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  2. Interactive design - Wikipedia

    en.wikipedia.org/wiki/Interactive_design

    Interactive design diagram. Interactive design is a user-oriented field of study that focuses on meaningful communication using media to create products through cyclical and collaborative processes between people and technology. Successful interactive designs have simple, clearly defined goals, a strong purpose and intuitive screen interface.

  3. Interaction Design Foundation - Wikipedia

    en.wikipedia.org/wiki/Interaction_Design_Foundation

    The Interaction Design Foundation (IxDF) is an educational organization [1] which produces open access educational materials [2] [3] online with the stated goal of "democratizing education by making world-class educational materials free for anyone, anywhere." [4] [5] The platform also offers courses taught by industry experts and professors in ...

  4. Interactive kiosk - Wikipedia

    en.wikipedia.org/wiki/Interactive_kiosk

    A McDonald's self-service kiosk in Nassau County, New York. An interactive kiosk is a computer terminal featuring specialized hardware and software that provides access to information and applications for communication, commerce, entertainment, or education. By 2010, the largest bill pay kiosk network was AT&T, which allowed for phone customers ...

  5. List of home video companies - Wikipedia

    en.wikipedia.org/wiki/List_of_home_video_companies

    Cineplex Odeon Home Video (1985–1998) Vidtex Video; Media West, Inc. (Low-budget Canadian counterpart of Worldvision Home Video) Behavior Communications (1997–2001) C/FP Distribution; Cineglobe Malofilm Video (1983–1997) Nova Home Video (1987–1992) Alliance Releasing; Video MPA; Metrodome Distribution (2003–2005) Montevideo Limited ...

  6. Interactive media - Wikipedia

    en.wikipedia.org/wiki/Interactive_media

    Interactive media are an instance of a computational method influenced by the sciences of cybernetics, autopoiesis and system theories, and challenging notions of reason and cognition, perception and memory, emotions and affection. Any form of interface between the end user / audience and the medium may be considered interactive.

  7. Microsoft Home - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Home

    Microsoft Home. Microsoft Home is a discontinued line of software applications and personal hardware products published by Microsoft. The Microsoft Home brand was first announced by Bill Gates in a presentation on October 4, 1993. [1] These applications were designed to bring multimedia to Microsoft Windows and Macintosh personal computers.

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