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  2. Usability - Wikipedia

    en.wikipedia.org/wiki/Usability

    In the user-driven or participatory design paradigm, some of the users become actual or de facto members of the design team. The term user friendly is often used as a synonym for usable, though it may also refer to accessibility. Usability describes the quality of user experience across websites, software, products, and environments.

  3. Ergonomics - Wikipedia

    en.wikipedia.org/wiki/Ergonomics

    Ergonomics (or human factors) is the scientific discipline concerned with the understanding of interactions among humans and other elements of a system, and the profession that applies theory, principles, data and methods to design to optimize human well-being and overall system performance. Part of a series on. Psychology. Outline.

  4. Graphical user interface - Wikipedia

    en.wikipedia.org/wiki/Graphical_user_interface

    A graphical user interface, or GUI ( / ˈɡuːi / [1] [2] GOO-ee ), is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation. In many applications, GUIs are used instead of text-based UIs, which are based on typed command labels or text navigation.

  5. User interface - Wikipedia

    en.wikipedia.org/wiki/User_interface

    In the industrial design field of human–computer interaction, a user interface ( UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators ...

  6. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Human–computer_interaction

    A computer monitor provides a visual interface between the machine and the user. Human–computer interaction ( HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people ( users) and computers. HCI researchers observe the ways humans interact with computers and design technologies that ...

  7. User-centered design - Wikipedia

    en.wikipedia.org/wiki/User-centered_design

    User-centered design ( UCD) or user-driven development ( UDD) is a framework of process (not restricted to interfaces or technologies) in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process.

  8. User Friendly - Wikipedia

    en.wikipedia.org/wiki/User_Friendly

    Genre (s) technology and geek humor. User Friendly was a webcomic written by J. D. Frazer, also known by his pen name Illiad. Starting in 1997, the strip was one of the earliest webcomics to make its creator a living. The comic is set in a fictional internet service provider and draws humor from dealing with clueless users and geeky subjects.

  9. Converse (semantics) - Wikipedia

    en.wikipedia.org/wiki/Converse_(semantics)

    Converse (semantics) In linguistics, converses or relational antonyms are pairs of words that refer to a relationship from opposite points of view, such as parent/child or borrow/lend. [1] [2] The relationship between such words is called a converse relation. [2] Converses can be understood as a pair of words where one word implies a ...