WOW.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Computer animation is the process used for digitally generating moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation only refers to moving images. Modern computer animation usually uses 3D computer graphics . Computer animation is the digital successor to ...

  3. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    hide. (Top) The 12 principles of animation. Squash and stretch. Anticipation. Staging. Straight ahead action and pose to pose. In computer animation. Follow through and overlapping action.

  4. Traditional animation - Wikipedia

    en.wikipedia.org/wiki/Traditional_animation

    Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation, until the end of the 20th century, when there was a shift to computer animation in the industry, specifically 3D computer animation.

  5. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Animation is a filmmaking technique by which still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets ( cels) to be photographed and exhibited on film.

  6. Inbetweening - Wikipedia

    en.wikipedia.org/wiki/Inbetweening

    Inbetweening. Inbetweening, also known as tweening, is a process in animation that involves creating intermediate frames, called inbetweens, between two keyframes. The intended result is to create the illusion of movement by smoothly transitioning one image into another.

  7. History of computer animation - Wikipedia

    en.wikipedia.org/wiki/History_of_computer_animation

    History of computer animation. The history of computer animation began as early as the 1940s and 1950s, when people began to experiment with computer graphics – most notably by John Whitney. It was only by the early 1960s when digital computers had become widely established, that new avenues for innovative computer graphics blossomed.

  8. PowerPoint animation - Wikipedia

    en.wikipedia.org/wiki/PowerPoint_animation

    PowerPoint animation is a form of animation which uses Microsoft PowerPoint and similar programs to create a game or movie. The artwork is generally created using PowerPoint's AutoShape features, and then animated slide-by-slide or by using Custom Animation. These animations can then be shared by transferring the PowerPoint file they were ...

  9. Digital puppetry - Wikipedia

    en.wikipedia.org/wiki/Digital_puppetry

    Digital puppetry. Digital puppetry is the manipulation and performance of digitally animated 2D or 3D figures and objects in a virtual environment that are rendered in real-time by computers. It is most commonly used in filmmaking and television production but has also been used in interactive theme park attractions and live theatre .