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  2. Electronic literature - Wikipedia

    en.wikipedia.org/wiki/Electronic_literature

    Electronic literature. Electronic literature or digital literature is a genre of literature where digital capabilities such as interactivity, multimodality or algorithmic text generation are used aesthetically. [1] Works of electronic literature are usually intended to be read on digital devices, such as computers, tablets, and mobile phones.

  3. 17776 - Wikipedia

    en.wikipedia.org/wiki/17776

    17776 (also known as What Football Will Look Like in the Future) is a serialized speculative fiction multimedia narrative by Jon Bois, published online through SB Nation. Set in the distant future in which all humans have become immortal and infertile, the series follows three sapient space probes that watch humanity play an evolved form of ...

  4. Multimedia translation - Wikipedia

    en.wikipedia.org/wiki/Multimedia_translation

    v. t. e. Multimedia translation, also sometimes referred to as Audiovisual translation, is a specialized branch of translation which deals with the transfer of multimodal and multimedial texts into another language and/or culture. [1] and which implies the use of a multimedia electronic system in the translation or in the transmission process.

  5. Digital storytelling - Wikipedia

    en.wikipedia.org/wiki/Digital_storytelling

    Digital storytelling is a short form of digital media production that allows everyday people to create and share their stories online. The method is frequently used in schools, [1][2][3] museums, [4] libraries, [5] social work and health settings, [6][7] and communities. [8] They are thought to have educational, democratizing [9] and even ...

  6. Encyclopedic novel - Wikipedia

    en.wikipedia.org/wiki/Encyclopedic_novel

    The encyclopedic novel is a genre of complex literary fiction which incorporates elements across a wide range of scientific, academic, and literary subjects. The concept was coined by Edward Mendelson in criticism of Gravity's Rainbow by Thomas Pynchon, defined as an encyclopedia-like attempt to "render the full range of knowledge and beliefs of a national culture, while identifying the ...

  7. Novel - Wikipedia

    en.wikipedia.org/wiki/Novel

    However, though a graphic novel may be "a fictional story that is presented in comic-strip format and published as a book", [109] the term can also refer to non-fiction and collections of short works. [110] [111] While the term graphic novel was coined in the 1960s [112] [113] there were precursors in the 19th century. [114]

  8. The Three-Body Problem (novel) - Wikipedia

    en.wikipedia.org/wiki/The_Three-Body_Problem_(novel)

    The Three-Body Problem (Chinese: 三体; lit. 'three body') is a 2008 novel by the Chinese science fiction author Liu Cixin. It is the first novel in the Remembrance of Earth's Past trilogy. [1] The series portrays a fictional past, present, and future wherein Earth encounters an alien civilization from a nearby system of three Sun-like stars ...

  9. Aspects of the Novel - Wikipedia

    en.wikipedia.org/wiki/Aspects_of_the_Novel

    558996342. Aspects of the Novel is a book based on a series of lectures delivered by E. M. Forster at Trinity College, Cambridge, in 1927, in which he discusses the English language novel. By using examples from classic texts, he highlights what he sees as the seven universal aspects of the novel, which he defined as: story, characters, plot ...