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  2. Interactive media - Wikipedia

    en.wikipedia.org/wiki/Interactive_media

    Definition. Interactive media is a method of communication in which the output from the media comes from the input of the users. Interactive media works with the user's participation. The media still has the same purpose but the user's input adds interaction and brings interesting features to the system for better enjoyment.

  3. Media psychology - Wikipedia

    en.wikipedia.org/wiki/Media_psychology

    Media psychology is the branch and specialty field in psychology that focuses on the interaction of human behavior with media and technology. Media psychology is not limited to mass media or media content; it includes all forms of mediated communication and media technology-related behaviors, such as the use, design, impact, and sharing ...

  4. Interaction design - Wikipedia

    en.wikipedia.org/wiki/Interaction_design

    Interaction design. Interaction design, often abbreviated as IxD, is "the practice of designing interactive digital products, environments, systems, and services." [1] : xxvii, 30 While interaction design has an interest in form (similar to other design fields), its main area of focus rests on behavior. [1] : xxvii, 30 Rather than analyzing how ...

  5. Interaction theory - Wikipedia

    en.wikipedia.org/wiki/Interaction_theory

    Interaction theory. Interaction theory ( IT) is an approach to questions about social cognition, or how one understands other people, that focuses on bodily behaviors and environmental contexts rather than on mental processes. IT argues against two other contemporary approaches to social cognition (or what is sometimes called ‘ theory of mind ...

  6. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Human–computer_interaction

    As a field of research, human–computer interaction is situated at the intersection of computer science, behavioral sciences, design, media studies, and several other fields of study. The term was popularized by Stuart K. Card, Allen Newell, and Thomas P. Moran in their 1983 book, The Psychology of Human–Computer Interaction.

  7. Interactive storytelling - Wikipedia

    en.wikipedia.org/wiki/Interactive_storytelling

    Interactive storytelling by this definition can entail any media that allows the user to generate several unique dramatic narratives. Though its final goal is a fully unauthored AI environment with a comprehensive human-level understanding of narrative construction (e.g., the Holodeck ), projects that use branching stories and variable gates ...

  8. Psychology - Wikipedia

    en.wikipedia.org/wiki/Psychology

    Psychology is the study of mind and behavior. Its subject matter includes the behavior of humans and nonhumans, both conscious and unconscious phenomena, and mental processes such as thoughts, feelings, and motives. Psychology is an academic discipline of immense scope, crossing the boundaries between the natural and social sciences.

  9. Cyberpsychology - Wikipedia

    en.wikipedia.org/wiki/Cyberpsychology

    Cyberpsychology is a broadly used term for inter-disciplinary research that commonly describes how humans interact with others over technology, how human behavior and psychological states are affected by technology, and how technology can be optimally developed for human needs. [2] While not explicitly defined as cyberpsychology, previous ...