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  2. User-centered design - Wikipedia

    en.wikipedia.org/wiki/User-centered_design

    User-centered design. User-centered design ( UCD) or user-driven development ( UDD) is a framework of process (not restricted to interfaces or technologies) in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process.

  3. Use case - Wikipedia

    en.wikipedia.org/wiki/Use_case

    Outlines. v. t. e. In software and systems engineering, the phrase use case is a polyseme with two senses : A usage scenario for a piece of software; often used in the plural to suggest situations where a piece of software may be useful. A potential scenario in which a system receives an external request (such as user input) and responds to it.

  4. User experience design - Wikipedia

    en.wikipedia.org/wiki/User_Experience_Design

    User experience design is a user centered design approach because it considers the user's experience when using a product or platform. Research, data analysis, and test results drive design decisions in UX design rather than aesthetic preferences and opinions.

  5. Use-centered design - Wikipedia

    en.wikipedia.org/wiki/Use-centered_design

    Use-centered design is a design philosophy in which the focus is on the goals and tasks associated with skill performance in specific work or problem domains, in contrast to a user-centered design approach, where the focus is on the needs, wants, and limitations of the end user of the designed artifact. Bennett and Flach (2011) [1] have drawn a ...

  6. User-generated content - Wikipedia

    en.wikipedia.org/wiki/User-generated_content

    User-generated content ( UGC ), alternatively known as user-created content ( UCC ), is generally any form of content, such as images, videos, text, testimonials, and audio, that has been posted by users on online content aggregation platforms such as social media, discussion forums and wikis. It is a product consumers create to disseminate ...

  7. User analysis - Wikipedia

    en.wikipedia.org/wiki/User_analysis

    User analysis is a process which calls for qualitative research. Because such research usually (though not always) centers around human subjects, the degree of formality and personalness is an issue. [7] In the modern era, users are often reached via virtual communities, which themselves often form around the use of a particular technology.

  8. User research - Wikipedia

    en.wikipedia.org/wiki/User_Research

    User research is used to improve a multitude of products like websites, mobile phones, medical devices, banking, government services and many more. It is an iterative process that can be used at anytime during product development and is a core part of user-centered design.

  9. Usability testing - Wikipedia

    en.wikipedia.org/wiki/Usability_testing

    Usability testing. Usability testing is a technique used in user-centered interaction design to evaluate a product by testing it on users. This can be seen as an irreplaceable usability practice, since it gives direct input on how real users use the system. [1] It is more concerned with the design intuitiveness of the product and tested with ...