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Posts with tag mimirons-head

Exodus scores world first Heroic: Alone in the Darkness

News is flooding in that Exodus of Ysondre-US has just scored the world first 25-man Yogg-Saron with 0 Keepers, a.k.a. Heroic: Alone in the Darkness. A quick look at their site proves it to be true, complete with screenshots.

This achievement, when Ulduar was first launched, was largely considered to be mathematically impossible. One or two nerfs to Yogg-Saron more or less proved that to be true. The recent nerf to the spawnrate of the Guardians of Yogg-Saron wasn't aimed at the encounter with 4 Keepers up. It was aimed at the encounter with few (or zero) Keepers up. Without the buffs those Keepers provide, the encounter gets more and more difficult. As someone who has only killed Yogg-Saron with all 4 Keepers in the last few weeks, I fear seeing the fight with zero. Major, major props to Exodus.

They were rewarded for their efforts with Bowser's Flying Machine Mimiron's Head. I guess he didn't need it anymore. Congratulations, Exodus!

Filed under: Raiding, Achievements

Bornakk defends removing the drakes

As you have probably heard, Blizzard will be removing the Plagued and Black Proto-drake mounts from the game as of 3.1. Currently they're available from the meta-raiding achievements, but since Blizzard wants to keep them rare, they've put a limit on the time you have to finish off those achievements before Ulduar gear and higher levels make them too easy. Lots of players are less than happy about this -- we're not in the right place right now to do these achievements, but we still really want a chance at these drakes. But Bornakk defends the decision over on the forums: he says that they didn't want the achievements to be "watered down as patch after patch goes by."

One player suggests tweaking them in a little different way: the new Herald of the Titans achievement actually requires you to have a certain iLevel on your gear, so that you can't get it if you're geared out so well it makes the fight trivial. Players want to know why Blizzard can't do that with the Glory of the Raider achievements, so that no matter what new gear we get, the difficulty stays the same.

But Bornakk confirms that it's not a matter of difficulty, it's a question of rarity. If players were always able to get the mounts, there would always be more and more of the mounts in the game. They want to cut off the supply, period. The good news is that there will eventually be more rare mounts to go after (and I can't wait until I see that Gnome head flying around). But the proto-drakes' time is almost up.

Filed under: Items, Analysis / Opinion, Virtual selves, Odds and ends, Blizzard, Mounts, Achievements

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