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  2. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    In computer programming, event-driven programming is a programming paradigm in which the flow of the program is determined by external events. Typical event can be UI events from mice, keyboards, touchpads and touchscreens, or external sensor inputs, or be programmatically generated ( message passing) from other programs or threads, or network ...

  3. Event (computing) - Wikipedia

    en.wikipedia.org/wiki/Event_(computing)

    In programming and software design, an event is an action or occurrence recognized by software, often originating asynchronously from the external environment, that may be handled by the software. Computer events can be generated or triggered by the system, by the user, or in other ways. Typically, events are handled synchronously with the ...

  4. Stream processing - Wikipedia

    en.wikipedia.org/wiki/Stream_processing

    Stream processing. In computer science, stream processing (also known as event stream processing, data stream processing, or distributed stream processing) is a programming paradigm which views streams, or sequences of events in time, as the central input and output objects of computation. Stream processing encompasses dataflow programming ...

  5. List of discrete event simulation software - Wikipedia

    en.wikipedia.org/wiki/List_of_discrete_event...

    A discrete event simulation language. Different implementations are available through vendors. Various Micro Saint Sharp: Alion Science A general purpose discrete event modeling tool that uses a drag and drop interface and the C# programming language. May 20, 2019: MS4 Modeling Environment: RTSync Corporation

  6. Discrete-event simulation - Wikipedia

    en.wikipedia.org/wiki/Discrete-event_simulation

    A discrete-event simulation ( DES) models the operation of a system as a ( discrete) sequence of events in time. Each event occurs at a particular instant in time and marks a change of state in the system. [1] Between consecutive events, no change in the system is assumed to occur; thus the simulation time can directly jump to the occurrence ...

  7. Simulation software - Wikipedia

    en.wikipedia.org/wiki/Simulation_software

    Simulation software. Simulation software is based on the process of modeling a real phenomenon with a set of mathematical formulas. It is, essentially, a program that allows the user to observe an operation through simulation without actually performing that operation. Simulation software is used widely to design equipment so that the final ...

  8. Arena (software) - Wikipedia

    en.wikipedia.org/wiki/Arena_(software)

    Website. [1] Arena is a discrete event simulation and automation software developed by Systems Modeling and acquired by Rockwell Automation in 2000. [1] It uses the SIMAN processor and simulation language. As of 2020, it is in version 16. It has been suggested that Arena may join other Rockwell software packages under the "FactoryTalk" brand.

  9. Real-time computing - Wikipedia

    en.wikipedia.org/wiki/Real-time_computing

    Real-time computing ( RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. [1] Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines". [2]

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