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Digital storytelling is a short form of digital media production that allows everyday people to create and share their stories online. The method is frequently used in schools, [1] [2] [3] museums, [4] libraries, [5] social work and health settings, [6] [7] and communities. [8] They are thought to have educational, democratizing [9] and even ...
The Division of Cinema & Media Studies (CaMS) is the central hub for film theory at the USC School of Cinematic Arts. The current Chair is Priya Jaikumar. Notable faculty members of the Cinema and Media Studies department include Todd Boyd and Drew Casper. Prior to his 2019 retirement, Casper was the 3rd-highest paid professor in the University ...
The Faculty of Creative Multimedia (FCM), based in the Cyberjaya was established in 1999. Prior to that, it was based in the Malacca campus and known as the Faculty of Media Arts and Science. The Cyberjaya campus offers programs in animation and visual effects, advertising design, media arts, virtual reality, and interface design. The Johor ...
Multimedia. Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users.
Liberal arts education (from Latin liberalis 'free' and ars 'art or principled practice') [1] is the traditional academic course in Western higher education. [2] Liberal arts takes the term art in the sense of a learned skill rather than specifically the fine arts.
Multimedia studies. Multimedia studies is an interdisciplinary field of academic discourse focused on the understanding of technologies and cultural dimensions of linking traditional media sources with ones based on new media to support social systems.
Students learn to create media across several different platforms, such as video or interactive programming, while also studying the history and theory of media. The curriculum emphasizes the use of emerging technologies (such as virtual reality) to develop new narrative models. There is also an emphasis on media activism and social change.
Arts in education is a field of educational research and practice informed by investigations into learning through arts experiences. In this context, the arts can include performing arts education (dance, drama, music), literature and poetry, storytelling, visual arts education in film, craft, design, digital art, media and photography.