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The word interactivity is related to and stems from the term interaction used by sociologists, which is the actions of at least two individuals who exchange or interplay. It requires levels of messages that respond to previous messages. Interactivity also refers to a communication systems ability to "talk back". [6]
Purposeful availment for the third type is determined by the level of interactivity and its commercial nature. Criticisms of the Zippo test [ edit ] The Zippo test has been cited by many courts as a standard of analysis for personal jurisdiction with regard to the Internet, but it has also undergone criticism.
An interactive electronic technical manual ( IETM) is a portal to manage technical documentation. IETMs compress volumes of text into just CD-ROMs or online pages which may include sound and video, and allow readers to locate needed information far more rapidly than in paper manuals. IETMs came into widespread use in the 1990s as huge technical ...
A computer monitor provides a visual interface between the machine and the user. Human–computer interaction ( HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people ( users) and computers. HCI researchers observe the ways humans interact with computers and design technologies that ...
From the user interface designer's perspective, an interaction technique is a well-defined solution to a specific user interface design problem. Interaction techniques as conceptual ideas can be refined, extended, modified and combined. For example, contextual menus are a solution to the problem of rapidly selecting commands.
Interactive design is a user-oriented field of study that focuses on meaningful communication using media to create products through cyclical and collaborative processes between people and technology. Successful interactive designs have simple, clearly defined goals, a strong purpose and intuitive screen interface.
While interactivity can apply to both the interaction between humans and machines and between humans, digital theatre is primarily concerned with the levels of interactivity occurring between audience and performers (as it is facilitated through technology).(7) It is in this type of interactivity, similar to other types of heightened audience ...
There are five levels of technology affordance interactivity: Immersion: full sensory immersion commonly called virtual reality. [5] Video games are the closest approximation we have to immersion today. Text: allowing the student to communicate through arbitrary textual input and output. A Google search box or a discussion board interaction are ...