he supposed to be practicing for the playoffs?).

Update2: Kluwe got in touch with us and confirmed that yes, he's an 80 Rogue (so I'm 50/50 on the random guessing). He also says that he hasn't had too much time to play lately, since he and his wife just had a baby girl. And he says that if you really want to be amused at how he spends his time, check his achievements. Yes, he's a Merrymaker.

Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Blizzard, Factions, Classes

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