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Auto racing (also known as car racing, motor racing, or automobile racing) is a motorsport involving the racing of automobiles for competition. In North America, the term is commonly used to describe all forms of automobile sport including non-racing disciplines.
Racing game. Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games.
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric EspiƩ and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2]
Nintendo 's Battle Clash / Metal Combat: Falcon's Revenge. Border Break. Nintendo 's Custom Robo series. Chromehounds. Cruise Chaser Blassty. Cyberbots: Full Metal Madness. Cybernator. Daemon X Machina.
Mode (s) Single-player, multiplayer. Hill Climb Racing is a 2012 2D physics-based racing video game released by the Finnish studio Fingersoft for Android, iOS, Microsoft Windows, and Windows Phone. It was originally created by Toni Fingerroos, Fingersoft's founder, and is the company's best-known product. The player controls a driver across ...
TOCA (also known as Race Driver) is the racing video game series developed and published by Codemasters. The series originally focused specifically on touring car racing, but after World Touring Cars, the series expanded to cover a wide variety of motorsport.
Gymkhana is a type of motorsport, known as Motorkhana in Australia and New Zealand and as Autotesting in the United Kingdom and Ireland. Similar to autocross, the goal of gymkhana is to achieve the fastest time possible; memorizing the course is a significant part of achieving a fast time.
iRacing is a subscription-based online racing simulation video game developed and published by iRacing.com Motorsport Simulations in 2008. All in-game sessions are hosted on the publisher's servers. The game simulates real world cars, tracks, and racing events, and enforces rules of conduct modeled on real auto racing events.