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Audiovisual education. A professor using an LCD projector as an instructional aid. Audiovisual education or multimedia-based education (MBE) is an instruction method where particular attention is paid to the audiovisual or multimedia presentation of the material to improve comprehension and retention.
Multimedia refers to the integration of multiple forms of content such as text, audio, images, video, and interactive elements into a single digital platform or application. This integration allows for a more immersive and engaging experience compared to traditional single-medium content. Multimedia is utilized in various fields including ...
Dual-coding theory is a theory of cognition that suggests that the mind processes information along two different channels; verbal and nonverbal. It was hypothesized by Allan Paivio of the University of Western Ontario in 1971. In developing this theory, Paivio used the idea that the formation of mental imagery aids learning through the picture ...
Public speaking is frequently directed at a select and sometimes restricted audience, consisting of individuals who may hold different perspectives. This audience can encompass enthusiastic supporters of the speaker, reluctant attendees with opposing views, or strangers with varying levels of interest in the speaker's topic.
Media literacy is an expanded conceptualization of literacy that includes the ability to access and analyze media messages as well as create, reflect and take action, using the power of information and communication to make a difference in the world. [1] Media literacy applies to different types of media [2] and is seen as important skills for ...
Presentation. A speaker giving a presentation using a projector. A [[1]] conveys information from a speaker to an audience. Presentations are typically demonstrations, introduction, lecture, or speech meant to inform, persuade, inspire, motivate, build goodwill, or present a new idea/product. [1] Presentations usually require preparation ...
Microsoft PowerPoint is a presentation program, [ 8 ] created by Robert Gaskins, Tom Rudkin and Dennis Austin [ 8 ] at a software company named Forethought, Inc. [ 8 ] It was released on April 20, 1987, [ 9 ] initially for Macintosh computers only. [ 8 ]
The use of multimedia and technology tools helps enhance the atmosphere of the classroom, thus enhancing the active learning experience. In this way, each student actively engages in the learning process. Teachers can use movies, videos, games, and other fun activities to enhance the effectiveness of the active learning process.
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