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  2. Category:Point-and-click adventure games - Wikipedia

    en.wikipedia.org/wiki/Category:Point-and-click...

    Dracula 4: The Shadow of the Dragon. Dracula 5: The Blood Legacy. Dragonsphere. Dráscula: The Vampire Strikes Back. Dream Chronicles (video game) Dream Chronicles 2: The Eternal Maze. Dream Chronicles: The Chosen Child. Dream Chronicles: The Book of Air. Dream Chronicles: The Book of Water.

  3. Machinarium - Wikipedia

    en.wikipedia.org/wiki/Machinarium

    The goal of Machinarium is to solve a series of puzzles and brain teasers. The puzzles are linked together by an overworld consisting of a traditional "point and click" adventure story. The overworld's most radical departure is that only objects within the player character's reach can be clicked on.

  4. LucasArts adventure games - Wikipedia

    en.wikipedia.org/wiki/LucasArts_adventure_games

    The game, noted for its greater use of witty humor over previous titles, was designed by Ron Gilbert, Dave Grossman and Tim Schafer. The concept itself was pioneered by Gilbert. Following the deviation in gameplay in Loom, The Secret of Monkey Island returned to similar point-and click gameplay featured in Indiana Jones and the Last Crusade ...

  5. List of graphic adventure games - Wikipedia

    en.wikipedia.org/.../List_of_graphic_adventure_games

    Innovative handheld game by its use of Wi-Fi signals to locate stardust and treasures in-game. Tales of Monkey Island: Telltale Games: LucasArts: Windows, Wii, OS X, PlayStation 3, iOS: 7 July 2009: Telltale Tool: The Blackwell Convergence: Wadjet Eye Games: Wadjet Eye Games Windows: 22 July 2009: Ripened Tingle's Balloon Trip of Love: Vanpool ...

  6. Discworld (video game) - Wikipedia

    en.wikipedia.org/wiki/Discworld_(video_game)

    The patrician talking to Rincewind in Ankh-Morpork's palace. Discworld is a third-person point-and-click graphic adventure game. [2] [3] In each location in the game, players can examine and interact with people and objects, [3] picking up and using items to acquire other objects or solve puzzles to remove obstacles.

  7. Hoshi Saga - Wikipedia

    en.wikipedia.org/wiki/Hoshi_Saga

    2007. Hoshi Saga is a series of point-and-click Flash puzzle games created by the Japanese video game designer Yoshio Ishii, known as "Nekogames". The games focus on the objective of finding a star in each level, with each game containing multiple challenges of varying difficulties. They have been noted by various outlets for their unique level ...

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