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  2. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    Event-driven programming is the dominant paradigm used in graphical user interfaces applications and network servers. In an event-driven application, there is generally an event loop that listens for events and then triggers a callback function when one of those events is detected. Event-driven programs can be written in any programming ...

  3. Event-driven architecture - Wikipedia

    en.wikipedia.org/wiki/Event-driven_architecture

    Event driven architecture has two primary topologies: “broker topology” wherein components broadcast events to the entire system without any orchestrator. It provides the highest performance and scalability. Whereas in “mediator topology” there is a central orchestrator which controls workflow of events.

  4. Event-driven finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Event-driven_finite-state...

    Event-driven finite-state machine. In computation, a finite-state machine (FSM) is event driven if the transition from one state to another is triggered by an event or a message. This is in contrast to the parsing-theory origins of the term finite-state machine where the machine is described as consuming characters or tokens.

  5. Event (computing) - Wikipedia

    en.wikipedia.org/wiki/Event_(computing)

    Event (computing) In programming and software design, an event is an action or occurrence recognized by software, often originating asynchronously from the external environment, that may be handled by the software. Computer events can be generated or triggered by the system, by the user, or in other ways.

  6. Inversion of control - Wikipedia

    en.wikipedia.org/wiki/Inversion_of_control

    Event-driven programming is often implemented using IoC so that the custom code need only be concerned with the handling of events, while the event loop and dispatch of events/messages is handled by the framework or the runtime environment. In web server application frameworks, dispatch is usually called routing, and handlers may be called ...

  7. Event loop - Wikipedia

    en.wikipedia.org/wiki/Event_loop

    Event loop. In computer science, the event loop (also known as message dispatcher, message loop, message pump, or run loop) is a programming construct or design pattern that waits for and dispatches events or messages in a program. The event loop works by making a request to some internal or external "event provider" (that generally blocks the ...

  8. Complex event processing - Wikipedia

    en.wikipedia.org/wiki/Complex_event_processing

    Event processing is a method of tracking and analyzing (processing) streams of information (data) about things that happen (events), [1] and deriving a conclusion from them. Complex event processing (CEP) consists of a set of concepts and techniques developed in the early 1990s for processing real-time events and extracting information from ...

  9. State diagram - Wikipedia

    en.wikipedia.org/wiki/State_diagram

    A state diagram for a door that can only be opened and closed. A state diagram is used in computer science and related fields to describe the behavior of systems. State diagrams require that the system is composed of a finite number of states. Sometimes, this is indeed the case, while at other times this is a reasonable abstraction.