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  2. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Genre (s) Game creation system, massively multiplayer online. Mode (s) Single-player, multi-player. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  3. User identifier - Wikipedia

    en.wikipedia.org/wiki/User_identifier

    User identifier. Unix-like operating systems identify a user by a value called a user identifier, often abbreviated to user ID or UID. The UID, along with the group identifier (GID) and other access control criteria, is used to determine which system resources a user can access. The password file maps textual user names to UIDs.

  4. Universally unique identifier - Wikipedia

    en.wikipedia.org/wiki/Universally_unique_identifier

    Universally unique identifier. A Universally Unique Identifier ( UUID) is a 128-bit label used for information in computer systems. The term Globally Unique Identifier ( GUID) is also used, mostly in Microsoft systems. [1] [2] When generated according to the standard methods, UUIDs are, for practical purposes, unique.

  5. Registered user - Wikipedia

    en.wikipedia.org/wiki/Registered_user

    t. e. A registered user is a user of a website, program, or other systems who has previously registered. Registered users normally provide some sort of credentials (such as a username or e-mail address, and a password) to the system in order to prove their identity: this is known as logging in. Systems intended for use by the general public ...

  6. User experience - Wikipedia

    en.wikipedia.org/wiki/User_experience

    User experience ( UX) is how a user interacts with and experiences a product, system or service. It includes a person's perceptions of utility, ease of use, and efficiency. Improving user experience is important to most companies, designers, and creators when creating and refining products because negative user experience can diminish the use ...

  7. Login - Wikipedia

    en.wikipedia.org/wiki/Login

    Login. In computer security, logging in (or logging on, signing in, or signing on) is the process by which an individual gains access to a computer system or program by identifying and authenticating themselves. The user credentials are typically some form of a username and a password, [1] and these credentials themselves are sometimes referred ...

  8. Identity management - Wikipedia

    en.wikipedia.org/wiki/Identity_management

    User provisioning system. Identity management, otherwise known as identity and access management (IAM) is an identity security framework that works to authenticate and authorize user access to resources such as applications, data, systems, and cloud platforms. It seeks to ensure only the right people are being provisioned to the right tools ...

  9. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Game creation system. A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or ...