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  2. Rise of Nations - Wikipedia

    en.wikipedia.org/wiki/Rise_of_Nations

    Rise of Nations is a real-time strategy video game developed by Big Huge Games and published by Microsoft Game Studios in May 2003. Designed as a fusion of concepts from turn-based strategy games with the real-time strategy genre, [2] the game's development was led by Brian Reynolds, who founded Big Huge Games following his involvement in the development of the turn-based strategy games ...

  3. Rise of Nations: Rise of Legends - Wikipedia

    en.wikipedia.org/wiki/Rise_of_Nations:_Rise_of...

    Rise of Nations: Rise of Legends is a science fantasy real-time strategy video game for Microsoft Windows, made by Big Huge Games, and published by Microsoft. It is a spin-off of the popular Rise of Nations, released in May 2006. However, rather than being a historical game, it is based in a fantasy world, where technology and magic co-exist.

  4. Rise of Nations: Thrones and Patriots - Wikipedia

    en.wikipedia.org/wiki/Rise_of_Nations:_Thrones...

    Rise of Nations: Thrones and Patriots is the official expansion pack to the real-time strategy video game Rise of Nations. The game is the second in a series of Rise of Nations games by Big Huge Games. [6] Thrones and Patriots had its premiere release for Microsoft Windows on April 27, 2004 in North America, [3] and was later bundled up with ...

  5. Brian Reynolds (game designer) - Wikipedia

    en.wikipedia.org/wiki/Brian_Reynolds_(game_designer)

    Brian Reynolds (born 1967) is an American videogame designer. Reynolds has designed at SecretNewCo, Zynga, Big Huge Games, and MicroProse and has been chairman of the International Game Developers Association. He has played a major part in designing a number of multi-million selling games including Civilization II, Rise of Nations, Sid Meier's ...

  6. Big Huge Games - Wikipedia

    en.wikipedia.org/wiki/Big_Huge_Games

    Big Huge Games, Inc. is an American video game developer based in Timonium, Maryland since 2000, known first for real-time strategy games such as Rise of Nations, later for the console RPG Kingdoms of Amalur: Reckoning, and more recently for mobile games such as DomiNations and Arcane Showdown. Throughout most of its history the company has ...

  7. List of real-time strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_strategy...

    Real-time tactics. Sequel to Act of War: Direct Action. FPS/RTS Hybrid. Sequel to Hegemony Rome: The Rise of Caesar. Remaster of Homeworld and Homeworld 2. Planetary Annihilation standalone expansion. Second StarCraft II expansion. Sequel to Swords & Soldiers. Dungeon management game.

  8. Rise of Nations (video game) - Wikipedia

    en.wikipedia.org/?title=Rise_of_Nations_(video...

    From currently unnecessary disambiguation: This is a redirect from a page name that has a currently unneeded disambiguation qualifier.Examples are: Jupiter (planet) Jupiter (unnecessary parenthetical qualifier)

  9. 38 Studios - Wikipedia

    en.wikipedia.org/wiki/38_Studios

    A Big Huge Games prototype was reworked into Kingdoms of Amalur: Reckoning (2012), a single-player RPG intended to introduce the Amalur setting. Also in development at 38 Studios was a tactical role-playing follow-up to Rise of Nations. 38 Studios relocated to Providence in exchange for a $75 million loan from the local government. A ...

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