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Posts with tag starcraft

Pandaren in the World of Warcraft

In among all of the "omg fake pets for real money" drama from this week's announcement, we may have missed something big: the Pandaren are now live in the World of Warcraft. The Pandaren are my favorite Azerothian race, even though they're essentially a joke -- Samwise Didier just loves pandas, and he made art for an April Fool's joke that Chris Metzen loved so much they decided to include the bears as real characters in Warcraft III. Since then, they've become fan favorites (not least of all, especially for me, because alcohol and ale are a big part of their culture), but we've only seen hints of them in World of Warcraft. There was a rumor going around a while back that they would never appear in the game because China didn't allow depictions of violence against the bears, but that was just a rumor. Still, the Pandaren have existed in WoW only as a Blizzard in-joke. We assume they're out there somewhere, but until now, no one has ever seen one.

Of course we say "until now" because there are now little Pandaren monk noncombat pets running around, bowing, and doing magical kung-fu. Does this mean that the future Emerald Dream expansion will have us all playing as Brewmasters? While yes that would be awesome, not so fast again: Diablo and the Zergling from Starcraft are both in the game as noncombat pets, and they don't mean anything at all (although they were both included in the game before the announcements of Diablo 3 and Starcraft 2 -- maybe Blizzard is working on a Pandaren-based puzzle game? Conspiracy theorists, assemble!). And just because we all have Grunty doesn't mean murlocs are suddenly going to take to spaceships with battle rifles in the official lore. But it's cool to see Pandaren actually in the game, even in pet form, and who knows, maybe we will one day find the legendary realm of Pandaria in our own version of Azeroth.

Activision-Blizzard and their financial future

Barron's has a long article up about Blizzard's corporate overlords at Activision-Blizzard, and as is usual with most pieces of Activision news, people will probably see in it what they want to see. Those who think Bobby Kotick is just a money-grubbing exploiter will find more fuel for their firey fanboy rage: apparently he's a follower of Las Vegas casino entrepreneur Steve Wynn, and is modeling some of Activision-Blizzard's business plan off of that guy, Shareholders, however, will probably be thrilled. In terms of a purely financial sense, Activision-Blizzard is apparently one of the shinest futures around, with Kotick bragging that videogames will eclipse film and TV in terms of moneymaking in just a few years.

From our perspective, as longtime fans and players of Blizzard's games, the most interesting thing I see here is that Barron's makes no distinction at all between Activision and Blizzard any more -- the Activision-Blizzard company, according to the article, is equally responsible for both the Starcraft and Transformers franchises. Obviously, as gamers, we see a huge distinction between those two: one is a classic, storied, much-loved videogame series, and the other is a cash-in on a license that's panned everywhere but the box office. But for the financial guys, they're just both properties of Activision-Blizzard. That's not to say that our Blizzard is entirely lost (anyone who was at BlizzCon last week knows that's not true), but it is a sign that the merger is no longer news. From an outsider perspective, Guitar Hero and World of Warcraft are just two cash cows from the same company.

BlizzCon 2009: WoW.com interviews Christie Golden

During Day One of BlizzCon this past weekend, I was given the opportunity to sit down and talk with author/novelist Christie Golden, the woman behind the best selling Warcraft novel Arthas and the upcoming Cataclysm novel(s) which we learned about in this very interview. I asked her questions about her personal background in Warcraft, her writing process, and what it's like to work with Blizzard's worlds.

WoW.com:
If you don't mind, we'll kick things off with a question I pretty much ask everyone... Horde or Alliance?

Christie Golden: Yes.

WoW.com: Good answer!


Golden: Seriously, I play both, and I love them both. I have characters on both sides, I don't prefer one over the other.

WoW.com: That definitely comes through in what you've written in the universe, starting with Horde material and then moving onto Arthas. When you say you've played both, how far? Are any of them level 80?


Golden: I've been so busy with all of the writing I've been doing lately that I haven't been able to hit 80, I haven't seen as much of Northrend as I've wanted to. Around 70 is where I'm stuck for now.

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Grunty vs. Zergling battle video

When Eldacar wrote in to the tip line that Grunty and the Zergling pets fought when brought near each other, I immediately forced The Spousal Unit to help me test it. We made the above video, with The Spawn cheering us on. Grunty is the Murloc Marine pet that came with attending or streaming BlizzCon 2009. The Zergling was part of the original collector's edition of World of Warcraft.

Blizzard franchises get their own Twitter accounts

We recently learned of a quiet little announcement that Blizzard's three hot properties now each have Twitter accounts of their own. If you use Twitter, you can now follow @warcraft, @starcraft, and @diablo.

All three accounts are pretty bare at the moment aside from some catchphrases, but I'm going to bet the accounts will be used as another miniature news outlet, much like the front pages of their respective websites. It's probably also safe to say we'll be seeing a lot of product and tournament plugs, too. If you're a Twitter fiend, you might want to click that follow button for them (and our account, too). If you don't normally use Twitter, it's too early to say if these accounts are anything you should go out of your way to check out. If there's any major WoW news showing up there, it will find its way here too. Your life probably won't end if you don't follow them. Probably.

Sons of the Storm to appear at BlizzCon, unveil another member


The Sons of the Storm is a kind of artists' collective connected with Blizzard -- they're responsible for the majority of the concept and game art coming out of Blizzard, from the Warcraft, Starcraft, and Diablo series. They count Samwise Didier and Chris Metzen in their ranks, along with many of Blizzard's most popular artists. And apparently their ranks are growing -- on their latest website update, they have posted a new group picture, along with a mysterious "eighth son" that they say they will introduce sometime later, possibly months after BlizzCon. From left on the picture above, you can see Samwise Dider, Chris Metzen, René Koiter, Travis Thammer, Glenn Rane, Peter Lee, Mark Gibbons, and the Eighth Son, who a commenter over at Blizzplanet speculates may be Wei Wang.

Speaking of BlizzCon, the Sons site also says that all of the seven current sons will be signing at the convention, so be sure to bring your TCG cards, Warcraft novels, art books and anything else these guys may have worked on. We're sure there'll be a line, but if you're willing to brave the wait, you might get to meet some of the most creative minds behind Blizzard's beloved universes.

Ghostcrawler on class representation and balance

Ghostcrawler has a nice exchange on the forums (and it's not marked "Not Tracked", so you know he wants us reading this one) about how much of a role class representation actually plays in class balance. Obviously, balance itself plays the biggest role in class balance -- if (using GC's completely hypothetical example) Feral Druids are overpowered as tanks, then Blizzard would have to look into nerfing Feral Druids.

But what if Feral Druids only make up a small percentage of the tanks in Ulduar? Should Blizzard nerf the 5% of tanks that are Druids down until they're only 2% of the population? Just because classes are overpowered doesn't mean that actual class populations are, and all of these things go into the mix when Blizzard makes decisions about how to balance the classes.

Look at Hunters as well -- just last week we talked about how the class population is falling off, and yet they're one of the top three classes played on both factions. So should Blizzard buff or nerf them?

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Waiting on StarCraft II? Blame WoW

Like many other Blizzard fans, you're probably super excited about the upcoming release of StarCraft II -- it was "about time" when we first heard about the game, and now, this close to actually having the game out, anticipation is higher than ever. So why have you been waiting so long? According to Eurogamer's latest interview with Rob Pardo, you can blame none other than World of Warcraft for the delay. He and StarCraft II's lead designer both confirm that quite a bit of the RTS team were called back in to working on Blizzard's MMO. Artists and class and map balance guys alike were put back on WoW, resulting in the StarCraft title's delay for more than a year. Taken at face value, they're saying you could have started playing the new RTS last November if it wasn't for the whole Azeroth thing.

It's worth noting, though, that when they say "working on WoW," they don't mean developing the Crusaders' Coliseum or even Outland -- they're talking about the original design of World of Warcraft for the release way back in 2004. Even though Blizzard didn't announce the next StarCraft until a few years ago in 2007, production actually started seriously (with multiplayer first, strangely enough) right after the launch of WoW, in 2005. Which makes the choice all the more intriguing: they decided to delay the RTS even before they knew WoW would be the runaway success that it is today.

Guess the choice paid off. The beta of StarCraft II should be kicking off any day now (you all got keys at last year's BlizzCon, remember?), so even though that year delay was caused by WoW way back at launch, we'll see if they've had the time since to make a game that'll meet players' expectations.

The Blizzard Orc Statue and compass points of wisdom


Hey there WoW.com readers! You're probably wondering who the hell this guy is. And by this guy, I mean me. I'm a writer over at Joystiq, where we sometimes jealously watch all the fun stuff our sword and spell-wielding counterparts over here get to do. Luckily, and only by means of geographical location and the fact that they were showing off Starcraft 2, I got a chance to tour the Blzzard campus and take a lot of snaps if you know that I mean. Wink wink, nudge nudge.

These will be featured in a story over on Joystiq at some point today, but in the meantime here's a sneak preview just for WoW.com readers. You may already know about Blizzard's massive courtyard Orc statue that's in the process of being installed in the front of the main building, but you might not know about the tenets engraved on each of the eight compass points that tout Blizzard's mottos. There's a peek at all of 'em in the gallery below, and they're also listed just beyond the break.

Read on for more, check out the statue and points gallery below, and stay tuned today for the drool-worth tour photos.

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Video of Christie Golden's Long Island reading

I wasn't anywhere near Huntington, NY on Saturday, but our friend Medievaldragon from BlizzPlanet was, and he did stop by the Christie Golden reading at the Book Revue bookstore. He even brought videos back with him, and so if you're a Golden fan (she is a New York Times-bestselling author, after all) and want to see her reading from Arthas, there you go.

Apparently the reading was a pretty full house, too, and you can see from the video that there were all kinds of people there. Golden also says early in the video that Arthas is Blizzard's first big bestseller, and she repeats what we've heard before: that Blizzard loves having her write for them and she loves coming up with stories from their settings. The only big bit of news for fans from the reading is that while Blizzard is producing three different Warcraft books (of which Arthas is the first), they won't be a trilogy at all, just stand-alone stories. Big thanks to Medievaldragon once again for stopping by the event and grabbing video for those of us who couldn't go.

Mike Morhaime and Paul Sams accept Guinness World Record awards

Apparently there were a few Blizzard blokes at E3 last week, even though we didn't see them wandering the floor at all. Mike Morhaime and Paul Sams were both there to accept their awards for world records from Guinness after making it into the 2009 Gaming edition. World of Warcraft picked up a record for the most popular MMORPG in the world (with, as you probably know, 12 million players), and Starcraft gained recognition for being the best-selling PC strategy game, with 9.5 million copies sold worldwide. Neither of these awards are really that much of a surprise -- both games have already garnered tons of other awards, and both games are already squarely in the pantheon of the best and biggest PC games ever sold. But being recognized is always nice, we're sure.

They honored a number of other extremely popular games and services as well, including two big Activision Blizzard titles: Call of Duty 4 was recognized for being the most-played online video game, and Guitar Hero was recognized for being the best-selling rhythm game series (though Red Octane, the game's original publisher, was honored, and they've only recently been acquired by the Activision overlords).

Congrats to all the award winners, as if they even needed it. Something tells us the millions and millions of dollars in revenue from all of these games was probably a nicer reward than Guinness recognition. Just a guess.

Blizzard creative writing contest winners announced


Remember the Blizzard creative writing contest that happened during March and April? I'm pretty sure many of our readers entered, but for those who missed it the idea was to write a story up to 10,000 words in length and set in the Warcraft, StarCraft or Diablo universes.

Well, Nethaera finally announced the winner (a story entitled In the Shadow of the Sun by Sarah Pine), runners up and a bunch of honorable mentions via the forums. Unfortunately there's no other information about the stories themselves, which universes they are set in or what Blizzard are going to do with the winning entries (personally, I'm betting on some kind of anthology). So head on over to the forums to find out if your entry made it to runners up or got an honorable mention.

Grunty, the Murloc Marine appears on the PTR

We've had WoW and Diablo 3-themed BlizzCon/Worldwide Invitational in-game pets already, so you might say "hell, it's about time" when we tell you that Grunty, a murloc in Space Marine power armor, is on its way.

MMO-Champion's Boubouille, head of the Romulan Data Miners Guild, discovered the pet's model while performing routine excavation on the newly-updated 3.1.2 patch files.

If I were a betting man, I'd say that all signs point to this being part of the BlizzCon goody bag as opposed to TCG loot, meaning there's even less of a chance for you to get it. Hope you're prepared to beat the queue to get one. Heck, I'm even considering trying to go after seeing this -- I can't wait to see the idle animations he gets. According to the screenshots, it looks like he even blasts the air with his flamethrower. For once, the fish will do the frying.

*puts on sunglasses, plays "Won't Get Fooled Again"*

BlizzCon 2008 beta codes now being accepted


Our sister site Joystiq pointed out last night to their readers that the BlizzCon 2008 beta codes were now being accepted, and we thought it prudent to pass the news along to you.

You can enter the code over at http://www.blizzcon.com/beta and enjoy the satisfaction that you'll get knowing in a few months (or less?) you'll be playing the beta of StarCraft II.

The code took me a few others on staff a couple tries to enter. 'B' looks like '8', and 'S' looks like '8'. You'll probably need to try a few different permutations of the code until you get it right. When you enter the right code, you'll get an email 'confirmation' that really just tells you that you've entered the key successfully. You don't have to do anything further. The email is a little oddly worded though, and doesn't look like your typical Blizzard email. So we've posted a copy of it after the break for folks.

BlizzCon 2009 is coming up on August 21st and 22nd of this year. We'll be there in force again. Should be a blast!

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Theme park contest winners announced


In what every Blizzard fanboy hopes to be a precursor to the real thing, the company has announced the winners of the Blizzard Theme Park Contest where creators were called to submit their best ideas for a theme park based on each of Blizzard's properties or even all of them. The grand prize winner, Christina Marie DeLong, designed a brightly colored map that had the most amazing stuff in it.

It featured attractions such as a Terran combat simulator, a Diablo-themed petting zoo (yikes!), and a roller coaster based on Captain Skyshatter's race around Netherwing Ledge.While that's all pretty cool, it's the little details that must've won the judges over -- like the Mage's refreshment table on top of a Dalaran-style building intended to be the park's buffet. There are just a lot of small things that should make all of us go to Blizzard and pester them about making it all real.

There were three other winners who won for the best StarCraft, Warcraft, and Diablo-themed entries, although they all seemed to incorporate all of Blizzard's properties. All of them were pretty good, but Christina's excellently drawn and conceptualized entry was hands down the best of the lot. You can check out all the entries including the honorable mentions over at Blizzard's theme park contest site. The winning works will be displayed in this year's BlizzCon. Given that Blizzard always has a few surprises in store for us each year, who's keeping their fingers crossed for a real-life Blizzard theme park?

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