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  2. How to manipulate date and time in JavaScript - AOL

    www.aol.com/manipulate-date-time-javascript...

    But as a JavaScript developer, you would know this theory doesn't hold long after you start working with dates for real. On top of different date-time formats, you have to consider timezone and ...

  3. Sunrise equation - Wikipedia

    en.wikipedia.org/wiki/Sunrise_equation

    A plot of hours of daylight as a function of the date for changing latitudes. This plot was created using the simple sunrise equation, approximating the sun as a single point and does not take into account effects caused by the atmosphere or the diameter of the Sun. The sunrise equation or sunset equation can be used to derive the time of ...

  4. Man-hour - Wikipedia

    en.wikipedia.org/wiki/Man-hour

    Man-hour. A man-hour or human-hour is the amount of work performed by the average worker in one hour. [1] [2] It is used for estimation of the total amount of uninterrupted labor required to perform a task. For example, researching and writing a college paper might require eighty man-hours, while preparing a family banquet from scratch might ...

  5. Standard time (manufacturing) - Wikipedia

    en.wikipedia.org/wiki/Standard_time_(manufacturing)

    The Standard Time is the product of three factors: Observed time: The time measured to complete the task. Performance rating factor: The number pace the person is working at. 90% is working slower than normal, 110% is working faster than normal, 100% is normal. This factor is calculated by an experienced worker who is trained to observe and ...

  6. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    Object lifetime. In object-oriented programming (OOP), the object lifetime (or life cycle) of an object is the time between an object's creation and its destruction. Rules for object lifetime vary significantly between languages, in some cases between implementations of a given language, and lifetime of a particular object may vary from one run ...

  7. Clock angle problem - Wikipedia

    en.wikipedia.org/wiki/Clock_angle_problem

    The time is usually based on a 12-hour clock. A method to solve such problems is to consider the rate of change of the angle in degrees per minute. The hour hand of a normal 12-hour analogue clock turns 360° in 12 hours (720 minutes) or 0.5° per minute. The minute hand rotates through 360° in 60 minutes or 6° per minute.

  8. Response time (technology) - Wikipedia

    en.wikipedia.org/wiki/Response_time_(technology)

    Response time is the amount of time a pixel in a display takes to change. It is measured in milliseconds (ms). Lower numbers mean faster transitions and therefore fewer visible image artifacts. Display monitors with long response times would create display motion blur around moving objects, making them unacceptable for rapidly moving images.

  9. Time - Wikipedia

    en.wikipedia.org/wiki/Time

    Time is the continued sequence of existence and events that occurs in an apparently irreversible succession from the past, through the present, and into the future. It is a component quantity of various measurements used to sequence events, to compare the duration of events or the intervals between them, and to quantify rates of change of quantities in material reality or in the conscious ...