Breakfast Topic: Getting guildies to the website

Enter Ankie of WoW Ladies, with an intriguing idea to support the guild's website.



Blessing of Kings asks an excellent question: how often should we be running repeatable content? Certainly Blizzard has considered this issue before -- they've gone with daily quests in the first expansion, and recently they've been rethinking just how often we'll be rerunning dungeons, too. But both of those time periods are fairly arbitrary to us: is it possible that we should start running things twice a week (once during and once on the weekend), or maybe do weekly quests instead of daily?
Blizzard simply can't make up their minds about this, can they? The Rusted and Ironbound Proto-Drakes, which are rewarded for completing Glory of the Ulduar Raider on Normal and Heroic, were slated for removal at an unspecified time in the future after patch 3.2's launch. The reasoning was that it would be easier to acquire them with Coliseum gear, and they were meant for cutting-edge players only.
However, Eyonix has just announced that they are not planning on removing these proto-drake rewards from the achievement in patch 3.2, and furthermore, they don't plan to do it "in the foreseeable future." In the event that they do change their minds again, you are promised a one-month warning. So get back to those hard-modes!
Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!
You're a pet and mount maniac. You've hunted down every noncombat pet you can find, gotten a lucky roll on every rare mount you can possibly pick up, and after long last, you've earned both the "Lil' Game Hunter" and "Mountain o' Mounts" achievements. But still, you want more for some reason. More pets, more mounts, more achievement points.
We were just talking about this on the podcast last night -- Turpster's tip a week or so ago was that going for the Crusader title in the Argent Tournament actually puts you at a disadvantage, because if you keep from turning in the last Valiant quest for the achievement, you don't lock off having the ability to do both Valiant and Champion quests together, thus, as you can see in the thread, earning an extra 36 gold a day, which adds up to 1000g a month. After you earn the ability to represent every city, you can't do the Valiant quests any more (instead, you have to earn city reputation through the Champion's Writ, which costs you 10g from the opposite reward). In short, right now, if you're leveling through the AT quests, stay away from the Crusader achievement until you have all of the city reputations covered, and all the gold you want.
Blizzard never fails to exceed expectations on April Fool's Day -- in the EU, they reported on a brand new Pimp My Mount option (featuring tiger-mounted gatling guns), over on the forums, they RP'd the place up a bit, and now on the North American page, they've announced the game's newest feature: a Dance Battle system. They say that sometime soon in the game (that is, if this wasn't April 1st), players will be able to have dance-offs around the world, culminating in a huge dance tournament to take place in Kael'thas quarters in Tempest Keep. Wait, isn't that guy dead? Players will be able to form crews, which can then battle each other using player controlled dance moves and a vehicle-like interface.
Banana Shoulders has a really excellent guide to just what the Argent Tournament is all about. I played it for the first time the other night (while we were streaming live from the PTR), and it's a strange little mix of minigame, questing, and rep grind. The Argent Tournament has set up north of Sindragosa's Fall, and there are three basic stages: first, we've got to help them build the place (which will send you to quest in other parts of the world), second, you'll be moving up the ranks from Aspirant in the tournament to Champion, and third, you'll be acting as an Argent Tournament Champion, and picking up Champion's Seals to spend on various rewards and items.With this latest PTR patch, the gear sold for Emblems of Conquest is now availabe. The names are placeholders ("Emblem of Conquest Healer Neck"), and the stats may also be relatively placeholder-y as well, but it's something to look at, anyway.
Currently up are:
You can see the stats on everything over on the inimitable MMO-Champion, although I don't think the tier 8 vendors are implemented yet, so we still don't know the precise numbers on those. What I'm really anxious to have confirmed is that we'll be able to buy tier 8.0 with the Emblems of Valor that drop out of 10-man Ulduar - if that's not the case, I will be one very upset raider. And what's with some of those prices? 38 badges? Really?
Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.
MMO Champion has posted some of what are believed to be rewards from the Argent Dawn Tournament coming to the servers, and they are pretty awesome. All of the rewards will apparently be purchased with a new currency called Champion's Seals, and those will be earned from doing dailies, some instanced activity (likely a type of mounted combat -- think PvP-esque, but against mobs), and all of the other various tasks the Argent Dawn is lining up for us. The Tournament itself will appear in 3.1 (and Alex has already posted a great gallery of what it looks like on the PTR), but other activities won't appear until a later content patch.
I agree with Relmstein: Cooking is awesome. Unlike, say, fishing (which I said on the podcast last week will never really stop being boring, since boring is "working as intended" for that one), cooking has really transitioned over the years. Back in the day, it was kind of a silly way to make new foods to eat, in Burning Crusade it became a pretty solid extra buff to have, and it Wrath it has really become a necessity for anyone looking to make their characters and their raids the best they can be.
This past week on the WoW Insider Show, we were thrilled to welcome our friend Michael Zenke of Massively.com -- in addition to his experiences in Wrath so far, we talked with him about a few other MMOs WoW players might be interested in this holiday season. Matthew Rossi was also on, and he brought his terrific insight on Warriors, Death Knights, Shamans, and itemization for pretty much all of the classes in the new expansion. And we welcomed back our old friend Turpster to the show -- you didn't think he'd be gone for long, did you?
Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we'll be talking about Heroic gear available in Northrend.
Phase four of the zombie invasion has unlocked quite a bit of cool stuff in the game. Out in Light's Hope Chapel in Eastern Plague Lands sits an Argent Dawn Quartermaster. In order for him to even show you his wares, you need to complete the "Under the Shadow" quest from Commander Thomas Helleran who is nearby. There is also another quest called "Shadows of Doom" that you should complete along the way.



| Event | Date |
|---|---|
| Darkmoon Faire (Terokkar) | 11/1 - 11/7 |
| Call to Arms: Arathi Basin | 11/6 - 11/9 |
| Call to Arms: Eye of the Storm | 11/13-11/16 |
| Call to Arms: Alterac Valley | 11/20-11/23 |
| Pilgrim's Bounty | 11/22-11/28 |
| Call to Arms: Warsong Gulch | 11/27-11/30 |





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