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A traditional depiction of the chariot vision, based on the description in Ezekiel, with an opan on the left side. The ophanim (Hebrew: אוֹפַנִּים ʼōp̄annīm, ' wheels '; singular: אוֹפָן ʼōp̄ān), alternatively spelled auphanim or ofanim, and also called galgalim (Hebrew: גַּלְגַּלִּים galgallīm, ' spheres, wheels, whirlwinds '; singular: גַּלְגַּל ...
The logistics of construction at the Giza site are staggering when you think that the ancient Egyptians had no pulleys, no wheels, and no iron tools. Yet, the dimensions of the pyramid are extremely accurate and the site was leveled within a fraction of an inch over the entire 13.1-acre base.
The popular belief that the word Ouija comes from the French (oui) and German (ja) words for yes is a misconception. In fact, the name was given from a word spelled out on the board when medium Helen Peters Nosworthy asked the board to name itself. When asked what the word meant, it responded "Good Luck." [2] [11]
20Q. 20Q is a computerized game of twenty questions that began as a test in artificial intelligence (AI). It was invented by Robin Burgener in 1988. [1] The game was made handheld by Radica in 2003, but was discontinued in 2011 because Techno Source took the license for 20Q handheld devices. The game 20Q is based on the spoken parlor game known ...
The Jones Counter is a type of bicycle odometer which adds the function of a surveyor's wheel to a bicycle. It was developed in 1971 by Alan Jones to accurately measure the length of road running race courses. [1] The counter has gears that drive a mechanical digital counter. One count typically corresponds to about 1/20 of a wheel revolution ...
Methods of divination can be found around the world, and many cultures practice the same methods under different names. During the Middle Ages, scholars coined terms for many of these methods—some of which had hitherto been unnamed—in Medieval Latin, very often utilizing the suffix-mantia when the art seemed more mystical (ultimately from Ancient Greek μαντεία, manteía, 'prophecy ...
The answer, I think, is yes, at least a qualified yes (Roland, 574–575)." Objectively, Roland claims Medieval Technology and Social Change a variable success, at least as "Most of White's argument stands... the rest has sparked useful lines of research (Roland, 584)." This acceptance of technological determinism is ambiguous at best, neither ...
The game, in the most common setting, is played with two players. After deciding who will play the roles of a questioner and an answerer and agreeing to start the game, the questioner asks the answerer any question he/she wishes, and the answerer must answer truthfully to that without using any of the four forbidden words: yes, no, black or white.