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  2. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    This may be unlikely given the range of learning and teaching styles, the potential ways technology can be implemented, and how educational technology itself is changing. Various pedagogical approaches or learning theories may be considered in designing and interacting with e-learning programs.

  3. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    The education of digital media also comes with the development of mobile devices. The use of mobile technology in classrooms has accelerated in recent years due to the onset of mobile computing from major technology companies such as Microsoft, Apple, and Google. Mobile devices allow students to approach a skill, concept, or lesson differently.

  4. Blended learning - Wikipedia

    en.wikipedia.org/wiki/Blended_learning

    e. Blended learning or hybrid learning, also known as technology-mediated instruction, web-enhanced instruction, or mixed-mode instruction, is an approach to education that combines online educational materials and opportunities for interaction online with physical place-based classroom methods. Blended learning requires the physical presence ...

  5. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. [1] [2] When referred to with its abbreviation, "EdTech," it often refers to the industry of companies that create educational technology.

  6. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    Learning theory (education) A classroom in Norway. Learning theory describes how students receive, process, and retain knowledge during learning. Cognitive, emotional, and environmental influences, as well as prior experience, all play a part in how understanding, or a worldview, is acquired or changed and knowledge and skills retained. [1] [2]

  7. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Educational technology Interactive multimedia educational game. Multimedia provides students with an alternate means of acquiring knowledge designed to enhance teaching and learning through various media and platforms. [citation needed] In the 1960s, technology began to expand into classrooms through devices such as screens and telewriters.

  8. Media literacy - Wikipedia

    en.wikipedia.org/wiki/Media_literacy

    Media literacy. Media literacy is an expanded conceptualization of literacy that includes the ability to access and analyze media messages as well as create, reflect and take action, using the power of information and communication to make a difference in the world. [1] Media literacy is not restricted to one medium [2] and is understood as a ...

  9. Audiovisual education - Wikipedia

    en.wikipedia.org/wiki/Audiovisual_education

    Audiovisual education. A professor using an LCD projector as an instructional aid. Audiovisual education or multimedia-based education ( MBE) is an instruction method where particular attention is paid to the audiovisual or multimedia presentation of the material to improve comprehension and retention.

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