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Posts with tag tempest-keep

Ask a Faction Leader: Prophet Velen

WoW.com's prestige in the community has afforded us the opportunity to speak to major Azerothian leadership figures on any subject, and we're letting you, the reader, Ask A Faction Leader!

We recently spoke to Garrosh Hellscream, leader of the Horde's Warsong Offensive, and he shed light on several key issues, including moral dilemmas, basic campfires, faction changes, draenei donk, and the merits of getting eaten by sharks. In this installment of Ask A Faction Leader, we'll be sitting with venerable draenei leader Prophet Velen.

Dear Velen,

Being a prophet, you are probably aware of forthcoming cataclysm. With Thunder Bluff built on 4 mesas, I am worried about safety of the city and its citizens. Since you guys possess some kind of expertise in crashing things (specifically capital cities) I was wondering if you could lend some advice for case it gets struck down.

Best Regards,
Baine Bloodhoof

Velen replies:

Ah, it's good to see Horde leaders initiating a rapport. While I'm certainly not an architect or artificer -- trades better left to younger and stronger draenei -- I have been around for quite a while, so I can give some advice regarding the construction of your city.

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Filed under: The Burning Crusade, Lore, Interviews, Cataclysm, Ask a Faction Leader

The Queue: Trinket-Palooza 2009


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Allison Robert is your hostess today again (our condolences).

I'm in an autumnal sort of mood, hence today's picture. Yes, I know that Barrens trees always look like that. We got a really interesting question about trinkets the last time around that really caught my attention, so a lot of today's Queue is going to be comprised of an Enjoyable Stroll Down Memory Lane and Into Holy ^$*# Look At That Trinket From AQ40 How Has That Not Been Nerfed Yet.

Starlin asks...

So, what's up with Brewfest this year? Anything new or updated?


Fortunately or us, Kisirani posted on this same question yesterday. To summarize, there are no major changes to the holiday, but Coren Direbrew has been updated to level 80, the mount drop rates haven't changed (nor are they now required for the Brewfest meta-achievement), and no new pets or mounts have been added. You can reasonably expect a beefed-up holiday boss with a new loot table (most likely of ilevel 200 items, possibly 219 if they want to match the gear from heroic Trial of the Champion), but otherwise the same experience as last year. I'll have an OverAchiever for the good folks seeking Brewfest achievements up on the site soon.

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Filed under: Items, Analysis / Opinion, Features, The Queue

Breakfast Topic: Most emotional boss encounter?

After compiling a list of what I felt were the most difficult raid bosses to heal, it got me wondering. Many of the encounters we've faced, be it in 5 mans or raids, have players feeling varying levels of emotion after they bring them down. One of my guild officers refers to it as "chasing a high". It's a feeling you experience after taking down a particularly tough boss.

I'll give you an example.

In vanilla WoW, Vael was a challenge in his own right. It took a long time for my guild to bring him down before the expansion came out. But to me, the greatest rush and "high" I experienced was after taking down Illidan for the first time. Kil'Jaeden was a close second. Sartharion with 3 drakes alive was the closest encounter in Wrath of the Lich King to even compare to the euphoric feelings I felt before during Burning Crusade.

Then there's the other kind of emotional where you've felt invested in a particular character and experience a sense of dread after realizing you're the executioner. After my guild took down Kael'thas, I felt a pang of regret. I was heavily into Warcraft III in the years before World of Warcraft. Kael was one of my favourite expansion heroes to play with. No one truly enjoys killing their favourite heroes. Of course, little did I know that Kael wasn't quite finished yet. So in a sense, even though I was overjoyed that we killed Kael after 6 or so weeks, I was disappointed that we had to kill Kael. I know I'm not the only one on the staff who feels a connection to raid bosses. For Alex, killing Vaelstrasz bought a slight tear to his eye. Just one. He's still a dragon with loot after all.

Maybe the next boss that will give me the exhilarating thrill will be when we drop Arthas himself.

Which boss made the most impact to you as a player and what about it made it so special?

Filed under: Breakfast Topics

Blizzard announces new Dance Battle System (that isn't real)

Blizzard never fails to exceed expectations on April Fool's Day -- in the EU, they reported on a brand new Pimp My Mount option (featuring tiger-mounted gatling guns), over on the forums, they RP'd the place up a bit, and now on the North American page, they've announced the game's newest feature: a Dance Battle system. They say that sometime soon in the game (that is, if this wasn't April 1st), players will be able to have dance-offs around the world, culminating in a huge dance tournament to take place in Kael'thas quarters in Tempest Keep. Wait, isn't that guy dead? Players will be able to form crews, which can then battle each other using player controlled dance moves and a vehicle-like interface.

Of course, none of it is true, which is an extra poke in the heart to fans who really are waiting for the new dance system. We doubt it'll have a battle component, but the interface and the rewards are pretty intriguing -- so close to what we're really hoping for, and yet so far. And yes Blizzard, nice Lonely Island joke hidden in there. It was, in fact, a horror film.

There's even a trailer for "Azeroth's Best Dance Crew (hosted by Acy Slater)," though we looked closely and didn't see any really new dance moves in there, either. But it's cute, and (maybe this is what Blizzard intended) only whets our appetite for the real new dances, supposedly still coming soon.

Filed under: Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, PvP, Humor, Screenshots

Ready Check: A look back on Burning Crusade raiding



Ready Check is a weekly column focusing on successful raiding for the serious raider. Hardcore or casual, ZA or Sunwell Plateau, everyone can get in on the action and down some bosses. This week, we sing a swansong to TBC raiding in all its glory.

With less than a week to go before we all start frantically levelling and leaving Outland behind for good, let's not forget the ups and downs raiding during The Burning Crusade has brought us. From Attumen to Kil'jaeden, we've run the gamut of raiding, killing anything from pit lords to corrupted naaru with nary a blink.

We've shed blood and tears over rare drops, wiped countless times until the small hours, decked our alts out in epics and moved servers to find a better guild. We've rerolled, watched ourselves and our raid instances get nerfed, hung out in Shattrath showing off our gear, and gotten to grips with major class changes in the last two weeks. So let's look back...

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Filed under: Analysis / Opinion, Instances, Raiding, Bosses, Ready Check (Raiding)

"Inside Higher Ed" compares raiding and teaching


Inside Higher Ed was pretty much the last place I ever expected to see a serious article on World of Warcraft. The study of MMORPG's isn't really part of mainstream academia (...yet), so imagine my surprise at finding an article comparing effective raid leading to teaching. Alex Golub, an anthropology professor at the University of Hawaii, contributed an article on his guild's attempts to kill Kael'thas pre-patch.

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Filed under: Analysis / Opinion, Guilds, Raiding, Bosses

All the World's a Stage: So you still want to be a blood elf


This installment of All the World's a Stage is the eleventh in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself. This article is largely a continuation of last week's article, which has been updated for accuracy.

There has been a great deal of change and evolution of the world of World of Warcraft, and to a certain extent, all the available player races have gone through changes because of the events that have taken place. The original release content had lots of dungeons and quests and things going on, but each one seemed to tell the story of a place rather than the story of a people. Like each place, the stories told there seemed static, as the players grew and moved on, the places all remained the same.

The Burning Crusade, however, began to change all that. Instead of just adding new content with each patch, some aspects of the old content were changed as well, with certain characters and peoples coming to the foreground as major antagonists. Players were no longer merely vague adventurers tasked with saving the world from one giant evil monster or another, their characters had vested interests in bringing about some change in their circumstances.

For no group of player-aligned characters was this as true as it was with the blood elves. From the time The Burning Crusade was released, up to now, when the next chapter of the Warcraft story (Wrath of the Lich King) is starting to unfold, the blood elves are the only player faction whose leader has turned into a major boss in a dungeon (not once but twice!), whose capital city has been deprived of one of its most significant residents (who also ended up turned into a major dungeon boss), and whose culture has undergone a complete turnaround over the course of this expansion's expanding storyline.

The draenei, of course, played a huge role in the story of The Burning Crusade, but in the end, they were mostly just very strong supporting characters. The blood elves were the stars of the show.

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Filed under: Horde, Blood Elves, The Burning Crusade, Lore, Guides, RP, Wrath of the Lich King, All the World's a Stage (Roleplaying)

The marathon raid day?

A friend and I were idly wondering about the possibility of tackling all Burning Crusade raid content the way you'd watch the extended Lord of the Rings trilogy on a rainy weekend: doing it all without stopping, intent on a glorious finish. Nobody's arguing that the point of such a marathon is to have fun every second while you're doing it; I'd say this is the classic undertaking where it really is about the destination and not so much the journey. But let's say you had an enterprising bunch of raiders sitting around bored on a weekend and your choices were either raiding Tarren Mill again or trying something adventurous. Or if you had Wrath coming up the next week and you wanted to conduct a triumphal tour of the content your guild had conquered, stopping only to relish the wholesale slaughter of bosses who'd given you so much trouble (here's looking at you, Gurtogg). Would it be possible to cut a swathe of destruction across the BC raiding landscape all within the space of a day?

Assuming a bunch of experienced raiders, we came up with the following figures:

Karazhan: 2-3 hours
Gruul's Lair: 1 hour
Magtheridon: 45 minutes
Serpentshrine Cavern: 3-4 hours
Tempest Keep: 3 hours
Zul'Aman: 1 1/2 hours
Mount Hyjal: 2 1/2 hours
Black Temple: 3-4 hours
Sunwell Plateau: 4-5 hours

On the low end, that's 20 hours and 45 minutes. On the high end, it's 25 hours (and I have to pause here for a moment's respect over just how much raid content Blizzard programmed for BC). If you lopped Kara and ZA off the marathon in the interest of doing only 25-man content, an experienced (albeit insane) raid that stomped each site and methodically proceeded to the next with no wipes along the way (probably not likely in Sunwell) could probably wreck BC raid content in maybe 18 hours start to finish (giving them a little extra time for travel and bathroom breaks). Has anyone been crazy enough to try this? Should anyone be crazy enough to try this?

Filed under: Analysis / Opinion, Expansions, Raiding, The Burning Crusade, Wrath of the Lich King

Yet another scammer owned by Blue

When it comes to the WoW forums, few things make me happier than seeing blue text truly and utterly own the trolls and other unsavory types that hang out there. Especially when it's a case of someone thinking they can lie to the GMs and Customer Service reps and get away with it. We've seen it before, but it is no less entertaining each time.

In this particular case, a level 70 Warrior (posting on his level 42 Mage alt) claims that he forgot to loot the Vial of Eternity from his guild's recent Kael'thas kill. He filed a GM ticket, and they refused to grant it to him, stating he should just go kill Kael again for it. Embers, the alt, goes to the forums to ask for this vial instead. EU Game Master and Customer Service Rep Xaldavan joins the show pretty quickly, asking for some necessary information to help him (her?) investigate the situation, even offering to give him the quest item if his claims are accurate.

As you can guess, they weren't accurate at all. In fact, the Warrior left the raid an entire hour before Kael'thas was actually killed. In the middle of a trash pull, too! You would think people would know by now that trying to scam a GM is silly. As Xaldavan said, they can see everything. Some of these people are very, very lucky that Blizzard's GMs tend to be merciful about these sorts of things.

Filed under: Blizzard, Humor, Forums

Tank Talk: The first kill


Tank Talk is WoW Insider's new raid-tanking column, promising you an exciting and educational look at the world of getting the stuffing thrashed out of you in a 10- or 25-man raid. The column will be rotated amongst Matthew Rossi (Warrior/Paladin), Adam Holisky (Warrior), Michael Gray (Paladin), and Allison Robert (Druid). Our aim is to use this column to debate and discuss class differences, raid-tanking strategies, tips, tricks, and news concerning all things meatshieldish.

The nature of tanking is to be a component in an overall strategy. In classic WoW, levels 1 to 60, it often seemed like the center of attention, as boss encounters were often 'tank and spank' variations that involved having one tank hold a boss on him or her while the healers kept the tank upright through the boss' attacks and the DPS players burned it down. There were a few fights that broke this mold... fights where a player would become a bomb and have to run away, fights with giant eyestalks and sweeping beams that had to be avoided that were as much choreography as encounter... but as time has progressed encounter design, especially for raid encounters (although even five man fights have been diversified) has taken this mechanic and stretched it into whole new shapes. While there are still bosses who need to be primarily tanked by one person (Naj'entus, Azgalor to name just two) even these fights tend to incorporate new mechanics that challenge the raid and break the monotony of a 'tank him here, the raid stands here" fight. Other fights require several tanks to hold different aspects of the encounter, whether it be Azgalor's infernals or the multiple tanks (my guild uses three, some only use two) needed to ensure smooth mitigation of the Hurtful Strikes on Supremus.

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Filed under: Druid, Paladin, Warrior, Analysis / Opinion, Odds and ends, Instances, Raiding, The Burning Crusade, Bosses, Tank Talk

Insider Trader: Faction recipes for tailors


Insider Trader is your inside line on making, selling, buying and using player-made products.

You are a newly minted level 58, and you are about to walk through the Dark Portal for the first time. Once you set foot on the other side, and with a bit of wandering, you will surely begin to realize how many factions there are whose reputation you may or may not need to grind.

As a tailor, you will unfortunately not find too many exciting new recipes aside from the threads you will learn to craft from your Scryers or Aldor allegiance. Here is the quick breakdown:
  • Honored with the Consortium
  • Honored with Lower City
  • Revered with Sporeggar
  • Exalted with Scryers or Aldor
  • Honored with the Ashtongue Deathsworn (Black Temple)

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Filed under: Tailoring, Items, Tips, Odds and ends, Features, Factions, Guides, Insider Trader (Professions)

Tank Talk: The irresistible fight


Tank Talk is WoW Insider's raid-tanking column, promising you an exciting and educational look at the world of getting the stuffing thrashed out of you in a 10- or 25-man raid. The column will be rotated amongst Matthew Rossi (Warrior/Paladin), Adam Holisky (Warrior), Michael Gray (Paladin), and Allison Robert (Druid). Our aim is to use this column to debate and discuss class differences, raid-tanking strategies, tips, tricks, and news concerning all things meatshieldish.

Since Tank Talk began, we've gotten a few questions from people about raid fights that require tanks to use resist gear. With all of Burning Crusade's raid attunements now removed, and with lots of guilds testing the waters in Tier 5 and Tier 6 before Wrath hits, I figure now's as good a time as any to discuss what resist sets you're going to want if your guild is intent on progression. The resist gear issue is nowhere near as dire as it was in vanilla WoW (Molten Core, anyone?) and in general the raid as a whole rarely needs to worry.

Tanks are special. But you knew that already, didn't you?

This guide covers all of the existing 10-man and 25-man content in the game outside of Sunwell Plateau:

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Filed under: Druid, Paladin, Warlock, Warrior, Analysis / Opinion, Death Knight, Tank Talk

Ask a Lore Nerd: The world may never know


Welcome to Ask a Lore Nerd, WoW Insider's newest weekly feature column. Have a question about the story and lore of the Warcraft universe? Click the Comments link below, ask your question, and blogger/columnist Alex Ziebart will answer you in a future installment!

Let's leap right into things, and see what Tyler wants to know, shall we?

Question: If the Ashbringer is really the Light's answer to Frostmourne, then why isn't anyone trying to use it, or destroy it? Is it because that Tirion Fordring has it? If he does, in WotLK then, he needs our help to weaken the Lich King and let him use it?

Answer: Nobody is using the Ashbringer right now because nobody has the Ashbringer in its true, Light-blessed form. Last we knew, the Ashbringer was still in Highlord Mograine's hands in a Corrupted form. The latest Know Your Lore covers the events leading up to that in a little more detail. Currently, we either need to purify The Ashbringer or forge a new one to be able to use it against the Lich King.

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Filed under: Alliance, Analysis / Opinion, Lore, Wrath of the Lich King, Ask a Lore Nerd

Tank Talk: Do you feel lucky, punk?


Tank Talk is WoW Insider's new raid-tanking column, promising you an exciting and educational look at the world of getting the stuffing thrashed out of you in a 10- or 25-man raid. The column will be rotated amongst Matthew Rossi (Warrior/Paladin), Adam Holisky (Warrior), Michael Gray (Paladin), and myself (Druid). Our aim is to use this column to debate and discuss class differences, raid-tanking strategies, tips, tricks, and news concerning all things meatshieldish. At least, that's what the others said they were doing. I intend to use it mostly as a soapbox to complain. Absolute power tends to......something something.

Welcome to Tank Talk. I am your bear Druid hostess for this week, with a topic that occurred to me while reading a recent article here on the site. Eliah Hecht wrote that his guild is facing a not-uncommon tank shortage and that he has considered the possibility of leveling a tanking class to 70 before Wrath, or tanking on a Death Knight afterwards. A number of people on my server and in my guild have talked about doing the same thing, or switching mains once Wrath hits. With so many people playing Death Knights, I think it's very possible that more people will discover they enjoy -- or at least, don't mind -- tanking, and may seek to do so in a raid environment without necessarily knowing what they've really signed up for.

From those of us who have tanked raid content in vanilla WoW or BC, here are the 10 questions you'll want to ask yourself if you're considering the possibility of tanking serious raid content:

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Filed under: Druid, Paladin, Warrior, Analysis / Opinion, Expansions, Features, Raiding, The Burning Crusade, Bosses, Classes, Death Knight, Wrath of the Lich King, Tank Talk

Guildwatch: "Makes it sound like Teapot Dome up in here"


Menzoberranzan on Tichondrious-H decided recently that after a spat of drama, they were going to go on hiatus until Wrath, so their GL cooked up this video to show off some of the highlights of the guild. Most of it is just a slideshow of screenshots (so we're using it as the header shot this week), but jump up to 7:19, because there's some funny kids dancing.

Lots (and I mean lots) of drama in the GW this week (including the "corrupt loot council" that spawned that gem of a title), so make sure to click the link below to read it all. And don't forget to send your own tips in -- wowguildwatch@gmail.com is the email address. We want your downed, drama, and recruiting news, so send it all.

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Filed under: Analysis / Opinion, Guilds, Humor, Raiding, Guildwatch, Bosses

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