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Posts with tag noob

70% of trial players quit WoW before level 10

When Blizzard put all characters below level 10 on easy-mode and added the tutorials in patch 3.3, I thought that was because they were expecting a huge influx of new players for the holidays. But I was wrong. CEO Mike Morhaime stated in the quarterly conference call for investors yesterday that only 30% of all Trial Accounts make it past level 10. This would account for the priority of making the beginning of the game new player friendly, over other development we veteran players would like to have seen. He goes on to say that the changes to the leveling game in Cataclysm will be good for retaining new players while giving better replay value for the rest of us.

Now, I know what you're thinking. How many of those trial accounts are scammers, so of course they don't make it to level 10? Good point. I don't know the numbers, though I'm sure Blizzard could just look at how many of those accounts made character names by facerolling. However, the account thieves aren't strapped for cash and have been known to not only purchase full accounts to do their evil bidding; but will also reactivate lapsed accounts, slap an Authenticator on and farm/scam away. So the 70% may very well include a large percentage of potential subscribers by process of elimination, since the scammers can afford multiple accounts.

As I've said before, the pre-level 10 changes we already have help us introduce our loved ones to the game. And I think we're all looking forward to the new starting zones and leveling experiences we'll find in Cataclysm. Particularly now that we've had a taste of the new quest mechanics in the Love is in the Air quests, such as PIlfering Perfume and Hot on the Trail.

Filed under: Blizzard, Cataclysm

Patch 3.3 PTR: New tutorial system to be bigger, better

Patch 3.3 has had a lot of awesome small tweaks aimed at improving the starting experience for new characters and new players, likely in preparation for Cataclysm. In addition to streamlining the first few levels, Blizzard has added something else to the latest patch notes: A new tutorial system. According to the patch notes, the tutorial windows will now be larger and contain pictures and other visual cues to better direct new players where to go, what to do, or what buttons to press on the UI. In addition, new tips have been added, and other existing tips will appear at more opportune moments.

With this, we have yet another good example of Blizzard's preparations going into Cataclysm. Despite having somewhere north of 10 million players, they aren't resting on their laurels, but are adjusting their game to invite in even more players, making it easier for them to get into the game, and ushering in a new era of the newbie (in a good way) for the expansion.

WoW Rookie: How not to be a noob

New around here? WoW Rookie points WoW's newest players to the basics of a good start in the World of Warcraft. Send us a note to suggest a WoW Rookie topic, and be sure to visit the WoW.com WoW Rookie Guide for links to all our tips, tricks and how-to's.

This week, WoW Rookie would like to share a little gem of an article we discovered that delivers a catch-all of collective wisdom on rookie mistakes. If you've ever agonized over how to act and what to do (and how not to act and what not to do) in your first group, or your first instance, or your first Battleground, or your first raid ... Be still, restless heart; the answers are here.

What's to learn from this oh-so-savvy article? Start off with a listing of common tactical mistakes categorized by role (tanks, healers and DPS); these are the Learn2Play basics that aren't necessarily things you'll learn leveling up on quests and the occasional instance. Next up, listings of things you should and shouldn't do between pulls in a group, when part of a raid group or duking it out in a Battleground. A final section discusses netiquette and common social conventions (something WoW Rookie has also covered extensively).

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Filed under: Tips, WoW Social Conventions, Features, WoW Rookie

Drama Mamas: Of scrubs and terribads


Let the Drama Mamas guide you through the sticky business of dodging drama, toward becoming that player everyone wants in their group. Drama Mamas Lisa Poisso and Robin Torres are real-life mamas and experienced WoW players. And just as we don't want our precious babies to be the ones kicking and wailing on the floor of checkout lane next to the candy, neither do we want you to become known as That Guy on your server. We're taking your questions at DramaMamas (at) WoW (dot) com.

Sometimes, there simply are no words that do justice to our friends' lack of play skills. You know the people I'm talking about. We say, "He's a good guy, but ..." or "She's a real sweetie, for someone who ..." Argh! It's the last halves of those sentences that wipe the raid group every time.

So what's a player to do when his friends turn out to be scrubs, terribads, n00bs or any other variety of out-of-tune toon? Sometimes there's hope – but we'll be honest, sometimes things are beyond repair. Either way, you're going to have to decide: can you fix it, or can you grin and bear it?

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Filed under: Analysis / Opinion, Tips, Tricks, How-tos, WoW Social Conventions, Virtual selves, Features, Humor, Drama Mamas

WoW, Casually: What is casual?


Robin Torres writes WoW, Casually for the player with limited playtime. Of course, you people with lots of playtime can read this too, but you may get annoyed by the fact that we are unashamed, even proud, of the fact that beating WoW isn't our highest priority. Take solace in the fact that your gear is better than ours, but if that doesn't work, remember that we outnumber you. Not that that's a threat, after all, we don't have time to do anything about it. But if WoW were a democracy, we'd win.

Turtlehead wrote in wanting to know "what the heck casual is." This is a good question, but the answer seems to change according to the context. I learned long ago to explain how I'm defining casual for a particular article, or else face the wrath of my readers. When I write Wow, Casually, I define casual as a player with limited playtime and address my content accordingly. But there are many other kinds of players that could be called casual and we use the word to describe any or all of them. So, is it possible to define the word to please everybody? Probably not, but I'm going to try.

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Filed under: Analysis / Opinion, WoW, Casually

[1.Local]: Shoved into the deep end


Reader comments – ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past the swinging doors to see what readers have been chatting about in the back room over the past week.

Yeah, we know you've already got Algalon on farm -- WoW.com readers are just uber that way. But for the rare handful of you still playing at a somewhat less stratospheric progression point ... How about those patches? Is the flow of new content keeping pace with your playstyle and interest?

"The pace of new content is fine – ooh, shiny :)," wrote Julie. "What worries me is the rate at which old content becomes obsolete (which is way too fast). For example, I'm glad Ulduar and Emalon are out. I hate the fact you can't do Archavon without doing Emalon. I also hate the fact that there's no reason to go into Naxx (Pro-Drake, badges, etc.) or heroic five-mans, for that matter. Basically I'm ok with the new content coming out; not ok with being forced to move to the new content the moment it does, however. There should be some balanced incentives to keep doing older content."

Is your guild working patiently through the existing content at its own rate, or has the addition of new content shoved you out into the deep end before you were ready?

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Filed under: Analysis / Opinion, Features, [1.Local]

Sunday Morning Funnies: Play me

Another Sunday has rolled around, and as always, some of the comics are talking about what's in the news, including the sale of BlizzCon tickets, the latest word to be officially adopted into the English language, and the BlizzCon pet!
  1. Check out the latest from Cru the Dwarf.
  2. Dark Legacy Comics: Donald the Explorer.
  3. Experience Points is inquiring into BlizzCon ticket prices, and /rolling for loot.
  4. Check out the latest from Flintlocke vs. the Horde.
  5. GU Comics: The Shedding.
  6. GU Comics: They're Haunting Me.
  7. GU Comics: Wait. Ted Said What?. Where do you stand on this issue? Personally, I'm going to take the opportunity to use it in an essay.
  8. Check out the latest from LFG.
  9. Massive Pwnage: Could be Worse.
  10. NoObz: Everything in Moderation.
  11. NPC: Payback and The Deal.
  12. Check out the latest from Teh Gladiators.
  13. World of Warcraft, eh? KHAAAAAAN! (That is my shortened version of the title).

Filed under: Analysis / Opinion, Humor, BlizzCon, Comics

Breakfast Topic: The noob old days


We were all noobs once. Well, I certainly was, at least. My very first character was a Forsaken Rogue who used a white weapon way past Level 20. Wanting to better his equipment, I searched Thottbot for the fastest weapon, thinking that the more hits I got in, the better my damage would be. I found out about the Daring Dirk, a 1.6 speed dagger sold by vendors, and excitedly went to Stranglethorn Vale to camp it. I was so thrilled when I got it, a green weapon, I eventually dual-wielded them. A 1.6 weapon on my Main Hand. I felt powerful.

That was just one of my many, many noob moments back then. When we first started the game, our very first MMO, my wife and I had no concept of tanking or the archetypal roles and group compositions. We headed into Sunken Temple with our friends, a Warlock and a Mage, and we thought that since my wife played a Shaman who wore mail, she should take the hits. Of course, she was also our only healer. Also with no concept of threat, we took about five hours to finish that instance, wiping numerous times. I look back on those days with fondness.

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Filed under: Breakfast Topics

Breakfast topic: Of Newbies and n00bs

Amazingly enough, there are still many new players coming into the game that need some tutoring. I consider myself to be downright patient. If someone asks for help or advice, I'm there. If I don't have the answer, I point them to one of the many WoW resources that will assist them. At one point in time we were all rookies, and many of us still have many nuances of the game to pick up. I love to watch people learn and grow.

Bear in mind that WoW has a variable learning curve based on familiarity with MMORPGs, time spent playing, coaches, and aptitude. There comes a time though, when folks should be pretty self-sufficient. The argument "I'm new" no longer holds water. For example, it goes without saying that hunters should always check their ammo supplies before going into instances and in general, clothies should let the tank pull.

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Filed under: Breakfast Topics

Death Knight's Death Grip as crowd control


I haven't played a Death Knight on the live realms yet (I leveled one through the starting experience during the beta, and am only 79 so far on my main), but I have grouped with quite a few of them now, and the ability that real stands out to me and others seems to be Death Grip. A lot of the other Death Knight abilities are just new versions of other classes' spells, but Death Grip is a pretty new mechanic -- instead of charging or jumping away from a mob, you're bringing the mob to you. And with all new mechanics, players have found new ways to play with them. As you can see in the video above, Death Grip, when chained by a few Death Knights, can even be used as crowd control.

I've seen it used in a few other wild ways, too -- it works great as an interrupt, and when combined with a Hunter trap, it's finally a reliable way to trap ranged attackers and casters. And most of the Death Knights I've seen use it for pulling -- they suck the caster in from a group, and the rest of the mobs come with, and group right up for AoE. And I haven't even been to any PvP matches with Death Knights yet -- I imagine the uses there are even more hilarious, not to mention that I'd be yelling "Get over here!" every time I hit it. Very fun mechanic for the new Hero class.

Thanks, Michael!

Filed under: Fan stuff, PvP, Humor, Raiding, Classes, Buffs, Death Knight, Wrath of the Lich King

Breakfast Topic: Back to square one


So I finally did it. I transferred my Hunter, once and for a long time my favorite character, from our original PvE realm to our new PvP home. It was the most excitement I've had about the game in a while. I giddily headed off to Hellfire Peninsula to begin journey to Level 70 before the arrival of Wrath. That giddiness rapidly turned to unease when, upon pulling, I realized that I had forgotten how to play a Hunter.

I mean, I know my CTRL-1 and my Aimed Shot, which was instinctive to me... but I fumbled around for my Scatter Shot, forgot which bars I had put my traps on, kept pulling aggro because I had forgotten to turn Growl on, and realized that I didn't have a single key bound to this character. As decent as I might have once been, I was now clumsy, slow, and had to -- shamefully -- click on my abilities. Whenever I had to feed my pet I needed to open my bags to select the food because I no longer had a macro for it. Whenever I pressed my mount key combo -- which was standard across my other characters -- I would Track Beasts instead. After two years of not playing a Hunter, I was back to being... a noob.

Have you ever had to start from square one? Are there characters you stopped playing for a long time and found that you'd forgotten how to play them? Or perhaps you took a long break from the game due to school or other RL concerns and started playing again only to get completely lost? I'm sure it's happened to all of us... right? Tell me I'm not the only noob in the house.

Filed under: Hunter, Breakfast Topics, Leveling

Breakfast Topic: Noob moments

I've been playing WoW, and writing for WoW Insider, for quite a while now. So it came as something of a surprise to me to learn that I could hearth, after a fashion, when my hearthstone was on cooldown. You see, on a post of mine a couple of weeks ago, someone introduced me to the concept of "ghetto hearthing": get in a group with any random person, zone into an instance, and drop group. 60 seconds or so later, you're automatically teleported back to your hearth point.

The beauty of this is that Stormwind and Orgrimmar both have instances in them, so it provides very easy travel from those cities back to Outland, for those trips to respec or check the AH. Anyway, when I finally understood that I could hearth back from Stormwind any time just by popping into the Stockade, I felt like a big noob for having waited out all those cooldowns for the past year or two.

Have you had any big noob moments recently?

Filed under: Tricks, Breakfast Topics

Forum post of the day: No more newbies?

Malkavius of Korialstrasz posed an interesting question in the General Forums. Is it too late in WoW's life for new players? She told a tale of how a friend got frustrated soon after purchasing the game because of inflation and an inability to find groups. The responses were split.

Vylaria of Ch'gall believes that it's not too late for a rookie to get their start. Gathering skills help to boost the personal pocketbook, and even veteran players that reroll face the same problems with finding a group. Cptobvious of Bonechewer believes that it is easier for folks that have played other MMOs than it is for online gaming virgins.

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Filed under: Analysis / Opinion, Tips, Virtual selves, Forums, Forum Post of the Day

WoW Rookie: Keyboard shortcuts

WoW Rookie is brought to our readers to help our newest players get acclimated to the game. Make sure you send a note to WoW Insider if you have suggestions for what new players need to know.

Accept this fact: to be good at playing WoW, you need to learn to use your keyboard at least some of the time. You don't have to bail on your mouse, but it's very helpful to learn some of the very basic keyboard shortcuts that will make your life in the game that much easier. (Easy is good, right?)

Using the game interface
There are hotkeys for almost everything you do in-game. You can find most of them by just hovering your mouse over the icons that you click -- as no doubt you may have already noticed. Let's start with the button bar that you use to bring up your Quest Log, Spellbook and other things. You'll see that when I hover my mouse over the gold cup icon, a tooltip pops up. The L in parentheses after "Quest Log" means you can just press your L key to bring up the log instead of clicking the icon. (Don't worry that it's a capital L, just press lower-case L. When a keyboard command is capitalized, it's written as "Shift-L".) After the break, you'll see a list of keyboard shortcuts for the game interface.

Read more →

Filed under: WoW Rookie

Stuff talks WoW stuff

A story went up on stuff.co.nz about the World of Warcraft just yesterday, and I was pleasantly surprised by what it had to say. I tend to go into these things with a level of caution, because most news stories that attempt to introduce you to WoW do so very poorly, especially on sites that aren't specifically for WoW.

I expected this to be largely the same, and it actually did start out that way. The phrase '10 million obsessed teens' made me cringe. Luckily, it got better. While the summary of what WoW is has inaccuracies, it certainly isn't anything that would matter to people who haven't played the game. It wouldn't affect their gameplay any. Only us obsessed teens would make a fuss over something like that, and the article isn't really for us.

Overall, it's a pretty good summary of WoW for people who know little about it. It's definitely a social game, and if you don't want to be social or don't have time to invest social time into it, it isn't a game for you. I could have done without the partial endorsement of buying accounts, but... hey, whatcha gonna do?

Filed under: Analysis / Opinion, News items

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