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  2. ExploreLearning - Wikipedia

    en.wikipedia.org/wiki/ExploreLearning

    ExploreLearning is a Charlottesville, Virginia -based company which operates a large library of interactive online simulations for mathematics and science education in grades 3–12 called 'Gizmos'. ExploreLearning also makes Reflex, an online, game-based system for math fact memorization. [1] ExploreLearning is a business unit of Cambium ...

  3. Reflexive relation - Wikipedia

    en.wikipedia.org/wiki/Reflexive_relation

    Reflexive relation. In mathematics, a binary relation on a set is reflexive if it relates every element of to itself. [1] [2] An example of a reflexive relation is the relation "is equal to" on the set of real numbers, since every real number is equal to itself. A reflexive relation is said to have the reflexive property or is said to possess ...

  4. Rotations and reflections in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotations_and_reflections...

    A rotation in the plane can be formed by composing a pair of reflections. First reflect a point P to its image P′ on the other side of line L1. Then reflect P′ to its image P′′ on the other side of line L2. If lines L1 and L2 make an angle θ with one another, then points P and P′′ will make an angle 2θ around point O, the ...

  5. Reflection (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(mathematics)

    In mathematics, a reflection (also spelled reflexion) [1] is a mapping from a Euclidean space to itself that is an isometry with a hyperplane as a set of fixed points; this set is called the axis (in dimension 2) or plane (in dimension 3) of reflection. The image of a figure by a reflection is its mirror image in the axis or plane of reflection.

  6. Concave polygon - Wikipedia

    en.wikipedia.org/wiki/Concave_polygon

    As with any simple polygon, the sum of the internal angles of a concave polygon is π × ( n − 2) radians, equivalently 180× ( n − 2) degrees (°), where n is the number of sides. It is always possible to partition a concave polygon into a set of convex polygons. A polynomial-time algorithm for finding a decomposition into as few convex ...

  7. Angle - Wikipedia

    en.wikipedia.org/wiki/Angle

    In Euclidean geometry, an angle is the figure formed by two rays, called the sides of the angle, sharing a common endpoint, called the vertex of the angle. [1] Angles formed by two rays are also known as plane angles as they lie in the plane that contains the rays. Angles are also formed by the intersection of two planes; these are called ...

  8. Kite (geometry) - Wikipedia

    en.wikipedia.org/wiki/Kite_(geometry)

    Kite. A kite, showing its pairs of equal-length sides and its inscribed circle. In Euclidean geometry, a kite is a quadrilateral with reflection symmetry across a diagonal. Because of this symmetry, a kite has two equal angles and two pairs of adjacent equal-length sides. Kites are also known as deltoids, [1] but the word deltoid may also refer ...

  9. Refractive index - Wikipedia

    en.wikipedia.org/wiki/Refractive_index

    Refractive index. A ray of light being refracted through a glass slab. In optics, the refractive index (or refraction index) of an optical medium is a dimensionless number that gives the indication of the light bending ability of that medium. Refraction of a light ray. The refractive index determines how much the path of light is bent, or ...

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