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  2. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    Access modifiers (or access specifiers) are keywords in object-oriented languages that set the accessibility of classes, methods, and other members. Access modifiers are a specific part of programming language syntax used to facilitate the encapsulation of components. [1] In C++, there are only three access modifiers.

  3. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    C++ classes. A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers ...

  4. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    The following is a common set of access specifiers: [10] Private (or class-private) restricts access to the class itself. Only methods that are part of the same class can access private members. Protected (or class-protected) allows the class itself and all its subclasses to access the member. Public means that any code can access the member by ...

  5. C++11 - Wikipedia

    en.wikipedia.org/wiki/C++11

    C++11 is a version of the ISO / IEC 14882 standard for the C++ programming language. C++11 replaced the prior version of the C++ standard, called C++03, [1] and was later replaced by C++14. The name follows the tradition of naming language versions by the publication year of the specification, though it was formerly named C++0x because it was ...

  6. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ Programming at Wikibooks. C++ (/ ˈsiː plʌs plʌs /, pronounced " C plus plus " and sometimes abbreviated as CPP) is a high-level, general-purpose programming language created by Danish computer scientist Bjarne Stroustrup.

  7. Scope resolution operator - Wikipedia

    en.wikipedia.org/wiki/Scope_resolution_operator

    In computer programming, scope is an enclosing context where values and expressions are associated. The scope resolution operator helps to identify and specify the context to which an identifier refers, particularly by specifying a namespace or class. The specific uses vary across different programming languages with the notions of scoping.

  8. Friend function - Wikipedia

    en.wikipedia.org/wiki/Friend_function

    A friend function is declared by the class that is granting access, so friend functions are part of the class interface, like methods. Friend functions allow alternative syntax to use objects, for instance f(x) instead of x.f(), or g(x,y) instead of x.g(y). Friend functions have the same implications on encapsulation as methods.

  9. Function prototype - Wikipedia

    en.wikipedia.org/wiki/Function_prototype

    Function prototype. In computer programming, a function prototype is a declaration of a function that specifies the function's name and type signature (arity, data types of parameters, and return type), but omits the function body. While a function definition specifies how the function does what it does (the "implementation"), a function ...