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  2. List of virtual reality headsets - Wikipedia

    en.wikipedia.org/wiki/List_of_virtual_reality...

    There are two primary categories of virtual reality (VR) headsets: Standalone – devices that have all necessary components to provide virtual reality experiences integrated into the headset. Mainstream standalone VR platforms include: Oculus Mobile SDK, developed by Oculus VR for its own standalone headsets and the Samsung Gear VR. (The SDK ...

  3. Category:Virtual world communities - Wikipedia

    en.wikipedia.org/wiki/Category:Virtual_world...

    Category:Virtual world communities. Category. : Virtual world communities. This category is for virtual communities in social virtual worlds where users can walk around in 2D or 3D.

  4. Reality Labs - Wikipedia

    en.wikipedia.org/wiki/Reality_Labs

    Reality Labs, formerly Oculus VR, is a business and research unit of Meta Platforms (formerly Facebook Inc.) that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as Quest, and online platforms such as Horizon Worlds.

  5. AOL

    login.aol.com/?lang=en-gb&intl=uk

    Sign in to AOL Mail, a free and secure email service with advanced settings, mobile access, and personalized compose. Get live help from AOL experts if needed.

  6. On-set virtual production - Wikipedia

    en.wikipedia.org/wiki/On-set_virtual_production

    On-set virtual production (OSVP), also known as virtual production (VP), or In-Camera Visual Effects (ICVFX), and often called The Volume, is an entertainment technology for television and film production in which LED panels are used as a backdrop for a set, on which video or computer-generated imagery can be displayed in real-time.

  7. Reality–virtuality continuum - Wikipedia

    en.wikipedia.org/wiki/Realityvirtuality_continuum

    Reality–virtuality continuum. The virtuality continuum is a continuous scale ranging between the completely virtual, a virtuality, and the completely real, reality. The reality–virtuality continuum therefore encompasses all possible variations and compositions of real and virtual objects. It has been described as a concept in new media and ...

  8. Snapchat - Wikipedia

    en.wikipedia.org/wiki/Snapchat

    It is known for representing a mobile-first direction for social media, and places significant emphasis on users interacting with virtual stickers and augmented reality objects. In July 2021, Snapchat had 293 million daily active users, a 23% growth over a year. On average more than four billion Snaps are sent each day.

  9. Michael Abrash - Wikipedia

    en.wikipedia.org/wiki/Michael_Abrash

    Michael Abrash is an American programmer and technical writer. He is best known for his magazine articles and books on code optimization and graphics for IBM PC compatibles and for working at id Software in the mid-1990s on the rendering technology for Quake. Since 2014, he has been the chief scientist of Oculus VR, a subsidiary of Meta Platforms.

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