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  2. Randomized algorithm - Wikipedia

    en.wikipedia.org/wiki/Randomized_algorithm

    A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are ...

  3. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm ( / ˈælɡərɪðəm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  4. Search algorithm - Wikipedia

    en.wikipedia.org/wiki/Search_algorithm

    Search algorithm. In computer science, a search algorithm is an algorithm designed to solve a search problem. Search algorithms work to retrieve information stored within particular data structure, or calculated in the search space of a problem domain, with either discrete or continuous values . Although search engines use search algorithms ...

  5. Firefly algorithm - Wikipedia

    en.wikipedia.org/wiki/Firefly_algorithm

    Algorithm. In pseudocode the algorithm can be stated as: Begin. 1) Objective function: ; 2) Generate an initial population of fireflies ;. 3) Formulate light intensity I so that it is associated with. (for example, for maximization problems, or simply ;) 4) Define absorption coefficient γ while (t < MaxGeneration)

  6. Analysis of algorithms - Wikipedia

    en.wikipedia.org/wiki/Analysis_of_algorithms

    In computer science, the analysis of algorithms is the process of finding the computational complexity of algorithms —the amount of time, storage, or other resources needed to execute them. Usually, this involves determining a function that relates the size of an algorithm's input to the number of steps it takes (its time complexity) or the ...

  7. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    Bresenham's line algorithm is a line drawing algorithm that determines the points of an n -dimensional raster that should be selected in order to form a close approximation to a straight line between two points.

  8. k-medoids - Wikipedia

    en.wikipedia.org/wiki/K-medoids

    k. -medoids. The k-medoids problem is a clustering problem similar to k -means. The name was coined by Leonard Kaufman and Peter J. Rousseeuw with their PAM (Partitioning Around Medoids) algorithm. [1] Both the k -means and k -medoids algorithms are partitional (breaking the dataset up into groups) and attempt to minimize the distance between ...

  9. Fibonacci search technique - Wikipedia

    en.wikipedia.org/wiki/Fibonacci_search_technique

    In computer science, the Fibonacci search technique is a method of searching a sorted array using a divide and conquer algorithm that narrows down possible locations with the aid of Fibonacci numbers. [1] Compared to binary search where the sorted array is divided into two equal-sized parts, one of which is examined further, Fibonacci search ...