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  2. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, " guess ⁠ 2 3 of the average " is a game that explores how a player’s strategic reasoning process takes into account the mental process of others in the game. [1] In this game, players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player (s) who select a number closest to ...

  3. Wason selection task - Wikipedia

    en.wikipedia.org/wiki/Wason_selection_task

    The Wason selection task (or four-card problem) is a logic puzzle devised by Peter Cathcart Wason in 1966. [1][2][3] It is one of the most famous tasks in the study of deductive reasoning. [4] An example of the puzzle is: You are shown a set of four cards placed on a table, each of which has a number on one side and a color on the other.

  4. Combination - Wikipedia

    en.wikipedia.org/wiki/Combination

    The number of such strings is the number of ways to place 10 stars in 13 positions, () = =, which is the number of 10-multisubsets of a set with 4 elements. Bijection between 3-subsets of a 7-set (left) and 3-multisets with elements from a 5-set (right).

  5. Odds and evens (hand game) - Wikipedia

    en.wikipedia.org/wiki/Odds_and_evens_(hand_game)

    Odds and evens is a simple game of chance and hand game, involving two people simultaneously revealing a number of fingers and winning or losing depending on whether they are odd or even, or alternatively involving one person picking up coins or other small objects and hiding them in their closed hand, while another player guesses whether they have an odd or even number.

  6. Lottery mathematics - Wikipedia

    en.wikipedia.org/wiki/Lottery_mathematics

    In a typical 6/49 game, each player chooses six distinct numbers from a range of 1–49. If the six numbers on a ticket match the numbers drawn by the lottery, the ticket holder is a jackpot winner— regardless of the order of the numbers. The probability of this happening is 1 in 13,983,816. The chance of winning can be demonstrated as ...

  7. Ranked voting - Wikipedia

    en.wikipedia.org/wiki/Ranked_voting

    t. e. Ranked voting is any voting system that uses voters' orderings (rankings) of candidates to choose a single winner or multiple winners. More formally, a ranked rule is one that depends only on which of two candidates is preferred by a voter, and as such does not incorporate any information about intensity of preferences.

  8. Behavioral game theory - Wikipedia

    en.wikipedia.org/wiki/Behavioral_game_theory

    A beauty contest game is one where all participants choose a number between zero and one hundred. The winner is the participant who chooses a number closest to two thirds of the average number. In the first round the rational choice would be thirty-three, as it is two thirds of the average number, fifty.

  9. Here’s Why 7 Is Considered a Lucky Number - AOL

    www.aol.com/why-7-considered-lucky-number...

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