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  2. Computer simulation - Wikipedia

    en.wikipedia.org/wiki/Computer_simulation

    Computer simulation is the process of mathematical modelling, performed on a computer, which is designed to predict the behaviour of, or the outcome of, a real-world or physical system. The reliability of some mathematical models can be determined by comparing their results to the real-world outcomes they aim to predict.

  3. Simulation - Wikipedia

    en.wikipedia.org/wiki/Simulation

    v. t. e. A simulation is an imitative representation of a process or system that could exist in the real world. [1] [2] [3] In this broad sense, simulation can often be used interchangeably with model. [2] Sometimes a clear distinction between the two terms is made, in which simulations require the use of models; the model represents the key ...

  4. Simulation video game - Wikipedia

    en.wikipedia.org/wiki/Simulation_video_game

    Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. [1] A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined ...

  5. Mathematics - Wikipedia

    en.wikipedia.org/wiki/Mathematics

    Mathematics is an area of knowledge that includes the topics of numbers, formulas and related structures, shapes and the spaces in which they are contained, and quantities and their changes. These topics are represented in modern mathematics with the major subdisciplines of number theory, [1] algebra, [2] geometry, [1] and analysis, [3 ...

  6. Business simulation - Wikipedia

    en.wikipedia.org/wiki/Business_simulation

    Business simulation or corporate simulation is simulation used for business training, education or analysis. It can be scenario -based or numeric -based. Most business simulations are used for business acumen training and development. Learning objectives include: strategic thinking, decision making, problem solving, financial analysis, market ...

  7. Machine learning - Wikipedia

    en.wikipedia.org/wiki/Machine_learning

    Machine learning ( ML) is a field of study in artificial intelligence concerned with the development and study of statistical algorithms that can learn from data and generalize to unseen data, and thus perform tasks without explicit instructions. [1]

  8. Bandung Institute of Technology - Wikipedia

    en.wikipedia.org/wiki/Bandung_Institute_of...

    Mascot. Ganesha. Website. www.itb.ac.id. The Bandung Institute of Technology ( Indonesian: Institut Teknologi Bandung, abbreviated as ITB) is a national research university located in Bandung, Indonesia. It has produced many notable leaders in science, engineering, politics, business, academia, and culture.

  9. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    t. e. Game theory is the study of mathematical models of strategic interactions among rational agents. [1] It has applications in many fields of social science, used extensively in economics as well as in logic, systems science and computer science. [2] Initially game theory addressed two-person zero-sum games, in which a participant's gains or ...