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  2. Bootstrapping (compilers) - Wikipedia

    en.wikipedia.org/wiki/Bootstrapping_(compilers)

    Bootstrapping (compilers) In computer science, bootstrapping is the technique for producing a self-compiling compiler – that is, a compiler (or assembler) written in the source programming language that it intends to compile. An initial core version of the compiler (the bootstrap compiler) is generated in a different language (which could be ...

  3. Bootstrapping - Wikipedia

    en.wikipedia.org/wiki/Bootstrapping

    In computer technology, the term bootstrapping refers to language compilers that are able to be coded in the same language. (For example, a C compiler is now written in the C language. Once the basic compiler is written, improvements can be iteratively made, thus pulling the language up by its bootstraps).

  4. Bootstrap (front-end framework) - Wikipedia

    en.wikipedia.org/wiki/Bootstrap_(front-end...

    Bootstrap (formerly Twitter Bootstrap) is a free and open-source CSS framework directed at responsive, mobile-first front-end web development. It contains HTML, CSS and (optionally) JavaScript -based design templates for typography, forms, buttons, navigation, and other interface components. As of May 2023, Bootstrap is the 17th most starred ...

  5. Bootstrap curriculum - Wikipedia

    en.wikipedia.org/wiki/Bootstrap_curriculum

    Bootstrap is based at Brown University (USA), and builds on the research and development done there. Bootstrap curriculum consists of 4 research-based curricular computer science modules for grades 6-12. The 4 modules are Bootstrap:Algebra, Bootstrap:Reactive, Bootstrap:Data Science, and Bootstrap:Physics. Bootstrap materials reinforce core ...

  6. ProgramByDesign - Wikipedia

    en.wikipedia.org/wiki/ProgramByDesign

    Functional programming, computing, and algebra[ edit] The starting point of ProgramByDesign is the observation that students act as computers in primary school courses on arithmetic, and in middle school and secondary school courses on pre-algebra and algebra. Teachers program them with rules and run specific problems via exercises.

  7. Racket (programming language) - Wikipedia

    en.wikipedia.org/wiki/Racket_(programming_language)

    Racket is a general-purpose, multi-paradigm programming language and a multi-platform distribution that includes the Racket language, compiler, large standard library, integrated development environment (IDE), development tools, and a set of additional languages including Typed Racket (a sister language of Racket with a static type-checker), Swindle, FrTime, Lazy Racket, R5RS & R6RS Scheme ...

  8. Snap! (programming language) - Wikipedia

    en.wikipedia.org/wiki/Snap!_(programming_language)

    Snap! (formerly Build Your Own Blocks) is a free block-based educational graphical programming language and online community. Snap allows students to explore, create, and remix interactive animations, games, stories, and more, while learning about mathematical and computational ideas. While inspired by Scratch, Snap! has many advanced features.

  9. freeCodeCamp - Wikipedia

    en.wikipedia.org/wiki/FreeCodeCamp

    freeCodeCamp (also referred to as Free Code Camp) is a non-profit educational organization [4] that consists of an interactive learning web platform, an online community forum, chat rooms, online publications and local organizations that intend to make learning software development accessible to anyone.