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  2. End-user development - Wikipedia

    en.wikipedia.org/wiki/End-user_development

    End-User Development can be defined as a set of methods, techniques, and tools that allow users of software systems, who are acting as non-professional software developers, at some point to create, modify or extend a software artifact. Ko et al. propose the following definition: [13]

  3. End-user computing - Wikipedia

    en.wikipedia.org/wiki/End-user_computing

    End-user computing. End-user computing (EUC) refers to systems in which non-programmers can create working applications. [1] EUC is a group of approaches to computing that aim to better integrate end users into the computing environment. These approaches attempt to realize the potential for high-end computing to perform problem-solving in a ...

  4. Dask (software) - Wikipedia

    en.wikipedia.org/wiki/Dask_(software)

    Dask is an open-source Python library for parallel computing. Dask [1] scales Python code from multi-core local machines to large distributed clusters in the cloud. Dask provides a familiar user interface by mirroring the APIs of other libraries in the PyData ecosystem including: Pandas, scikit-learn and NumPy.

  5. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    e. In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management.

  6. Open source - Wikipedia

    en.wikipedia.org/wiki/Open_source

    An example of this application is the use of open-source 3D printers like the RepRap to manufacture appropriate technology. [ 70 ] Teaching – which involves applying the concepts of open source to instruction using a shared web space as a platform to improve upon learning, organizational, and management challenges.

  7. Client–server model - Wikipedia

    en.wikipedia.org/wiki/Client–server_model

    A computer network diagram of clients communicating with a server via the Internet. The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. [1] Often clients and servers communicate over a computer ...

  8. Anaconda (Python distribution) - Wikipedia

    en.wikipedia.org/wiki/Anaconda_(Python_distribution)

    anaconda.com. Anaconda is a distribution of the Python and R programming languages for scientific computing (data science, machine learning applications, large-scale data processing, predictive analytics, etc.), that aims to simplify package management and deployment. The distribution includes data-science packages suitable for Windows, Linux ...

  9. Qt (software) - Wikipedia

    en.wikipedia.org/wiki/Qt_(software)

    Qt (pronounced "cute" [7] [8] or as an initialism) is a cross-platform application development framework for creating graphical user interfaces as well as cross-platform applications that run on various software and hardware platforms such as Linux, Windows, macOS, Android or embedded systems with little or no change in the underlying codebase while still being a native application with native ...