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  2. Simulation video game - Wikipedia

    en.wikipedia.org/wiki/Simulation_video_game

    Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. [1] A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, prediction, or entertainment. Usually there are no strictly defined ...

  3. Monte Carlo method - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_method

    The approximation of a normal distribution with a Monte Carlo method. Monte Carlo methods, or Monte Carlo experiments, are a broad class of computational algorithms that rely on repeated random sampling to obtain numerical results. The underlying concept is to use randomness to solve problems that might be deterministic in principle.

  4. Simulation - Wikipedia

    en.wikipedia.org/wiki/Simulation

    v. t. e. A simulation is an imitative representation of a process or system that could exist in the real world. [1] [2] [3] In this broad sense, simulation can often be used interchangeably with model. [2] Sometimes a clear distinction between the two terms is made, in which simulations require the use of models; the model represents the key ...

  5. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Game theory is the study of mathematical models of strategic interactions among rational agents. [1] It has applications in many fields of social science, used extensively in economics as well as in logic, systems science and computer science. [2] Traditional game theory addressed two-person zero-sum games, in which a participant's gains or ...

  6. Sprague–Grundy theorem - Wikipedia

    en.wikipedia.org/wiki/Sprague–Grundy_theorem

    Sprague–Grundy theorem. In combinatorial game theory, the Sprague–Grundy theorem states that every impartial game under the normal play convention is equivalent to a one-heap game of nim, or to an infinite generalization of nim. It can therefore be represented as a natural number, the size of the heap in its equivalent game of nim, as an ...

  7. Simulation hypothesis - Wikipedia

    en.wikipedia.org/wiki/Simulation_hypothesis

    The simulation hypothesis proposes that what humans experience as the world is actually a simulated reality, such as a computer simulation in which humans themselves are constructs. [1] [2] There has been much debate over this topic, ranging from philosophical discourse to practical applications in computing .

  8. Computer simulation - Wikipedia

    en.wikipedia.org/wiki/Computer_simulation

    Computer simulation is the process of mathematical modelling, performed on a computer, which is designed to predict the behaviour of, or the outcome of, a real-world or physical system. The reliability of some mathematical models can be determined by comparing their results to the real-world outcomes they aim to predict.

  9. Social simulation game - Wikipedia

    en.wikipedia.org/wiki/Social_simulation_game

    History. v. t. e. Social simulation games are a subgenre of life simulation game that explore social interactions between multiple artificial lives. Some examples include The Sims and Animal Crossing series.