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  2. Just-in-time teaching - Wikipedia

    en.wikipedia.org/wiki/Just-in-time_teaching

    Just-in-time teaching (often abbreviated as JiTT) is a pedagogical strategy that uses feedback between classroom activities and work that students do at home, in preparation for the classroom meeting. The goals are to increase learning during classroom time, to enhance student motivation, to encourage students to prepare for class, and to allow ...

  3. Just-in-time learning - Wikipedia

    en.wikipedia.org/wiki/Just-in-time_learning

    What makes just-in-time learning unique is a strategy focused on meeting the learner's need when it arises, rather than pre-scheduled education sessions that occur regardless of the immediacy or scope of need. [2] Therefore, planning for just-in-time learning requires anticipating what is needed by the various learners, when and where they may ...

  4. Delayed gratification - Wikipedia

    en.wikipedia.org/wiki/Delayed_gratification

    Psychology. Delayed gratification, or deferred gratification, is the resistance to the temptation of an immediate pleasure in the hope of obtaining a valuable and long-lasting reward in the long-term. In other words, delayed gratification describes the process that the subject undergoes when the subject resists the temptation of an immediate ...

  5. Agile learning - Wikipedia

    en.wikipedia.org/wiki/Agile_learning

    Agile learning. Agile learning generally refers to the transfer of agile methods of project work, especially Scrum, to learning processes. Likewise, agile learning proceeds in incremental steps and through an Iterative design which alternates between phases of learning and doing. The tutors rather have the role of a learning attendant or supporter.

  6. Stanford marshmallow experiment - Wikipedia

    en.wikipedia.org/wiki/Stanford_marshmallow...

    The Stanford marshmallow experiment was a study on delayed gratification in 1970 led by psychologist Walter Mischel, a professor at Stanford University. [1] In this study, a child was offered a choice between one small but immediate reward, or two small rewards if they waited for a period of time. During this time, the researcher left the child ...

  7. To teach, allow time for self-reflection - and listen ... - AOL

    www.aol.com/news/teach-allow-time-self...

    Time to write, journal and self-reflect is an important part of learning, as it allows students to analyze, work through concerns and consider what shapes their identity and beliefs. Every student ...

  8. Directed listening and thinking activity - Wikipedia

    en.wikipedia.org/wiki/Directed_listening_and...

    Directed listening and thinking activity. The directed listening and thinking activity (DLTA) is a strategy that was first identified by Stauffer (1980). It is used with early childhood students or students who are not yet successful independent readers. Teachers use this strategy to establish a purpose for reading with their students.

  9. Classroom management - Wikipedia

    en.wikipedia.org/wiki/Classroom_management

    Classroom management. Establishing procedures, like having children raise their hands when they want to speak, is a type of classroom management technique. Classroom management is the process teachers use to ensure that classroom lessons run smoothly without disruptive behavior from students compromising the delivery of instruction.

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