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  2. Multimedia computer - Wikipedia

    en.wikipedia.org/wiki/Multimedia_computer

    Multimedia computer. A multimedia computer is a computer that is optimized for multimedia performance. Early home computers lacked the power and storage necessary for true multimedia. The games for these systems, along with the demo scene were able to achieve high sophistication and technical polish using only simple, blocky graphics and ...

  3. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Multimedia refers to the integration of multiple forms of content such as text, audio, images, video, and interactive elements into a single digital platform or application. This integration allows for a more immersive and engaging experience compared to traditional single-medium content. Multimedia is utilized in various fields including ...

  4. Multimedia information retrieval - Wikipedia

    en.wikipedia.org/wiki/Multimedia_Information...

    Multimedia information retrieval (MMIR or MIR) is a research discipline of computer science that aims at extracting semantic information from multimedia data sources. [1] [failed verification] Data sources include directly perceivable media such as audio, image and video, indirectly perceivable sources such as text, semantic descriptions, [2] biosignals as well as not perceivable sources such ...

  5. Journal of Multimedia - Wikipedia

    en.wikipedia.org/wiki/Journal_of_Multimedia

    The Journal of Multimedia was a monthly peer-reviewed scientific journal published by Academy Publisher. It covered the study of multimedia algorithms and applications, information retrieval , artificial intelligence , multimedia compression , statistical inference , network theory , and other related topics.

  6. Digital media - Wikipedia

    en.wikipedia.org/wiki/Digital_media

    "Triple-product" business model of digital media platforms. [7]Digital media platforms like YouTube work through a triple-product business model in which platforms provide information and entertainment (infotainment) to the public often at no cost, while simultaneously capturing their attention, and also collecting user data to sell to advertisers. [7]

  7. Multimedia studies - Wikipedia

    en.wikipedia.org/wiki/Multimedia_studies

    Multimedia studies as a discipline came out of the need for media studies to be made relevant to the new world of CD-ROMs and hypertext in the 1990s. Revolutionary books like Jakob Nielsen's Hypertext and Hypermedia lay the foundations for understanding multimedia alongside traditional cognitive science and interface design issues. [1]

  8. Education in Indonesia - Wikipedia

    en.wikipedia.org/wiki/Education_in_Indonesia

    Education in Indonesia falls under the responsibility of the Ministry of Education, Culture, Research, and Technology (Kementerian Pendidikan, Kebudayaan, Riset, dan Teknologi or Kemdikbudristek) and the Ministry of Religious Affairs (Kementerian Agama or Kemenag). In Indonesia, all citizens must undertake twelve years of compulsory education ...

  9. Computer vision - Wikipedia

    en.wikipedia.org/wiki/Computer_vision

    Computer vision is an interdisciplinary field that deals with how computers can be made to gain high-level understanding from digital images or videos.From the perspective of engineering, it seeks to automate tasks that the human visual system can do.