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In mass communication, digital media is any communication media that operates in conjunction with various encoded machine-readable data formats. Digital content can be created, viewed, distributed, modified, listened to, and preserved on a digital electronic device, including digital data storage media (in contrast to analog electronic media ...
Richard E. Mayer (born 1947) is an American educational psychologist and Professor of Psychology at the University of California, Santa Barbara (UCSB) where he has served since 1975. He received a PhD in psychology from the University of Michigan (1973), and served as a Visiting Assistant Professor of Psychology at Indiana University (1973–1975).
Franchise Year of inception Total revenue (est. US$) Revenue breakdown (est. US$) Original medium Creator(s) Owner(s) $50 billion+; Pokémon: 1996 $88 billion: Licensed merchandise – $80.8 billion
Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users. Popular examples of ...
Digital storytelling is a short form of digital media production that allows everyday people to create and share their stories online. The method is frequently used in schools, [1] [2] [3] museums, [4] libraries, [5] social work and health settings, [6] [7] and communities. [8] They are thought to have educational, democratizing [9] and even ...
The MP4 file format defined some extensions over the ISO Base Media File Format to support MPEG-4 visual/audio codecs and various MPEG-4 Systems features such as object descriptors and scene descriptions. Some of these extensions are also used by other formats based on the ISO base media file format (e.g., 3GP). [1]
This vision was created by multimedia product manager Fabrice Florin and designer Pau Giner, based on team and community feedback. The video version was edited by Fabrice Florin, using audio from his presentation at a Wikimedia Meetup in San Francisco on December 9, 2013.
Since the 1960s, various names have been used to describe digital art, including computer art, electronic art, multimedia art, and new media art. [4] [5] History [ edit ]