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  2. k-nearest neighbors algorithm - Wikipedia

    en.wikipedia.org/wiki/K-nearest_neighbors_algorithm

    k. -nearest neighbors algorithm. In statistics, the k-nearest neighbors algorithm ( k-NN) is a non-parametric supervised learning method first developed by Evelyn Fix and Joseph Hodges in 1951, [1] and later expanded by Thomas Cover. [2] It is used for classification and regression. In both cases, the input consists of the k closest training ...

  3. Introduction to Algorithms - Wikipedia

    en.wikipedia.org/wiki/Introduction_to_Algorithms

    Introduction to Algorithms is a book on computer programming by Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, and Clifford Stein.The book has been widely used as the textbook for algorithms courses at many universities and is commonly cited as a reference for algorithms in published papers, with over 10,000 citations documented on CiteSeerX, and over 67,000 citation on Google ...

  4. Tabu search - Wikipedia

    en.wikipedia.org/wiki/Tabu_search

    Tabu search is a metaheuristic algorithm that can be used for solving combinatorial optimization problems (problems where an optimal ordering and selection of options is desired). Current applications of TS span the areas of resource planning, telecommunications, VLSI design, financial analysis, scheduling, space planning, energy distribution ...

  5. Tree sort - Wikipedia

    en.wikipedia.org/wiki/Tree_sort

    Θ (n) Optimal. Yes, if balanced. A tree sort is a sort algorithm that builds a binary search tree from the elements to be sorted, and then traverses the tree ( in-order) so that the elements come out in sorted order. [1] Its typical use is sorting elements online: after each insertion, the set of elements seen so far is available in sorted order.

  6. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm ( / ˈælɡərɪðəm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  7. Kosaraju's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kosaraju's_algorithm

    In computer science, Kosaraju-Sharir's algorithm (also known as Kosaraju's algorithm) is a linear time algorithm to find the strongly connected components of a directed graph. Aho, Hopcroft and Ullman credit it to S. Rao Kosaraju and Micha Sharir. Kosaraju suggested it in 1978 but did not publish it, while Sharir independently discovered it and ...

  8. Search algorithm - Wikipedia

    en.wikipedia.org/wiki/Search_algorithm

    Search algorithm. In computer science, a search algorithm is an algorithm designed to solve a search problem. Search algorithms work to retrieve information stored within particular data structure, or calculated in the search space of a problem domain, with either discrete or continuous values . Although search engines use search algorithms ...

  9. Knuth–Morris–Pratt algorithm - Wikipedia

    en.wikipedia.org/wiki/Knuth–Morris–Pratt...

    Θ ( m ) {\displaystyle \Theta (m)} In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies sufficient information to determine where ...