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Explicit knowledge. Explicit knowledge (also expressive knowledge) [1] is knowledge that can be readily articulated, conceptualized, codified, formalized, stored and accessed. [2] It can be expressed in formal and systematical language and shared in the form of data, scientific formulae, specifications, manuals and such like. [3]
A woman using the Manus VR glove development kit in 2016. Immersion into virtual reality (VR) is the perception of being physically present in a non-physical world. The perception is created by surrounding the user of the VR system in images, sound or other stimuli that provide an engrossing total environment.
Komputer Muzik. (1984) Aku Hanya Pendatang. (1985) Komputer Muzik is the debut studio album from Malaysian singer Francissca Peter released in 1984. In September 2010, Warner Music Malaysia re-issued the CD due to popular demand.
Indonesia, [a] officially the Republic of Indonesia, [b] is a country in Southeast Asia and Oceania between the Indian and Pacific oceans. It consists of over 17,000 islands, including Sumatra, Java, Sulawesi, and parts of Borneo and New Guinea. Indonesia is the world's largest archipelagic state and the 14th-largest country by area, at ...
The National Library of Indonesia ( Indonesian: Perpustakaan Nasional Republik Indonesia, Perpusnas) is the legal deposit library of Indonesia. It is located at Gambir, on the south side of Merdeka Square, Jakarta. It serves primarily as a humanities library alongside several others holding national responsibilities for science and agriculture.
Creative technology. Creative technology is a broadly interdisciplinary and transdisciplinary field combining computing, design, art and the humanities. The field of creative technology encompasses art, digital product design, digital media or an advertising and media made with a software-based, electronic and/or data-driven engine.
Dan. The dan ( 段) ranking system is used by many Japanese, Okinawan, Korean, and other martial arts organizations to indicate the level of a person's ability within a given system. Used as a ranking system to quantify skill level in a specific domain, it was originally used at a Go school during the Edo period. [1]
The Kenbak-1, released in early 1971, is considered by the Computer History Museum to be the world's first personal computer. It was designed and invented by John Blankenbaker of Kenbak Corporation in 1970, and was first sold in early 1971. Unlike a modern personal computer, the Kenbak-1 was built of small-scale integrated circuits, and did not ...