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  2. The Sims 2 - Wikipedia

    en.wikipedia.org/wiki/The_Sims_2

    The Sims 2. The Sims 2 is a 2004 social simulation video game developed by Maxis and published by Electronic Arts. It is the second major title in The Sims series, and is the sequel to The Sims. The game was released for Microsoft Windows on September 14, 2004, and a port for MacOS by Aspyr was released on June 17, 2005.

  3. List of CRT video projectors - Wikipedia

    en.wikipedia.org/wiki/List_of_CRT_video_projectors

    No cooling fans. Internal prism focus system with a single projection lens. 50 inch fixed screen projector with two projector lenses with three tubes. 60 fL on screen brightness. 72 inch fixed screen projector with two projector lenses with crt three tubes. 30 fL on screen brightness.

  4. The Sims 2 (Game Boy Advance video game) - Wikipedia

    en.wikipedia.org/wiki/The_Sims_2_(Game_Boy...

    The Sims 2 is a 2005 life simulation video game developed by Amaze Entertainment and published by Electronic Arts for the Game Boy Advance (GBA). Development of the game began following the success of The Sims 2 for personal computers. The GBA version differs significantly from the original version, being a game with linear progression in the ...

  5. Digital Light Processing - Wikipedia

    en.wikipedia.org/wiki/Digital_Light_Processing

    Digital Light Processing. Logo. The Christie Mirage 5000, a 2001 DLP projector. Digital Light Processing ( DLP) is a set of chipsets based on optical micro-electro-mechanical technology that uses a digital micromirror device. It was originally developed in 1987 by Larry Hornbeck of Texas Instruments.

  6. The Sims - Wikipedia

    en.wikipedia.org/wiki/The_Sims

    The Sims Stories is a series of video games from The Sims series released in 2007–2008 based on a modified version of The Sims 2 game engine. The modified engine is optimized for play on systems with weaker specifications, such as laptops . [15]

  7. Sensorama - Wikipedia

    en.wikipedia.org/wiki/Sensorama

    Sensorama. The Sensorama, from U.S. Patent #3050870. The Sensorama was a machine that is one of the earliest known examples of immersive, multi-sensory (now known as multimodal) technology. This technology, which was introduced in 1962 by Morton Heilig, is considered one of the earliest virtual reality (VR) systems. [1]

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