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Posts with tag lore

All the World's a Stage: You can't be a vampire

It's not my goal to discuss whether or not there are actually vampires in WoW. The Crimson Halls certainly seems to support the idea that the Cullen-crowd can get their bite on in Azeroth, maybe even cuddled up against the vampire LARPers. But even with the Sanlayn rocking the vampire thing in Northrend, there still aren't any playable vampires in WoW. (Blood death knights are arguably similar, but they still don't sprout fangs and lay the nom down on unsuspecting victims.)

Yet, people still yearn to play vampires. It happens. And I don't actually mind people playing these type of characters in the free-form style roleplay you see in Goldshire and Silvermoon, because that tends to be the sort of place where anything goes. And I'll admit. In a former life I've LARPed a vampire.

But in troupe-style roleplay, there are usually particular character conventions. A roleplay guild focused on defending Ashenvale from the encroaching Horde, for example, would have some trouble accepting a Draenei Shaman who is actually roleplaying an apologetic ex-Eredar making amends for his crimes.

It falls on the leaders of these troupes and guilds, therefore, to talk to the person playing an outside-the-box character. You don't want to just leave your junior vampire going down a bad track, leaving him without folks with whom to roleplay. Even worse, it can lead to backbiting, disruption in the troupe, and other negative things. Roleplay groups are fragile enough -- don't leave a wingman hanging, when you can help them with the trouble.

Take a look behind the jump, and let's see how you can help bring an Edward Cullen back into Azeroth, while still making everyone as happy as possible.

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Filed under: RP, All the World's a Stage (Roleplaying)

Know Your Lore: Malfurion Stormrage

The Warcraft timeline of events is a constantly shifting mass of lore information, and while some events and characters remain constant, others have changed significantly over the five-year run of the game. Malfurion Stormrage is one of those characters; noticeably absent from the World of Warcraft scene, his history was dramatically altered with the release of the War of the Ancients trilogy by Richard A. Knaak in 2004. Not only were the events of his youth altered, there were additions and changes made to the war he participated in that directly contradicted events presented in previous Warcraft games. In light of the impending release of the Stormrage novel, also penned by Richard A. Knaak, we're going to take a look at Malfurion, his history in games and novels to date, and what he's been up to so far in the World of Warcraft.


Please note: As the events of the Warcraft novels are considered canon according to Blizzard, I will be using those events as a basis for his history. Keep in mind there is an alternate timeline, but that timeline is no longer applicable -- and if you've got a problem with it, blame Chromie and the rest of the Bronze dragonflight.


Who: Malfurion Stormrage, aka Shan'do (honored teacher) Stormrage, aka the baddest druid that ever druid...ed.


What: Night elf – no demonic presence here!


History: Malfurion Stormrage was one half of a set of twins, Illidan Stormrage being his brother. The two had a fairly idyllic childhood along with their close friend Tyrande Whisperwind. As they grew older, the three elves found themselves having to choose their individual paths as adults. While Tyrande joined the priesthood of the Sisters of Elune, Malfurion and Illidan found themselves with a very different sort of teacher -- the demigod Cenarius, who was attempting to teach both of the twins the ways of druidic magic. Druidism was not something that the kal'dorei had previously followed, so the magic that Cenarius was teaching the twins was entirely new to them. Malfurion showed an amazing aptitude for the druidic arts right off the bat, while Illidan, despite being powerful in his own right, couldn't seem to grasp the spells and nuances of nature magic. Cenarius informed Malfurion that his brother was meant to follow a different path (and boy howdy what a path that was), and that it was Malfurion that was destined for the path of the druid, then showing him how to walk the Emerald Dream.


Malfurion had always been a different sort of night elf -- while the kal'dorei that surrounded the Well of Eternity were followers of sorcery and arcane magic, tending towards more flamboyant dress and speech, Malfurion was much more simple and humble. He dressed in a subdued manner, and the magic that he practiced was pretty much the direct opposite of the sorcery of the night elves. He also tended to question the ways and actions of night elf society and of Queen Azshara. These questions left him with few friends and few associates -- but it turns out Stormrage was right to question things, as his first trip into the Emerald Dream was a vision of the Well of Eternity and something terrible going on with the waters surrounding the palace of the Queen.

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Filed under: Lore, Know your Lore

Two Bosses Enter: Eregos a finalist; Anub'Arak faces Ymiron

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. We're moving from the quarter-finals into the semi-finals of the Original Five-Man Wrath of the Lich King season. Grab a seat, and let's get ready to rumble!

Welcome, one and all, to the last semi-final match of this season of Two Bosses Enter, One Boss Leaves! This week, we'll pit semi-finalists Anub'Arak (Azjol-Nerub) against King Ymiron (Utgarde Pinnacle). Both bosses enter on the wings of strong victories. Anub'Arak comes to the Thunderdome with a 64.5% approval rating from his last match, while King Ymiron brings a 64.1% rating from his own supporters.

But first, a big upset from last week's Thunderdome. In a spectacular reversal of their July deathmatch, Ley-Guardian Eregos pulled out a decisive victory over Loken. After being voted back in to the Thunderdome despite his earlier loss, Eregos showed new confidence to claim a position in this season's finals. A solid 56.5% of spectators gave Eregos the upper hand this time around, compared to only 36.9% the last time he faced off against Loken. We'll recap the battle as well as opening up voting for Anub'Arak versus King Ymiron, after the break.

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Filed under: Analysis / Opinion, Lore, Two Bosses Enter

Know Your Lore: Intermezzo Part Two - The Alliance Strikes Back


Welcome once again my friends to the lore that never ends, we're so glad you could attend, come inside, come inside Know Your Lore.

Last week, we covered the events after the end of the Second War, when Ner'zhul and Teron Gorefiend led an attack on the Azerothian nations which held artifacts the former elder shaman believed he could use to open new portals on Draenor. These portals would be the salvation of the orcs who were doomed to a slow death as fel corruption slowly consumed the land.

In response to the Horde of Draenor's attacks (led by Gorefiend, Kilrogg Deadeye and Kargath Bladefist) and their theft of artifacts like the Book of Medivh and Eye of Dalaran, King Terenas Menethil ordered Turalyon and Khadgar to lead an expedition beyond the Dark Portal itself to determine what the Horde had planned.

This week, the Alliance Expedition takes the fight to the Horde, and we once again remind you that if you played through these events in WCII, things may have changed in the lore since. Please bear with us as we reconstruct the events surrounding the Alliance Expedition to Draenor. The Sons of Lothar against the Horde of Draenor.

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Filed under: Know your Lore

Breakfast Topic: Terrible things

Back-channel team discussion these past few days has been reminiscing about the Warcraft series' best bits of lore, and eventually discussion turned to the things that we wish Blizzard had revisited or expanded. Zul'jin came up, with people a bit uncomfortable that the great story promised by the Zul'Aman trailer didn't transition to the actual raid very well. "Both Horde and Alliance had perfectly good reasons to raid it," Rossi observed. "Instead, we go there because someone wants to plunder Amani riches."

That made us think about all the stuff we do in-game that kind of makes us...well, bad guys, for lack of a better term, and we started wondering -- what's the worst thing that player characters have done (or been asked to do)? Setting Teron Gorefiend loose has to rank pretty high up there. Then there's that torture quest out in Borean Tundra, which squicks people to this day. While we're on the subject of Borean Tundra, nobody particularly liked thinking about a daily quest offered in Coldarra, or the ugly results of Horde questing in Howling Fjord. If you wanted to look at the whole "player evil" thing from a larger perspective, you can even make a case that player-generated PvP is, within the context of WoW's lore, one of the more significant contributions to faction antagonism and war.

So what's the worst thing that your character has done -- or, failing that, the thing that you still feel the worst about? I've already got my pick.

Filed under: Breakfast Topics

All the World's a Stage: Your character soundtrack


The 80s are over, and the fine art of making a mixed tape isn't quite the same as it used to be. Oh, sure, the roleplaying kids nowadays tell me they have their fancy-schmancy character playlists. They scratch down the name "Dudeguy McDudicus" across the top of their iTunes, and call that their mixed tape. It seems to my aged, patrician soul that the character playlist lacks the same validity as a hand-recorded tape or Compact Disc. That could just be me channeling High Fidelity, though.

Regardless of the media you use to keep track of the actual songs, I'm pretty sure that the idea of a character soundtrack has been around since Gygax first rolled some D&D dice. I've heard them also referred to as a character tape, playlist, CD, and even "character sketch."

Ultimately, the point is that the character soundtrack puts aspects of your player character into music. It's another way of communicating some descriptive themes, genres, and tunes. Hey, if it's not you cup o' tea, no big deal at all. But for the people who do get into creating a soundtrack, the proper selection and organization can be an incredibly custom art.

Let's take a jump behind the cut and talk about how to put together your character's own soundtrack.

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Filed under: Analysis / Opinion, All the World's a Stage (Roleplaying)

Stormrage novel collector's edition now on sale

The saga of Malfurion Stomrage continues in the latest book Stormrage by Richard A. Knaak. Today our friends at Simon and Schuster write in to let us know that the collector's edition is now on sale for us all, in a limited edition of 5000 copies.

From the jacket:
Recently the Emerald Nightmare, an area of corruption within the Emerald Dream, began growing in size, transforming the Dream into a realm of unimaginable horror. Green dragons have been unexpectedly caught up in the Nightmare, emerging from it with shattered minds and twisted bodies. Druids who have entered the darkening Dream lately have found it difficult -- sometimes even impossible -- to escape.

Nor are these the Nightmare's only victims: more and more people are being affected. Even Malfurion Stormrage, first and foremost of the druids on Azeroth, may have fallen victim to this growing threat. As uncontrollable nightmares spread across the world, a desperate quest begins to find and free the archdruid.
The collector's edition costs $32 and will ship the week of March 8th, 2010; whereas the normal editions of Stormrage release on February 23rd, 2010.

Stay tuned to WoW.com in the coming weeks when we'll have early reviews of the book for you, as well as an interview with author and Warcraft storyteller Richard A. Knaak.

Filed under: News items, Lore

WoW.com welcomes our new lore columnist!

After looking through the absolutely staggering number of applications for our new lore columnist position, we were able to narrow it down to just a few very, very good applications. Then we had to go through the painful process of narrowing those down further to find the best one.

And find the best one we did. Though it was a tough choice, we're proud to announce that we've hired Anne Stickney as our new lore columnist.

You might know Anne as Shade, writer of the popular lore blog Shades of Grey. With her encyclopedic knowledge of the Warcraft universe, her light-hearted style, and her intent of making lore accessible to anyone who cares to read about it, she was the perfect choice.

Anne will be providing all kinds of lore-based content to WoW.com, whether it's new Know Your Lore columns alongside Matthew Rossi, keeping our older lore columns up to date, or brand-new speculation based on upcoming content. You'll start seeing these in a few weeks, once she joins our raid and helps us take down the ultimate foe -- paperwork.

Also, please remember that we are looking for a resto shaman columnist -- you can find out more information on our applications page.

Filed under: WoW Insider Business, Lore

Know Your Lore: Intermezzo Part One - Return of the Horde


Welcome once again my friends to the lore that never ends, we're so glad you could attend, come inside, come inside Know Your Lore.

This week, we look at the aftermath of the Second War and the years between it and the Third. A lot happened in this intermezzo between the drums of two wars, because in general it seems that Azeroth basically reels from crisis to crisis. I should also point out that in at least one case, a major lore figure dies in one source and yet is said to be alive later in a previous source. If you pay attention to Warcraft lore this will no doubt not surprise you terribly.

At the end of the Second War, the Alliance forces destroyed the Dark Portal in a rather impressive bit of CGI for the time. Generally, it was hoped that Khadgar's little bit of pyrotechnics would end the threat of the Horde forever, as (the theory went) there would be no more reinforcements coming in through the portal. This act effectively broke the back of orcish resistance to the Alliance of Lordaeron's forces, and in so doing ended the war, as even Orgrim Doomhammer found himself captured and chained by the Alliance. Only Kilrogg Deadeye and those few forces directly under his command managed to evade capture and remained free. This would come back to cost the Alliance. However, in the immediate aftermath of the War, the nations of the Alliance found themselves divided on the question of what to do with the orcs, many of whom had sunk into a strange despondent lethargy with their defeat. Should they all be killed? If not, what else could be done with them?

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Filed under: The Burning Crusade, Know your Lore

Two Bosses Enter: Ymiron moves on; Eregos and Loken rematch

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. We're moving from the quarter-finals into the semi-finals of the Original Five-Man Wrath of the Lich King season. Grab a seat, and let's get ready to rumble!

This week, the Original Five-Man Wrath of the Lich King season of Two Bosses Enter moves into the semi-finals with a repeat match: Ley-Guardian Eregos versus Loken. If you believe voters cheated Loken out of his last victory against the Ley-Guardian based on their distaste for Eregos and The Oculus, now's your chance to set things right!

In last week's final quarter-finals battle, King Ymiron demonstrated the power behind his throne with a decisive Thunderdome victory over Krik'thir the Gatewatcher. More than 64 percent of the crowd roared its support for the King, while just shy of one-third believed Krik'thir could hold his own. Here's a sampling of the debate from the stands:

Dreamstorm: This is one complicated fight. I'm going to wait with voting until I read what others think and why.

Qot: Two Bosses Enter is sort of like the NBA All-Star voting. The people decide, but they usually decide based on reputation or history rather than actual skill. Xevozz was perfectly tuned to kill Loken, but Loken's a BAMF in the lore, so he wins the match.

Dreamstorm: If the king wins, we'll have ourselves a Nerubian, a Vrykul, a blue dragon and a creation of the Titans ... PIT FIGHT!! :D

Eddy: I was kind of thinking that. I feel like I'm biased towards King because then the fights would just seem so balanced -- the end bosses from a number of lore-intensive instances. I feel like the lore supports the king's victory.

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Filed under: Add-Ons, Lore, Two Bosses Enter

Know Your Lore: The Second War

Welcome once again my friends to the lore that never ends, we're so glad you could attend, come inside, come inside Know Your Lore.

When last we got together over the nonexistent campfire to share stories of Azeroth and Draenor and the peoples of both, our heroes were either fleeing the destruction of Stormwind or destroying Stormwind, depending on who you think of as the heroes. Once again, the 'canonical' nature of these events has shifted somewhat from the time they were first presented to now, so bear with me if you see any inconsistencies as I attempt to work several disparate accounts together. Also, wow, did a lot happen in the Second War, so please forgive anything I miss or merely allude to from the Alliance and Old Horde KYL's.

We know that following the loss of Stormwind (and by following I mean that they could probably see the buildings burning as they sailed away) the survivors, led by Anduin Lothar, sailed north for Lordaeron and the court of King Terenas Menethil. It was this journey and Lothar's arrival that led Terenas and Lothar to begin the diplomatic work that created the Alliance of Lordaeron. It's important to keep in mind that, at the time, not many people actually knew much about the orcs aside from the survivors of Stormwind. King Llane Wrynn had an adviser who knew a lot about the orcs but that ultimately ended in Stormwind's destruction as we covered last week. Still, Lothar was the one person both connected enough through his descent from the ancient Arathi bloodline and knowledgeable enough about the enemy to command the military of this new Alliance.

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Filed under: Horde, Alliance, Human, Dwarves, Gnomes, Orcs, Trolls, Analysis / Opinion, Lore, Know your Lore, NPCs, Cataclysm

Two Bosses Enter: Loken slips past Xevozz, Ymiron battles Krik'thir

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. Welcome to the quarter-finals of the Original Five-Man Wrath of the Lich King season. Grab a seat, and let's get ready to rumble!

When the magical energies had died down, it was indeed Loken who remained standing in last week's Thunderdome matchup against Xevozz. The Dark Titan fought for every vote, claiming his victory with 52% spectator approval. We'll review how things went down after the break, plus you'll get a chance to vote in the last quarter-finals match of the season: Ymiron versus Krik'thir.

Ladies and gentlemen, boys and girls ... Dyin' time's here.

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Filed under: Analysis / Opinion, Fan stuff, Features, Lore, Bosses, Two Bosses Enter

All the World's a Stage: What's love got to do with it

Character roleplay tends to be rooted in fundamental human emotions. Rage, fear, friendship, curiousity, and hope are all well within the spectrum of your character's feelings. And without getting into a bunch of sophomore psychology, I'd argue that all these emotions are fairly key to hitting the difference between a believable character. Without acknowledging and displaying these emotions, your character is simply a cardboard cutout -- a silhouette moving through the game without any real motivation or gravitas.

I might be overstating that argument a tad, but a believable character can be a complex little critter. And the most complex emotion of all can be . . . love. (I had to take a moment here not to bust out in "What's love got to do with it?")

Love stories are hard. I think they're actually the hardest story to roleplay successfully. It's incredibly easy to take your roleplay in the direction of a sticky-sweet romance. And then, for everyone of those stories I've seen, I've equally seen a cold, hard, son-of-Illidan whose heart was torn asunder, and
he wil no longer be capable of love.

So, if these are the two ends of the love spectrum, how do you successfully hit the middle? What's the believable range? What's the viable, interesting roleplay stories, when the whole idea of a love story is so fraught with pits and traps?

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Filed under: Analysis / Opinion, All the World's a Stage (Roleplaying)

Know Your Lore: The First War


Welcome once again my friends to the lore that never ends, we're so glad you could attend, come inside, come inside Know Your Lore.

In the past two weeks we've talked about the formation of the Old Horde on Draenor, and the resulting rise of the Alliance of Lordaeron to oppose them. Unfortunately we were forced to give the actual events of the wars slightly short shrift in the interest of being done someday. So this week, we cover the First War. (Note: there are spoilers for the original Warcraft game and several books and comic books contained in this post. Be warned if you continue to read it.)

When last we discussed the Old Horde, we mentioned that Gul'dan and his Shadow Council were feeling the strain after having been abandoned on a slowly dying world by Kil'jaeden after having apparently slain the draenei. As the demonic corruption slowly poisoned the land and turned the orcs (even orcs who hadn't partaken of the Blood of Mannoroth) a livid green color, two events occurred to forever change the fate of two worlds. The first was seemingly small: a plague known as the Blood Pox started spreading, forcing the establishment of a quarantine zone in Nagrand in the lands formerly held by the Frostwolf Clan. That clan, however, was no longer able to hold those lands due to the second and more immediately portentous event. Gul'dan was contacted by Medivh, the Guardian of Tirisfal and host to the essence of Sargeras himself, and offered to the dark orc warlock the one thing he truly craved.

Power.

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Filed under: Analysis / Opinion, Features, Lore, Know your Lore, NPCs

Two Bosses Enter: Eregos dismounts Skadi, Loken takes on Xevozz

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. Welcome to the quarter-finals of the Original Five-Man Wrath of the Lich King season. Grab a seat, and let's get ready to rumble!

In a barrage of wings, Ley-Guardian Eregos confronted Skadi the Ruthless in the skies over the Thunderdome last week. Let's just say it was no party for Mr. Skadi. Eregos took the match with a stinging 75.3% of the spectator vote, sending the hapless Frost Vrykul plummeting from the match. We'll get a view of the beat-down after the break, plus we'll set up this week's battle between Loken and Xevozz.

Ladies and gentlemen, boys and girls ... Dyin' time's here.

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Filed under: Analysis / Opinion, Fan stuff, Features, Lore, Bosses, Two Bosses Enter

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